In-Game Description
Shield of the castle stone soldiers.
Sir Velstadt could always be found at the
King's side, and followed him when he fled.
The knights in his service waited patiently
for his return, but turned to stone before he did.
Availability
Stone Knight drop.
General Information
Name | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
75/0/0/0/0 (Parry/Strike) |
0/0 | 110 | 15 | 18/0/0/0 D/-/-/-/-/- |
100/20/20/20/45 | 55/55/85/55 | 55 | 80 | 5 |
Upgrades
Basic
Standard upgrade path.
Requires Titanite.
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction | Aux Effects Reduction |
Stability | Materials Cost | Souls Cost |
---|---|---|---|---|---|---|---|---|
Stone Parma +0 | 75/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/20/20/20/45 | 55/55/85/55 | 55 | - | - |
Stone Parma +1 | 82/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/22/22/22/46.3 | 56.1/56.1/85.3/56.1 | 55 | 1x Titanite Shard | 430 |
Stone Parma +2 | 90/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/24/24/24/47.7 | 57.2/57.2/85.7/57.2 | 56 | 2x Titanite Shard | 540 |
Stone Parma +3 | 97/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/26/26/26/49.1 | 58.3/58.3/86.1/58.3 | 57 | 3x Titanite Shard | 640 |
Stone Parma +4 | 105/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/28/28/28/50.5 | 59.5/59.5/86.5/59.5 | 58 | 1x Large Titanite Shard | 850 |
Stone Parma +5 | 112/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/30/30/30/51.8 | 60.6/60.6/86.8/60.6 | 59 | 2x Large Titanite Shard | 960 |
Stone Parma +6 | 120/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/32/32/32/53.2 | 61.7/61.7/87.2/67.7 | 59 | 3x Large Titanite Shard | 1,070 |
Stone Parma +7 | 127/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/34/34/34/54.6 | 62.8/62.8/87.6/62.8 | 60 | 1x Titanite Chunk | 1,280 |
Stone Parma +8 | 135/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/36/36/36/56 | 64/64/88/64 | 61 | 2x Titanite Chunk | 1,390 |
Stone Parma +9 | 142/0/0/0/0 | 0/0 | D/-/-/-/-/- | 100/38/38/38/57.3 | 65.1/65.1/88.3/65.1 | 62 | 3x Titanite Chunk | 1,490 |
Stone Parma +10 | 150/0/0/0/0 | 0/0 | C/-/-/-/-/- | 100/40/40/40/58.7 | 66.2/66.2/88.7/66.2 | 63 | 1x Titanite Slab | 1,700 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Stone Parma +0 | 47/57/0/0/0 | 0/0 | D/-/C/-/-/- | 97.7/38.3/17.7/17.7/42.7 | 52.7/52.7/82.7/52.7 |
Magic Stone Parma +1 | 51/63/0/0/0 | 0/0 | D/-/C/-/-/- | 97.7/39.8/19.7/19.7/44.1 | 53.8/53.8/83.1/53.8 |
Magic Stone Parma +2 | 56/69/0/0/0 | 0/0 | D/-/C/-/-/- | 97.8/41.4/21.8/21.8/45.5 | 55/55/83.5/55 |
Magic Stone Parma +3 | 61/75/0/0/0 | 0/0 | D/-/B/-/-/- | 97.8/42.9/23.8/23.8/47 | 56.2/56.2/84/56.2 |
Magic Stone Parma +4 | 66/80/0/0/0 | 0/0 | D/-/B/-/-/- | 97.9/44.5/25.9/25.9/48.4 | 57.4/57.4/84.4/57.4 |
Magic Stone Parma +5 | 70/86/0/0/0 | 0/0 | D/-/B/-/-/- | 97.9/46/27.9/27.9/49.8 | 58.6/58.6/84.8/58.6 |
Magic Stone Parma +6 | 75/92/0/0/0 | 0/0 | D/-/B/-/-/- | 98/47.5/30/30/51.3 | 59.8/59.8/85.3/59.8 |
Magic Stone Parma +7 | 80/98/0/0/0 | 0/0 | D/-/B/-/-/- | 98.1/49.1/32.1/32.1/52.7 | 60.9/60.9/85.7/60.9 |
Magic Stone Parma +8 | 85/103/0/0/0 | 0/0 | D/-/B/-/-/- | 98.1/50.6/34.1/34.1/54.1 | 62.1/62.1/86.1/62.1 |
Magic Stone Parma +9 | 89/109/0/0/0 | 0/0 | D/-/B/-/-/- | 98.2/52.2/36.2/36.2/55.5 | 63.3/63.3/86.5/63.3 |
Magic Stone Parma +10 | 94/115/0/0/0 | 0/0 | D/-/B/-/-/- | 98.2/53.7/38.2/38.2/57 | 64.5/64.5/87/64.5 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Stone Parma +0 | 47/0/57/0/0 | 0/0 | D/-/-/C/-/- | 97.7/17.7/38.3/17.7/42.7 | 52.7/52.7/82.7/52.7 |
Fire Stone Parma +1 | 51/0/63/0/0 | 0/0 | D/-/-/C/-/- | 97.7/19.7/39.8/19.7/44.1 | 53.8/53.8/83.1/53.8 |
Fire Stone Parma +2 | 56/0/69/0/0 | 0/0 | D/-/-/C/-/- | 97.8/21.8/41.4/21.8/45.5 | 55/55/83.5/55 |
Fire Stone Parma +3 | 61/0/75/0/0 | 0/0 | D/-/-/B/-/- | 97.8/23.8/42.9/23.8/47 | 56.2/56.2/84/56.2 |
Fire Stone Parma +4 | 66/0/80/0/0 | 0/0 | D/-/-/B/-/- | 97.9/25.9/44.5/25.9/48.4 | 57.4/57.4/84.4/57.4 |
Fire Stone Parma +5 | 70/0/86/0/0 | 0/0 | D/-/-/B/-/- | 97.9/27.9/46/27.9/49.8 | 58.6/58.6/84.8/58.6 |
Fire Stone Parma +6 | 75/0/92/0/0 | 0/0 | D/-/-/B/-/- | 98/30/47.5/30/51.3 | 59.8/59.8/85.3/59.8 |
Fire Stone Parma +7 | 80/0/98/0/0 | 0/0 | D/-/-/B/-/- | 98.1/32.1/49.1/32.1/52.7 | 60.9/60.9/85.7/60.9 |
Fire Stone Parma +8 | 85/0/103/0/0 | 0/0 | D/-/-/B/-/- | 98.1/34.1/50.6/34.1/54.1 | 62.1/62.1/86.1/62.1 |
Fire Stone Parma +9 | 89/0/109/0/0 | 0/0 | D/-/-/B/-/- | 98.2/36.2/52.2/36.2/55.5 | 63.3/63.3/86.5/63.3 |
Fire Stone Parma +10 | 94/0/115/0/0 | 0/0 | D/-/-/B/-/- | 98.2/38.2/53.7/38.2/57 | 64.5/64.5/87/64.5 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Stone Parma +0 | 47/0/0/57/0 | 0/0 | D/-/-/-/C/- | 97.7/17.7/17.7/38.3/42.7 | 52.7/52.7/82.7/52.7 |
Lightning Stone Parma +1 | 51/0/0/63/0 | 0/0 | D/-/-/-/C/- | 97.7/19.7/19.7/39.8/44.1 | 53.8/53.8/83.1/53.8 |
Lightning Stone Parma +2 | 56/0/0/69/0 | 0/0 | D/-/-/-/C/- | 97.8/21.8/21.8/41.4/45.5 | 55/55/83.5/55 |
Lightning Stone Parma +3 | 61/0/0/75/0 | 0/0 | D/-/-/-/B/- | 97.8/23.8/23.8/42.9/47 | 56.2/56.2/84/56.2 |
Lightning Stone Parma +4 | 66/0/0/80/0 | 0/0 | D/-/-/-/B/- | 97.9/25.9/25.9/44.5/48.4 | 57.4/57.4/84.4/57.4 |
Lightning Stone Parma +5 | 70/0/0/86/0 | 0/0 | D/-/-/-/B/- | 97.9/27.9/27.9/46/49.8 | 58.6/58.6/84.8/58.6 |
