The Old Chaos
|Boss||NPCs||Notable Loot||Enemies||Enemy Drops|
|Burnt Ivory King||Loyce Knight||Crown of the Ivory King||Charred Loyce Knights||Loyce Soul
Charred Loyce Greatsword
Charred Loyce Shield
Charred Loyce Set
A fiery pit, with a web of roots hanging overhead.
- Phantoms can get the enemy drops, too.
- After defeating the Burnt Ivory King, you can return and face three Charred Loyce Knights. They will respawn each time the area is loaded. This mean that if you get summoned while fighting here, upon returning three more knights will spawn, regardless of whether you had killed the first three or not; this means you may end up fighting up to six knight at the same time.
- I left a summon sign by the Cathedral fire, and then jumped down to The Old Chaos. I only managed to kill one knight before I got summoned. Upon returning (host didn't want to kill the boss, so the "duty" was unfulfilled), three more knights spawned, along the remaining two. However, after I killed a couple of them, more kept spawning (as how it happens before killing the boss). I teleported back up, so I don't know wheter they keep spawning indefinitely. Can anyone confirm this? NEEDS TESTING. (Zaxaroth Here, i confirm this, they will keep spawning and respawning always. A way to stop it is to bring the 4 silver knights along the fight and hold on the battle until they use some ice magic to lock the doors. Be careful the guys who like to use magic to kill everything, you will need lots and lots of ambers or another item that refill the magic scrolls .)
- The Charred Loyce Knights seem to respawn infinitely, on their own individual timers. If you kill one, wait a little while, and then kill the other two, the portal that spawned the first one seems to spawn another one earlier than the other two. Further documentation needed. They do not respawn indefinitely in Scholar of the first sin
page revision: 18, last edited: 16 Aug 2016 21:03