In-Game Description
Headpiece depicting the avaricious creature
that mimics treasure chests.
Increases soul absorption and item discovery,
but steadily drains HP.
There is a curious tale of an incorrigibly covetous
ancient deity. Clearly it has currency amongst some
miscreants, or this would have never been crafted.
Availability
Dropped by a Mimic near the Inner Wall bonfire in Frozen Eleum Loyce.
General Information
- Increases souls gained by 2.5%.
- Increases Item Discovery by ?.
- Slowly damages health when worn, at a rate of 5 every 2 seconds.
Notes
- Tongue has physics and flaps around as you move, making this a popular piece of equipment in PvP.
- Unfortunately, there is only a metal type not a wooden type of headset from the previous game, Dark Souls.
Name | Physical Defense | Elemental Defense | Resistance | Poise | Durability | Weight | Attributes Required | Physical DEF Bonus |
---|---|---|---|---|---|---|---|---|
Symbol of Avarice | 72/56/80/80 | 14/14/20/17 | 14/19/21/20 | 10 | 100 | 8.0 | -/-/-/- | C |
Upgrades
Requires Titanite.Name | Physical Defense | Elemental Defense | Resistance | Materials Cost | Souls Cost |
---|---|---|---|---|---|
Symbol of Avarice +0 | 72/56/80/80 | 14/14/20/17 | 14/19/21/20 | N/A | N/A |
Symbol of Avarice +1 | 73/57/82/82 | 14/14/21/17 | 14/19/21/21 | 1x Titanite Shard | 680 |
Symbol of Avarice +2 | 75/58/84/84 | 15/15/22/18 | 15/20/23/22 | 2x Titanite Shard | 850 |
Symbol of Avarice +3 | 77/60/86/86 | 15/15/23/19 | 15/21/23/23 | 3x Titanite Shard | 1020 |
Symbol of Avarice +4 | 79/61/88/88 | 16/16/24/20 | 16/22/25/24 | 1x Large Titanite Shard | 1350 |
Symbol of Avarice +5 | 81/63/90/90 | 17/17/25/21 | 17/23/26/25 | 2x Large Titanite Shard | 1520 |
Symbol of Avarice +6 | 82/64/92/92 | 17/17/26/21 | 17/24/26/26 | 3x Large Titanite Shard | 1690 |
Symbol of Avarice +7 | 84/65/94/94 | 18/18/27/22 | 18/25/28/27 | 1x Titanite Chunk | 2030 |
Symbol of Avarice +8 | 86/67/96/96 | 18/18/28/23 | 18/26/28/28 | 2x Titanite Chunk | 2200 |
Symbol of Avarice +9 | 88/68/98/98 | 19/19/29/24 | 19/27/30/29 | 3x Titanite Chunk | 2370 |
Symbol of Avarice +10 | 90/70/100/100 | 20/20/30/25 | 20/28/31/30 | 1x Titanite Slab | 2700 |
Key
Physical Defense: |
The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
|
Elemental Defense: |
The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. |
Resistance: |
The Resistance dictate how resilient the piece of armor is to status ailments.
|
Poise: | Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit. |
Durability: | The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire. |
Weight: | The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game. |
Attribute Requirements: |
Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
|
Physical DEF Bonus: | The influence of the character's Physical DEF stat on the effectiveness of armor worn. The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E. |