Lightning Stone Parma +6 | 75/0/0/92/0 | 0/0 | D/-/-/-/B/- | 98/30/30/47.5/51.3 | 59.8/59.8/85.3/59.8 |
Lightning Stone Parma +7 | 80/0/0/98/0 | 0/0 | D/-/-/-/B/- | 98.1/32.1/32.1/49.1/52.7 | 60.9/60.9/85.7/60.9 |
Lightning Stone Parma +8 | 85/0/0/103/0 | 0/0 | D/-/-/-/B/- | 98.1/34.1/34.1/50.6/54.1 | 62.1/62.1/86.1/62.1 |
Lightning Stone Parma +9 | 89/0/0/109/0 | 0/0 | D/-/-/-/B/- | 98.2/36.2/36.2/52.2/55.5 | 63.3/63.3/86.5/63.3 |
Lightning Stone Parma +10 | 94/0/0/115/0 | 0/0 | D/-/-/-/B/- | 98.2/38.2/38.2/53.7/57 | 64.5/64.5/87/64.5 |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Stone Parma +0 | 47/0/0/0/57 | 0/0 | D/-/-/-/-/C | 97.7/17.7/17.7/17.7/63.3 | 52.7/52.7/82.7/52.7 |
Dark Stone Parma +1 | 51/0/0/0/63 | 0/0 | D/-/-/-/-/C | 97.7/19.7/19.7/19.7/64.2 | 53.8/53.8/83.1/53.8 |
Dark Stone Parma +2 | 56/0/0/0/69 | 0/0 | D/-/-/-/-/C | 97.8/21.8/21.8/21.8/65.1 | 55/55/83.5/55 |
Dark Stone Parma +3 | 61/0/0/0/75 | 0/0 | D/-/-/-/-/B | 97.8/23.8/23.8/23.8/66 | 56.2/56.2/84/56.2 |
Dark Stone Parma +4 | 66/0/0/0/80 | 0/0 | D/-/-/-/-/B | 97.9/25.9/25.9/25.9/67 | 57.4/57.4/84.4/57.4 |
Dark Stone Parma +5 | 70/0/0/0/86 | 0/0 | D/-/-/-/-/B | 97.9/27.9/27.9/27.9/67.9 | 58.6/58.6/84.8/58.6 |
Dark Stone Parma +6 | 75/0/0/0/92 | 0/0 | D/-/-/-/-/B | 98/30/30/30/68.8 | 59.8/59.8/85.3/59.8 |
Dark Stone Parma +7 | 80/0/0/0/98 | 0/0 | D/-/-/-/-/B | 98.1/32.1/32.1/32.1/69.7 | 60.9/60.9/85.7/60.9 |
Dark Stone Parma +8 | 85/0/0/0/103 | 0/0 | D/-/-/-/-/B | 98.1/34.1/34.1/34.1/70.6 | 62.1/62.1/86.1/62.1 |
Dark Stone Parma +9 | 89/0/0/0/109 | 0/0 | D/-/-/-/-/B | 98.2/36.2/36.2/36.2/71.5 | 63.3/63.3/86.5/63.3 |
Dark Stone Parma +10 | 94/0/0/0/115 | 0/0 | D/-/-/-/-/B | 98.2/38.2/38.2/38.2/72.5 | 64.5/64.5/87/64.5 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Stone Parma +0 | 47/0/0/0/0 | 11/0 | D/-/-/-/-/- | 97.7/17.7/17.7/17.7/42.7 | 73.3/52.7/82.7/52.7 |
Poison Stone Parma +1 | 51/0/0/0/0 | 12/0 | D/-/-/-/-/- | 97.7/19.7/19.7/19.7/44.1 | 74/53.8/83.1/53.8 |
Poison Stone Parma +2 | 56/0/0/0/0 | 13/0 | D/-/-/-/-/- | 97.8/21.8/21.8/21.8/45.5 | 74.6/55/83.5/55 |
Poison Stone Parma +3 | 61/0/0/0/0 | 15/0 | D/-/-/-/-/- | 97.8/23.8/23.8/23.8/47 | 75.3/56.2/84/56.2 |
Poison Stone Parma +4 | 66/0/0/0/0 | 16/0 | D/-/-/-/-/- | 97.9/25.9/25.9/25.9/48.4 | 76/57.4/84.4/57.4 |
Poison Stone Parma +5 | 70/0/0/0/0 | 17/0 | D/-/-/-/-/- | 97.9/27.9/27.9/27.9/49.8 | 76.6/58.6/84.8/58.6 |
Poison Stone Parma +6 | 75/0/0/0/0 | 18/0 | D/-/-/-/-/- | 98/30/30/30/51.3 | 77.3/59.8/85.3/59.8 |
Poison Stone Parma +7 | 80/0/0/0/0 | 19/0 | D/-/-/-/-/- | 98.1/32.1/32.1/32.1/52.7 | 78/60.9/85.7/60.9 |
Poison Stone Parma +8 | 85/0/0/0/0 | 20/0 | D/-/-/-/-/- | 98.1/34.1/34.1/34.1/54.1 | 78.6/62.1/86.1/62.1 |
Poison Stone Parma +9 | 89/0/0/0/0 | 21/0 | D/-/-/-/-/- | 98.2/36.2/36.2/36.2/55.5 | 79.3/63.3/86.5/63.3 |
Poison Stone Parma +10 | 94/0/0/0/0 | 23/0 | D/-/-/-/-/- | 98.2/38.2/38.2/38.2/57 | 80/64.5/87/64.5 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Stone Parma +0 | 47/0/0/0/0 | 0/11 | D/-/-/-/-/- | 97.7/17.7/17.7/17.7/42.7 | 52.7/73.3/82.7/52.7 |
Bleed Stone Parma +1 | 51/0/0/0/0 | 0/12 | D/-/-/-/-/- | 97.7/19.7/19.7/19.7/44.1 | 53.8/74/83.1/53.8 |
Bleed Stone Parma +2 | 56/0/0/0/0 | 0/13 | D/-/-/-/-/- | 97.8/21.8/21.8/21.8/45.5 | 55/74.6/83.5/55 |
Bleed Stone Parma +3 | 61/0/0/0/0 | 0/15 | D/-/-/-/-/- | 97.8/23.8/23.8/23.8/47 | 56.2/75.3/84/56.2 |
Bleed Stone Parma +4 | 66/0/0/0/0 | 0/16 | D/-/-/-/-/- | 97.9/25.9/25.9/25.9/48.4 | 57.4/76/84.4/57.4 |
Bleed Stone Parma +5 | 70/0/0/0/0 | 0/17 | D/-/-/-/-/- | 97.9/27.9/27.9/27.9/49.8 | 58.6/76.6/84.8/58.6 |
Bleed Stone Parma +6 | 75/0/0/0/0 | 0/18 | D/-/-/-/-/- | 98/30/30/30/51.3 | 59.8/77.3/85.3/59.8 |
Bleed Stone Parma +7 | 80/0/0/0/0 | 0/19 | D/-/-/-/-/- | 98.1/32.1/32.1/32.1/52.7 | 60.9/78/85.7/60.9 |
Bleed Stone Parma +8 | 85/0/0/0/0 | 0/20 | D/-/-/-/-/- | 98.1/34.1/34.1/34.1/54.1 | 62.1/78.6/86.1/62.1 |
Bleed Stone Parma +9 | 89/0/0/0/0 | 0/21 | D/-/-/-/-/- | 98.2/36.2/36.2/36.2/55.5 | 63.3/79.3/86.5/63.3 |
Bleed Stone Parma +10 | 94/0/0/0/0 | 0/23 | D/-/-/-/-/- | 98.2/38.2/38.2/38.2/57 | 64.5/80/87/64.5 |
Key
Damage: |
The Damage stat dictates how much damage the shield does when used for bashing. The Damage stats for a shield are A / B / C / D / E:
Most shields deal Strike damage, with a few exceptions. |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the shield to break the poise of an enemy. |
Durability: | The durability of the shield. The shield will break when durability reaches 0. |
Weight: | The weight of the shield. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Stats Needed: |
Determines how high various Stats must be in order to wield the shield effectively.
While it is possible to use a shield with lower-than-required Strength, your character will suffer a severe penalty to damage reduction. |
Aux Effect: |
The Aux Effect stat dictates how effective the shield will be at causing the effect. The Aux Effect stats for a shield are A / B:
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the shield. It dictates how much effect the shield mitigates while blocking.
|
Damage Reduction: |
The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |