In-Game Description
A straight sword affixed with yellow quartz.
This longsword was found in the Iron Keep.
Breaks easily due to corrosion, but is light
and still inflicts very significant damage.
In the Old Iron King's great iron keep
was a vast collection of weapons, erected
as a display of strength to the world.
But they were lost when the king's conceit
doomed the castle to sink into a lake of fire.
Availability
- One sold by Chancellor Wellager for 8,000 souls after defeating the Looking Glass Knight.
- Part of the preorder bonus, received after character creation. Cannot be sold or thrown away.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
110/0/0/0/0 (Slash/Thrust) |
0/0 | 120 | 20 | 13/8/0/0 D/D/-/-/-/- |
50/10/35/35/25 | 20/20/20/20 | 30 | 30 | 2.0 |
Move Set
Notes
- An ordinary Longsword encrusted with hard yellow quartz. Scales worse with stats, does slightly less damage, demands more Strength and is twice as brittle, but is lighter to carry and deals more damage on critical hits.
- Paired with the Yellow Quartz Shield.
Upgrades
Basic
Standard upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Yellow Quartz Longsword +0 | 110/0/0/0/0 | 0/0 | D/D/-/-/-/- | - | - |
Yellow Quartz Longsword +1 | 121/0/0/0/0 | 0/0 | D/D/-/-/-/- | 1x Titanite Shard | 500 |
Yellow Quartz Longsword +2 | 132/0/0/0/0 | 0/0 | D/D/-/-/-/- | 2x Titanite Shard | 630 |
Yellow Quartz Longsword +3 | 143/0/0/0/0 | 0/0 | D/D/-/-/-/- | 3x Titanite Shard | 750 |
Yellow Quartz Longsword +4 | 154/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Large Titanite Shard | 1,000 |
Yellow Quartz Longsword +5 | 165/0/0/0/0 | 0/0 | C/D/-/-/-/- | 2x Large Titanite Shard | 1,130 |
Yellow Quartz Longsword +6 | 176/0/0/0/0 | 0/0 | C/D/-/-/-/- | 3x Large Titanite Shard | 1,250 |
Yellow Quartz Longsword +7 | 187/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Titanite Chunk | 1,500 |
Yellow Quartz Longsword +8 | 198/0/0/0/0 | 0/0 | C/D/-/-/-/- | 2x Titanite Chunk | 1,630 |
Yellow Quartz Longsword +9 | 209/0/0/0/0 | 0/0 | C/D/-/-/-/- | 3x Titanite Chunk | 1,750 |
Yellow Quartz Longsword +10 | 220/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Titanite Slab | 2,000 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Yellow Quartz Longsword +0 | 77/77/0/0/0 | 0/0 | E/D/C/-/-/- | 47.9/26.6/32.9/32.9/22.9 | 17.9/17.9/17.9/17.9 |
Magic Yellow Quartz Longsword +1 | 84/84/0/0/0 | 0/0 | D/D/C/-/-/- | ||
Magic Yellow Quartz Longsword +2 | 92/92/0/0/0 | 0/0 | D/D/C/-/-/- | ||
Magic Yellow Quartz Longsword +3 | 100/100/0/0/0 | 0/0 | D/D/B/-/-/- | ||
Magic Yellow Quartz Longsword +4 | 107/107/0/0/0 | 0/0 | D/D/B/-/-/- | ||
Magic Yellow Quartz Longsword +5 | 115/115/0/0/0 | 0/0 | D/D/B/-/-/- | ||
Magic Yellow Quartz Longsword +6 | 123/123/0/0/0 | 0/0 | D/D/B/-/-/- | ||
Magic Yellow Quartz Longsword +7 | 130/130/0/0/0 | 0/0 | D/D/B/-/-/- | ||
Magic Yellow Quartz Longsword +8 | 138/138/0/0/0 | 0/0 | D/D/B/-/-/- | ||
Magic Yellow Quartz Longsword +9 | 146/146/0/0/0 | 0/0 | C/D/B/-/-/- | ||
Magic Yellow Quartz Longsword +10 | 154/154/0/0/0 | 0/0 | C/D/B/-/-/- |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Yellow Quartz Longsword +0 | 77/0/77/0/0 | 0/0 | E/D/-/C/-/- | 47.9/7.9/51.6/32.9/22.9 | 17.9/17.9/17.9/17.9 |
Fire Yellow Quartz Longsword +1 | 84/0/84/0/0 | 0/0 | D/D/-/C/-/- | ||
Fire Yellow Quartz Longsword +2 | 92/0/92/0/0 | 0/0 | D/D/-/C/-/- | ||
Fire Yellow Quartz Longsword +3 | 100/0/100/0/0 | 0/0 | D/D/-/B/-/- | ||
Fire Yellow Quartz Longsword +4 | 107/0/107/0/0 | 0/0 | D/D/-/B/-/- | ||
Fire Yellow Quartz Longsword +5 | 115/0/115/0/0 | 0/0 | D/D/-/B/-/- | ||
Fire Yellow Quartz Longsword +6 | 123/0/123/0/0 | 0/0 | D/D/-/B/-/- | ||
Fire Yellow Quartz Longsword +7 | 130/0/130/0/0 | 0/0 | D/D/-/B/-/- | ||
Fire Yellow Quartz Longsword +8 | 138/0/138/0/0 | 0/0 | D/D/-/B/-/- | ||
Fire Yellow Quartz Longsword +9 | 146/0/146/0/0 | 0/0 | C/D/-/B/-/- | ||
Fire Yellow Quartz Longsword +10 | 154/0/154/0/0 | 0/0 | C/D/-/B/-/- |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Yellow Quartz Longsword +0 | 77/0/0/77/0 | 0/0 | E/D/-/-/C/- | 47.9/7.9/32.9/51.6/22.9 | 17.9/17.9/17.9/17.9 |
Lightning Yellow Quartz Longsword +1 | 84/0/0/84/0 | 0/0 | D/D/-/-/C/- | ||
Lightning Yellow Quartz Longsword +2 | 92/0/0/92/0 | 0/0 | D/D/-/-/C/- | ||
Lightning Yellow Quartz Longsword +3 | 100/0/0/100/0 | 0/0 | D/D/-/-/B/- | ||
Lightning Yellow Quartz Longsword +4 | 107/0/0/107/0 | 0/0 | D/D/-/-/B/- | ||
Lightning Yellow Quartz Longsword +5 | 115/0/0/115/0 | 0/0 | D/D/-/-/B/- | ||
Lightning Yellow Quartz Longsword +6 | 123/0/0/123/0 | 0/0 | D/D/-/-/B/- | ||
Lightning Yellow Quartz Longsword +7 | 130/0/0/130/0 | 0/0 | D/D/-/-/B/- | ||
Lightning Yellow Quartz Longsword +8 | 138/0/0/138/0 | 0/0 | D/D/-/-/B/- | ||
Lightning Yellow Quartz Longsword +9 | 146/0/0/146/0 | 0/0 | C/D/-/-/B/- | ||
Lightning Yellow Quartz Longsword +10 | 154/0/0/154/0 | 0/0 | C/D/-/-/B/- |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Yellow Quartz Longsword +0 | 77/0/0/0/77 | 0/0 | E/D/-/-/-/C | 47.9/7.9/32.9/32.9/41.6 | 17.9/17.9/17.9/17.9 |
Dark Yellow Quartz Longsword +1 | 84/0/0/0/84 | 0/0 | D/D/-/-/-/C | ||
Dark Yellow Quartz Longsword +2 | 92/0/0/0/92 | 0/0 | D/D/-/-/-/C | ||
Dark Yellow Quartz Longsword +3 | 100/0/0/0/100 | 0/0 | D/D/-/-/-/B | ||
Dark Yellow Quartz Longsword +4 | 107/0/0/0/107 | 0/0 | D/D/-/-/-/B | ||
Dark Yellow Quartz Longsword +5 | 115/0/0/0/115 | 0/0 | D/D/-/-/-/B | ||
Dark Yellow Quartz Longsword +6 | 123/0/0/0/123 | 0/0 | D/D/-/-/-/B | ||
Dark Yellow Quartz Longsword +7 | 130/0/0/0/130 | 0/0 | D/D/-/-/-/B | ||
Dark Yellow Quartz Longsword +8 | 138/0/0/0/138 | 0/0 | D/D/-/-/-/B | ||
Dark Yellow Quartz Longsword +9 | 146/0/0/0/146 | 0/0 | C/D/-/-/-/B | ||
Dark Yellow Quartz Longsword +10 | 154/0/0/0/154 | 0/0 | C/D/-/-/-/B |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Yellow Quartz Longsword +0 | 77/0/0/0/0 | 112/0 | E/D/-/-/-/- | 47.9/7.9/32.9/32.9/22.9 | 36.6/17.9/17.9/17.9 |
Poison Yellow Quartz Longsword +1 | 84/0/0/0/0 | 114/0 | D/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +2 | 92/0/0/0/0 | 117/0 | D/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +3 | 100/0/0/0/0 | 120/0 | D/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +4 | 107/0/0/0/0 | 123/0 | D/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +5 | 115/0/0/0/0 | 126/0 | D/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +6 | 123/0/0/0/0 | 128/0 | D/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +7 | 130/0/0/0/0 | 131/0 | D/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +8 | 138/0/0/0/0 | 134/0 | D/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +9 | 146/0/0/0/0 | 137/0 | C/D/-/-/-/- | ||
Poison Yellow Quartz Longsword +10 | 154/0/0/0/0 | 140/0 | C/D/-/-/-/- |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Yellow Quartz Longsword +0 | 77/0/0/0/0 | 0/112 | E/D/-/-/-/- | 47.9/7.9/32.9/32.9/22.9 | 17.9/36.6/17.9/17.9 |
Bleed Yellow Quartz Longsword +1 | 84/0/0/0/0 | 0/114 | D/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +2 | 92/0/0/0/0 | 0/117 | D/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +3 | 100/0/0/0/0 | 0/120 | D/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +4 | 107/0/0/0/0 | 0/123 | D/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +5 | 115/0/0/0/0 | 0/126 | D/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +6 | 123/0/0/0/0 | 0/128 | D/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +7 | 130/0/0/0/0 | 0/131 | D/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +8 | 138/0/0/0/0 | 0/134 | D/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +9 | 146/0/0/0/0 | 0/137 | C/D/-/-/-/- | ||
Bleed Yellow Quartz Longsword +10 | 154/0/0/0/0 | 0/140 | C/D/-/-/-/- |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Yellow Quartz Longsword +0 | 126/0/0/0/0 | 0/0 | E/E/-/-/-/- | 50.0/10.0/35.0/35.0/25.0 | 20.0/20.0/20.0/20.0 |
Raw Yellow Quartz Longsword +1 | 139/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +2 | 151/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +3 | 164/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +4 | 177/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +5 | 189/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +6 | 202/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +7 | 215/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +8 | 227/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +9 | 240/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Yellow Quartz Longsword +10 | 253/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Yellow Quartz Longsword +0 | 110/0/0/0/0 | 0/0 | E/E/D/-/-/- | 50.0/10.0/35.0/35.0/25.0 | 20.0/20.0/20.0/20.0 |
Enchanted Yellow Quartz Longsword +1 | 121/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +2 | 132/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +3 | 143/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +4 | 154/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +5 | 165/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +6 | 176/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +7 | 187/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +8 | 198/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +9 | 209/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Yellow Quartz Longsword +10 | 220/0/0/0/0 | 0/0 | E/E/C/-/-/- |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Yellow Quartz Longsword +0 | 55/0/0/0/0 | 0/0 | E/E/-/-/-/- | 50.0/10.0/35.0/35.0/25.0 | 20.0/20.0/20.0/20.0 |
Mundane Yellow Quartz Longsword +1 | 60/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +2 | 66/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +3 | 71/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +4 | 77/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +5 | 82/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +6 | 88/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +7 | 93/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +8 | 99/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +9 | 104/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Yellow Quartz Longsword +10 | 110/0/0/0/0 | 0/0 | D/E/-/-/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |