Whip
whip

In-Game Description

A leather whip.
Not normally used on the battlefield.

Very effective against bare flesh, but not
against enemies with armor or like protection.

Availability

Scholar of the First Sin:

Dark Souls 2 & Scholar of the First Sin:

General Information

Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
whip-lg.png 105/0/0/0/0

(Slash)
0/0 100 15 6/17/0/0

-/A/-/-/-/-
30/10/20/20/30 10/10/10/10 15 50 1.5

Move Set

Upgrades

Basic

Standard upgrade path.
Requires:

Name Damage Stat Bonuses Materials Cost Souls
Whip +0 105/0/0/0/0 -/B/-/-/-/- - -
Whip +1 115/0/0/0/0 -/B/-/-/-/- 1x Titanite Shard 320
Whip +2 126/0/0/0/0 -/B/-/-/-/- 2x Titanite Shard 400
Whip +3 136/0/0/0/0 -/B/-/-/-/- 3x Titanite Shard 480
Whip +4 147/0/0/0/0 -/B/-/-/-/- 1x Large Titanite Shard 640
Whip +5 157/0/0/0/0 -/B/-/-/-/- 2x Large Titanite Shard 720
Whip +6 168/0/0/0/0 -/B/-/-/-/- 3x Large Titanite Shard 800
Whip +7 178/0/0/0/0 -/B/-/-/-/- 1x Titanite Chunk 960
Whip +8 189/0/0/0/0 -/B/-/-/-/- 2x Titanite Chunk 1,040
Whip +9 199/0/0/0/0 -/B/-/-/-/- 3x Titanite Chunk 1,120
Whip +10 210/0/0/0/0 -/A/-/-/-/- 1x Titanite Slab 1,280

Infusions

Magic

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Whip +0 73/73/0/0/0 0/0 -/C/C/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +1 80/80/0/0/0 0/0 -/C/C/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +2 88/88/0/0/0 0/0 -/C/C/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +3 95/95/0/0/0 0/0 -/C/B/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +4 102/102/0/0/0 0/0 -/C/B/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +5 110/110/0/0/0 0/0 -/C/B/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +6 117/117/0/0/0 0/0 -/C/B/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +7 124/124/0/0/0 0/0 -/C/B/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +8 132/132/0/0/0 0/0 -/C/B/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +9 139/139/0/0/0 0/0 -/C/B/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9
Magic Whip +10 147/147/0/0/0 0/0 -/C/B/-/-/- 27.9/26.6/17.9/17.9/27.9 7.9/7.9/7.9/7.9

Fire

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Whip +0 73/0/73/0/0 0/0 -/C/-/C/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +1 80/0/80/0/0 0/0 -/C/-/C/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +2 88/0/88/0/0 0/0 -/C/-/C/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +3 95/0/95/0/0 0/0 -/C/-/B/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +4 102/0/102/0/0 0/0 -/C/-/B/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +5 110/0/110/0/0 0/0 -/C/-/B/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +6 117/0/117/0/0 0/0 -/C/-/B/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +7 124/0/124/0/0 0/0 -/C/-/B/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +8 132/0/132/0/0 0/0 -/C/-/B/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +9 139/0/139/0/0 0/0 -/C/-/B/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9
Fire Whip +10 147/0/147/0/0 0/0 -/C/-/B/-/- 27.9/7.9/36.6/17.9/27.9 7.9/7.9/7.9/7.9

Lightning

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Whip +0 73/0/0/73/0 0/0 -/C/-/-/C/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +1 80/0/0/80/0 0/0 -/C/-/-/C/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +2 88/0/0/88/0 0/0 -/C/-/-/C/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +3 95/0/0/95/0 0/0 -/C/-/-/B/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +4 102/0/0/102/0 0/0 -/C/-/-/B/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +5 110/0/0/110/0 0/0 -/C/-/-/B/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +6 117/0/0/117/0 0/0 -/C/-/-/B/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +7 124/0/0/124/0 0/0 -/C/-/-/B/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +8 132/0/0/132/0 0/0 -/C/-/-/B/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +9 139/0/0/139/0 0/0 -/C/-/-/B/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9
Lightning Whip +10 147/0/0/147/0 0/0 -/C/-/-/B/- 27.9/7.9/17.9/36.6/27.9 7.9/7.9/7.9/7.9

Dark

Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Whip +0 73/0/0/0/73 0/0 -/C/-/-/-/C 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +1 80/0/0/0/80 0/0 -/C/-/-/-/C 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +2 88/0/0/0/88 0/0 -/C/-/-/-/C 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +3 95/0/0/0/95 0/0 -/C/-/-/-/B 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +4 102/0/0/0/102 0/0 -/C/-/-/-/B 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +5 110/0/0/0/110 0/0 -/C/-/-/-/B 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +6 117/0/0/0/117 0/0 -/C/-/-/-/B 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +7 124/0/0/0/124 0/0 -/C/-/-/-/B 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +8 132/0/0/0/132 0/0 -/C/-/-/-/B 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +9 139/0/0/0/139 0/0 -/C/-/-/-/B 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9
Dark Whip +10 147/0/0/0/147 0/0 -/C/-/-/-/B 27.9/7.9/17.9/17.9/46.6 7.9/7.9/7.9/7.9

Poison

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Whip +0 73/0/0/0/0 112/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +1 80/0/0/0/0 114/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +2 88/0/0/0/0 117/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +3 95/0/0/0/0 120/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +4 102/0/0/0/0 123/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +5 110/0/0/0/0 126/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +6 117/0/0/0/0 128/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +7 124/0/0/0/0 131/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +8 132/0/0/0/0 134/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +9 139/0/0/0/0 137/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9
Poison Whip +10 147/0/0/0/0 140/0 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 26.6/7.9/7.9/7.9

Bleed

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Whip +0 73/0/0/0/0 0/112 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +1 80/0/0/0/0 0/114 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +2 88/0/0/0/0 0/117 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +3 95/0/0/0/0 0/120 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +4 102/0/0/0/0 0/123 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +5 110/0/0/0/0 0/126 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +6 117/0/0/0/0 0/128 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +7 124/0/0/0/0 0/131 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +8 132/0/0/0/0 0/134 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +9 139/0/0/0/0 0/137 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9
Bleed Whip +10 147/0/0/0/0 0/140 -/C/-/-/-/- 27.9/7.9/17.9/17.9/27.9 7.9/26.6/7.9/7.9

Raw

Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Whip +0 120/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +1 132/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +2 144/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +3 156/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +4 169/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +5 181/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +6 193/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +7 205/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +8 217/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +9 229/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10
Raw Whip +10 241/0/0/0/0 0/0 -/E/-/-/-/- 30/10/20/20/30 10/10/10/10

Enchanted

Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Whip +0 105/0/0/0/0 0/0 -/E/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +1 115/0/0/0/0 0/0 -/E/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +2 126/0/0/0/0 0/0 -/E/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +3 136/0/0/0/0 0/0 -/E/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +4 147/0/0/0/0 0/0 -/E/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +5 157/0/0/0/0 0/0 -/D/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +6 168/0/0/0/0 0/0 -/D/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +7 178/0/0/0/0 0/0 -/D/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +8 189/0/0/0/0 0/0 -/D/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +9 199/0/0/0/0 0/0 -/D/D/-/-/- 30/10/20/20/30 10/10/10/10
Enchanted Whip +10 210/0/0/0/0 0/0 -/D/C/-/-/- 30/10/20/20/30 10/10/10/10

Mundane

Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Whip +0 52/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +1 57/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +2 63/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +3 68/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +4 73/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +5 78/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +6 84/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +7 89/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +8 94/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +9 99/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10
Mundane Whip +10 105/0/0/0/0 0/0 -/D/-/-/-/- 30/10/20/20/30 10/10/10/10

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
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