The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|Counter Strength:||Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.|
|Poise Damage:||The ability of the weapon to break the poise of an enemy.|
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|Aux Effect Reduction:||
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|Stability:||Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
|Durability:||The durability of the weapon.|
|Weight:||The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
|Enchantable? Items/Spells:||Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.