In-Game Description
An ultra greatsword forged from
the soul of the Smelter Demon.
Its blade bears the strength of terrible flames,
a latent power unleashed by a strong attack.
The earth spouted fire, and a beast arose from
the flames. The short-sighted king was incinerated
by the creature in one swing, and his castle
devoured in a sea of flames.
Availability
Trade Smelter Demon Soul and 1,500 souls with Straid of Olaphis.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
132/0/100/0/0 (Slash) |
0/0 | 130 | 50 | 40/10/0/0 D/D/-/C/-/- |
70/10/50/50/35 | 25/25/25/25 | 45 | 70 | 22 |
Move Set
- Has the same move set as the Zweihander, but with fiery heavy attacks.
Notes
- Heavy attacks explode with fire where the blade hits the ground. This attack will drain 10 points from the weapon's durability.
- The fiery effect remains briefly if the heavy attacks are cancelled with a roll or back step.
- Chained heavy attacks all create a fiery blast.
- When power stanced, strong attacks will retain the fiery blast regardless of the new moveset.
- Cannot be enchanted.
- Cannot be infused.
Upgrades
Basic
Boss upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Smelter Sword +0 | 132/0/100/0/0 | 0/0 | D/D/-/C/-/- | - | - |
Smelter Sword +1 | 171/0/110/0/0 | 0/0 | D/D/-/C/-/- | 1x Petrified Dragon Bone | 1,630 |
Smelter Sword +2 | 211/0/120/0/0 | 0/0 | D/D/-/C/-/- | 2x Petrified Dragon Bone | 2,040 |
Smelter Sword +3 | 250/0/130/0/0 | 0/0 | D/D/-/C/-/- | 3x Petrified Dragon Bone | 2,440 |
Smelter Sword +4 | 290/0/140/0/0 | 0/0 | D/D/-/C/-/- | 4x Petrified Dragon Bone | 3,250 |
Smelter Sword +5 | 350/0/170/0/0 | 0/0 | C/D/-/C/-/- | 5x Petrified Dragon Bone | 3,660 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |