
Description
"Finely skilled swordsman. Fights gracefully with strong weapons in both hands."
This class is intended for players who wish to dual wield weapons and pursue a dexterity-focused build.
The Swordsman starts with a lot of Dexterity. If you plan on using lighter weapons, this is really useful, but beware of the Swordsman's very low Vigor. Until you put points into that, the Swordman's HP will be extremely low. Low Vitality also means that it is difficult for Swordsmen to use heavy armor. On the other hand, the Swordsman starts with two pre-upgraded weapons. You will need to invest in Strength if you decide to use solid normal shields, but if you get by with small shields this class might work well for you.
Starting Equipment
- Weapons
- Scimitar +1
- Shortsword +1
- No Shield
- Wanderer Set
- No Magic
- Other
- Lifegem (x10)
Starting Stats
Level | Vigor | Endurance | Vitality | Attunement | Strength | Dexterity | Adaptability | Intelligence | Faith | Total Points |
---|---|---|---|---|---|---|---|---|---|---|
12 | 4 | 8 | 4 | 6 | 9 | 16 | 6 | 7 | 5 | 65 |
Total level costs
Total is the total amount of souls required to become that level.
See level for per level requirements.