Steel Leggings
steel leggings

In-Game Description

Heavy steel leggings.

A relic of an order of knights said to be
the mightiest warriors of their time.

Availability

Memory of Orro treasure.
In a room that requires a Pharros' Lockstone to unlock, there is a illusory wall between another Pharros' Contraption and a trapped chest. That hidden room contains a chest with the Steel Set.

General Information

Part of the Steel Set.

Name Physical Defense Elemental Defense Resistance Poise Durability Weight Attributes Required Physical DEF Bonus
Steel Leggings 92/87/98/92 12/13/8/12 10/19/0/0 19 100 8.3 -/-/-/- C

Upgrades

Requires Titanite.

Name Physical Defense Elemental Defense Resistance Materials Cost Souls Cost
Steel Leggings +0 92/87/98/92 12/13/8/12 10/19/0/0 N/A N/A
Steel Leggings +1 101/95/107/101 13/14/8/13 11/20/0/0 1x Titanite Shard 650
Steel Leggings +2 110/104/117/110 14/15/9/14 12/22/0/0 2x Titanite Shard 820
Steel Leggings +3 119/113/127/119 15/16/10/15 13/24/0/0 3x Titanite Shard 980
Steel Leggings +4 128/121/137/128 16/17/11/16 14/26/0/0 1x Large Titanite Shard 1300
Steel Leggings +5 137/130/147/137 17/19/12/17 15/28/0/0 2x Large Titanite Shard 1470
Steel Leggings +6 146/139/156/146 18/20/12/18 16/29/0/0 3x Large Titanite Shard 1630
Steel Leggings +7 155/147/166/155 19/21/13/19 17/31/0/0 1x Titanite Chunk 1950
Steel Leggings +8 164/156/176/164 20/22/14/20 18/33/0/0 2x Titanite Chunk 2120
Steel Leggings +9 173/165/186/173 21/23/15/21 19/35/0/0 3x Titanite Chunk 2280
Steel Leggings +10 183/174/196/183 23/25/16/23 20/37/0/0 1x Titanite Slab 2600

Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.
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