This curved sword-wielding Skeleton is hiding in Cale's house in Majula. It's unknown whose Skeleton this might be or what force animates it; perhaps Cale inadvertently disturbed this poor soul's resting place. Either way, it must be dispatched before Cale will return to the residence… and if you want the treasures it guards.1 These reanimated corpses are often under the control of a Necromancer, and they will be revived repeatedly until their Wizard is killed. Whether they served the Iron King or fled from his troops in life makes no difference now, as they are the property of their necromantic masters.2 The skeletons in this region are of unknown origins. They could be former subjects of the Iron King who were worked to death in the poisonous mines or poor Souls who wandered in more recently. Regardless, whether it was the massive Pools of Poison or giant monsters overseeing the Laborers, something killed these poor fools… but they've left it to you to finish the job.3


There is one skeleton in the basement of the mansion.
Each level of Bonfire Intensity will spawn one more skeleton (max 8) and each has a 100% chance to drop a Human Effigy.
Bonfire Intensity HP Souls
1 (NG) 600 700
2 (NG+) ~1,100 1,400
8 (NG+7) 1,800 2,800

Forest of Fallen Giants (Scholar of the First Sin)
Six in total in the dark tunnel leading to the soldiers rest bonfire

Bonfire Intensity HP Souls
1 (NG) ~240 110
2 (NG+) ~450 220
8 (NG+7) ? ?

Huntsman's Copse
They dwell in the cave just after the Undead Lockaway bonfire.
Four of them with a Thrusting Sword & Shield will spawn after killing the Skeleton Lord wielding the Roaring Halberd during the boss fight.

Bonfire Intensity HP Souls
1 (NG) 290 110
2 (NG+) 580 220
8 (NG+7) 1,102 440
Harvest Valley
There are three of them at the beginning of the Valley. More of them spawn at Bonfire Intensity 2+.
Bonfire Intensity HP Souls
1 (NG) 250 170
2 (NG+) 450 340
8 (NG+7) 1,100 680
Undead Crypt
In Scholar of the First Sin, two in the first gravestone room past the bonfire and a third in the next small room.
Bonfire Intensity HP Souls
1 (NG) ~410 170
2 (NG+) 800 340
8 (NG+7) - 0
Dragon's Rest
Several can be summoned by Elana, the Squalid Queen during her boss fight.
Bonfire Intensity HP Souls
1 (NG) - 0
2 (NG+) - 0
8 (NG+7) - 0




  • Strike: ~150%
  • Slash: ~100%
  • Thrust: ~80%
  • DONT USE THRUST WEAPONS AGAINST THESE GUYS. They are terribly ineffective


  • Medium Magic, Lightning and Dark Resistance
  • Very Low Fire Resistance


The ones located in the Huntsman's Copse and Undead Purgatory will keep reviving as long as the Necromancer near them is still alive.
Can be parried and riposted.
They can sometimes parry you

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