Introduction
This page is about Enemy's Weakness/Defense towards the three Physical Attack-Type: Slash, Strike and Thrust.
Just like Resistance, there are currently 5 discovered Tiers of Physical Damage Stages for non-Boss enemies. The Factor by which the Damage is determined is called Weakness-Factor and is applied after the initial Offense-Defense calculation. Most Enemies have Average-Tier, but some, like "Thick scaled'', ''Heavy Armored'' receive increased/decreased damage against the three Types.
Tier table
| Tier | Weakness-Factor |
|---|---|
| Strong | 70% |
| Keen | 85% |
| Average | 100% |
| Weak | 135% |
| Vulnerable | 150% |
Normal Enemy List
Mini-Boss who use BOSS-Tier are not included| Enemy | Slash | Strike | Thrust | Melee-Def | Ranged Def | Notes |
|---|---|---|---|---|---|---|
| ALL Roaming Souls | Avr | Avr | Avr | +50% | No matter what they wear | |
| ALL Blue Phantoms | Avr | Avr | Avr | +25% | No matter what they wear | |
| Undead Traveler | Avr | Avr | Avr | - | ||
| Kobold | Avr | Avr | Avr | - | Not using Area Def | |
| Ogre | Str | Str | Weak | +25% | ||
| Falconer | Avr | Avr | Avr | +25% | ||
| Enslaved Pig | Keen | Keen | Keen | - | ||
| Skeleton | Avr | Vul | Str | - / 25% | 25% only in Harvest Valley Has extra Thrust-Critical-Damage-Defense |
|
| Crystal Lizard | Avr | Vul | Avr | +50% | ||
| Hollow Infantry | Avr | Avr | Avr | - | ||
| Hollow Soldier | Avr | Avr | Avr | +25% | ||
| Old Ironclad Soldier | Str | Vul | Str | +25% | ||
| Heide Knight | Avr | Avr | Avr | +50% | ||
| Flame Salamander | Avr | Avr | Avr | +90% | need tested for other damage-range | |
| Old Knight | Avr | Vul | Str | +25% | ||
| Varangian Sailor | Avr | Avr | Weak | +25% | ||
| Dark Stalker | Avr | Avr | Avr | +25% | ||
| Stray Dog | Avr | Avr | Avr | - | ||
| Suspicious Shadow | Avr | Avr | Avr | - | ||
| Undead Jailer | Avr | Avr | Avr | +30% | ||
| Royal Swordsman | Avr | Avr | Vul | +25% | ||
| Undead Citizen | Weak | Avr | Weak | - | ||
| Enhanced Undead | Avr | Avr | Keen | +25% | ||
| Bell Keeper | Avr | Avr | Avr | +25% | ||
| Rogue | Avr | Avr | Avr | - | ||
| Captive Undead | Avr | Avr | Avr | - | ||
| Undead Laborer | Weak | Avr | Weak | 25% | ||
| Great Moth | Avr | Avr | Weak | -30 | -30point to Area-Defence, thus having the lowest Def in game (52) |
|
| Necromancer | Avr | Avr | Avr | - | ||
| Armored Skeleton | Avr | Vul | Str | +25% | ||
| Bonewheel Skeleton | Avr | Vul | Str | +25% | ||
| Torturer | Avr | Avr | Avr | - | Uses Purgatory Def | |
| Artificial Undead | Avr | Avr | Avr | +25% | ||
| Mounted Overseer | Avr | Avr | Avr | +25% | ||
| Undead Steelworker | Avr | Avr | Avr | +25% | ||
| Poison Horn Beetle | Weak | Avr | Vul | - | ||
| Manikin | Avr | Avr | Avr | - | ||
| Grave Warden | Avr | Avr | Avr | +25% | ||
| Desert Sorceress | Avr | Avr | Avr | - | ||
| Mimic | Avr | Avr | Avr | +25% | Regardless of Material | |
| Alonne Knight | Avr | Weak | Avr | +25% | ||
| Alonne Knight Captain | Avr | Weak | Str | +30% / +25% | 25% in Drangleic Castle | |
| Ironclad Soldier | Str | Vul | Str | +25% | ||
| Goblin | Avr | Avr | Avr | +25% | ||
| Basilisk | Avr | Avr | Avr | +25% | ||
| Giant Basilisk | Avr | Avr | Avr | +25% | ||
| Lion Clan Warrior | Avr | Avr | Avr | +25% | ||
| Forest Guardian | Avr | Avr | Avr | +25% | @%)*&@(*&^$!@%… | |
| Primal Knight | Str | Avr | Weak | +50% | ||
| Gyrm Warrior | Avr | Avr | Avr | +25% | ||
| Gyrm | Avr | Avr | Avr | +25% | ||
| Dog Rat | Avr | Avr | Avr | - | ||
| Undead Peasant | Avr | Avr | Avr | - | ||
| Undead Boar | Keen | Keen | Keen | - | ||
| Giant Undead Boar | Avr | Avr | Avr | - | The tusk reduces incoming damage | |
| Parasite Spider | Avr | Avr | Avr | - | ||
| Parasitized Undead | Avr | Avr | Avr | - | ||
| Hollow Mage | Avr | Avr | Avr | - | ||
| Duke Tseldora | Avr | Avr | Avr | - | ||
| Vengarl's Body | Avr | Avr | Avr | +50% | ||
| Corpse Rat | Avr | Avr | Avr | - | ||
| Hunting Dog | Avr | Avr | Avr | - | ||
| Corrosive Ant Queen | Weak | Avr | Vul | +25% | ||
| Coal Tar | Avr | Avr | Avr | +25% | ||
| Razorback Nightcrawler | Weak | Avr | Vul | - | ||
| Elite Giant | Avr | Avr | Avr | +50% | Uses Giant Memory-Def | |
| Royal Guard | Str | Weak | Avr | 50% | ||
| Stone Soldier | Avr | Vul | Str | +50% | ||
| Stone Knight | Avr | Vul | Str | +25% | ||
| Lindelt Cleric | Avr | Avr | Weak | +25% | ||
| Amana Shrine Maiden | Weak | Avr | Weak | - | ||
| Lizardman | Avr | Avr | Weak | - | ||
| Acid Horn Beetle | Weak | Avr | Vul | - | ||
| Giant Acid Horn Beetle | Weak | Avr | Vul | - | ||
| Undead Supplicant | Avr | Avr | Avr | - | ||
| Prowling Magus | Avr | Avr | Avr | - | ||
| Leydia Witch | Avr | Avr | Avr | - | ||
| Leydia Pyromancer | Avr | Avr | Avr | - | Ghost form, 50% reduction to final damage | |
| Wall Warrior | Avr | Avr | Avr | +50% | Ghost form, 50% reduction to final damage | |
| Imperious Knight | Avr | Weak | Avr | +50% | ||
| Dragon Acolyte | Avr | Avr | Avr | - | ||
| Drakekeeper | Avr | Vul | Str | +55% | ||
| Dark Priestess | Weak | Avr | Weak | - | ||
| Dragon Knight | Avr | Avr | Avr | +25% | The ONLY enemy using Dragon Shrine-Def | |
| Royal Infantry | Avr | Avr | Avr | - | ||
| Royal Soldier | Avr | Avr | Weak | +25% | ||
| Giant | Avr | Avr | Avr | +50% | ||
| Forest Spirit | Avr | Avr | Avr | +25% | Ghost form, 50% reduction to final damage |
Boss list
| Boss | Slash | Strike | Thrust | Melee | Ranged | Notes |
|---|
// to be added…//
DLC list
| Enemy | Slash | Strike | Thrust | Melee | Ranged | Notes |
|---|
// to be added…//
Formula
Normal Enemy
The Offense-Defense calculation works as following:
Offense = Total PHYSICAL Number shown in equip window * Movement Modifier
Defense = Area-Defense (Game's increasing difficulty by area, see Area-Defense) * Enemy Melee/Ranged Defense Factor (see Normal Enemy List)
Final Damage = (Offense-Defense)*Weakness-Factor1
Area-Defense
May be off by 1-point due to rounding error in reversing formula| Area | Defense | Total Def | Notes |
|---|---|---|---|
| BASIC | 63.4 | ~63.4 | |
| Majula | +39 | ~102.4 | |
| Things Betwixt | +0 | ~63.4 | |
| Forest of Fallen Giants | +0 | ~63.4 | |
| Heide's Tower of Flame | +5 | ~ 68.4 | |
| No-man's Wharf | +19 | ~ 82.4 | |
| The Lost Bastille | +24 | ~ 87.4 | |
| Sinner's Rise | +29 | ~92.4 | Only Undead Citizen uses this Def, others in the area use Bastille-Def |
| Belfry Luna | +24 | ~87.4 | |
| Huntsman's Copse | +19 | ~82.4 | |
| Undead Purgatory | +28 | ~91.4 | The Torturers on the way to Purgatory also uses this |
| Harvest Valley | +23 | ~86.4 | |
| Earthen Peak | +24 | ~87.4 | |
| Iron Keep | +29 | ~92.4 | |
| Belfry Sol | +29 | ~92.4 | |
| Shaded Woods | +33 | ~96.4 | |
| Doors of Pharros | +34 | ~97.4 | |
| Brightstone Cove Tseldora | +38 | ~101.4 | |
| Grave of Saints | +24 | ~87.4 | |
| The Gutter | +29 | ~92.4 | Poison Horn Beetles near the Queen uses Black Gulch-Def |
| Black Gulch | +38 | ~101.4 | The Elite Giants Use Giant Memory-Def |
| Drangleic Castle | +49 | ~112.4 | All Royal Swordsman Use Shaded Woods-Def |
| Shrine of Amana | +53 | ~116.4 | |
| Undead Crypt | +54 | ~117.4 | |
| Aldia's Keep | +54 | ~117.4 | |
| Dragon Aerie | +55 | ~118.4 | |
| Dragon Shrine | +58 | ~121.4 | Only Dragon Knights, others use Dragon Aerie-Def |
| All Giant Memories | +60 | ~123.4 | |
| Dark Chasm of Old | +65 | ~128.4 | |
| DLC | |||
| Shulva, Sanctum City | + 60 | ~123.4 | |
| Dragon's Sanctum | +66 | ~129.4 | |
| Cave of the Dead | +70 | ~133.4 | |
| Upper Brume Tower | +60 | ~123.4 | |
| Lower Brume Tower | +66 | ~129.4 | |
| Iron Passage | +70 | ~133.4 | |
| Memory of the Old Iron King | +70 | ~133.4 | |
Note
- All data were tested on 1.10 PS3 Version, DLC3 May change some of the Data.
Method of Obtaining Data
- Generally, all data are obtained:
- In game.
- At Bonfire Intensity 8+.
- On Singleplayer mode / with no summons.
- While not in Hard Mode.
- Use Jump-attack while using following weapons held in right hand, at Max Level + Ring of Blades+2, as it gives 450*1.512 = 680 to all 3 weapon-type damage
- For Strike-type:
- Use a Blacksmith's Hammer+10 (100 Crit to avoid counter)
- For Thrust-type:
- Use a Mundane Black Scorpion Stinger+10 (100 Crit to avoid counter)
- For Slash-type:
- Use a Mundane Mastodon Greatsword+10 (100 Crit to avoid counter)
- For Strike-type:
Upcoming
- DLC enemy
- Boss-Tier Users
- Player Defense-Formula



