In-Game Description
A small straight sword.
Longer than a dagger, but still lightweight.
Widely used, as it requires no particular strength.
A reasonable choice that will suffice in many
situations, but not the thing to take along if you
expect to face any serious challenge.
Availability
- Starting weapon of the Swordsman class (upgraded to +1).
- Forest of Fallen Giants treasure. On a corpse located on the ledge above the Heide Knight, past the gap behind the archer.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
100/0/0/0/0 (Slash/Thrust) |
0/0 | 120 | 20 | 7/10/0/0 C/C/-/-/-/- |
50/10/35/35/25 | 20/20/20/20 | 20 | 60 | 2.0 |
Move Set
- Same as the Foot Soldier Sword.
Notes
Upgrades
Basic
Basic upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Shortsword +0 | 100/0/0/0/0 | 0/0 | C/C/-/-/-/- | N/A | N/A |
Shortsword +1 | 110/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Shard | 500 |
Shortsword +2 | 120/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Titanite Shard | 630 |
Shortsword +3 | 130/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Titanite Shard | 750 |
Shortsword +4 | 140/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Large Titanite Shard | 1,000 |
Shortsword +5 | 150/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Large Titanite Shard | 1,130 |
Shortsword +6 | 160/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Large Titanite Shard | 1,250 |
Shortsword +7 | 170/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Chunk | 1,500 |
Shortsword +8 | 180/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Titanite Chunk | 1,630 |
Shortsword +9 | 190/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Titanite Chunk | 1,750 |
Shortsword +10 | 200/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Slab | 2,000 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Shortsword +0 | 70/70/0/0/0 | 0/0 | D/D/C/-/-/- | 47.9/26.6/32.9/32.9/22.9 | 17.9/17.9/17.9/17.9 |
Magic Shortsword +1 | 77/77/0/0/0 | 0/0 | D/D/C/-/-/- | ||
Magic Shortsword +2 | 84/84/0/0/0 | 0/0 | D/D/C/-/-/- | ||
Magic Shortsword +3 | 91/91/0/0/0 | 0/0 | C/D/B/-/-/- | ||
Magic Shortsword +4 | 98/98/0/0/0 | 0/0 | C/D/B/-/-/- | ||
Magic Shortsword +5 | 105/105/0/0/0 | 0/0 | C/D/B/-/-/- | ||
Magic Shortsword +6 | 115/115/0/0/0 | 0/0 | C/D/B/-/-/- | ||
Magic Shortsword +7 | 119/119/0/0/0 | 0/0 | C/D/B/-/-/- | ||
Magic Shortsword +8 | 126/126/0/0/0 | 0/0 | C/D/B/-/-/- | ||
Magic Shortsword +9 | 133/133/0/0/0 | 0/0 | C/D/B/-/-/- | ||
Magic Shortsword +10 | 140/140/0/0/0 | 0/0 | C/D/B/-/-/- |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Shortsword +0 | 70/0/70/0/0 | 0/0 | D/D/-/C/-/- | 47.9/7.9/51.6/32.9/22.9 | 17.9/17.9/17.9/17.9 |
Fire Shortsword +1 | 77/0/77/0/0 | 0/0 | D/D/-/C/-/- | ||
Fire Shortsword +2 | 84/0/84/0/0 | 0/0 | D/D/-/C/-/- | ||
Fire Shortsword +3 | 91/0/91/0/0 | 0/0 | C/D/-/B/-/- | ||
Fire Shortsword +4 | 98/0/98/0/0 | 0/0 | C/D/-/B/-/- | ||
Fire Shortsword +5 | 105/0/105/0/0 | 0/0 | C/D/-/B/-/- | ||
Fire Shortsword +6 | 115/0/115/0/0 | 0/0 | C/D/-/B/-/- | ||
Fire Shortsword +7 | 119/0/119/0/0 | 0/0 | C/D/-/B/-/- | ||
Fire Shortsword +8 | 126/0/126/0/0 | 0/0 | C/D/-/B/-/- | ||
Fire Shortsword +9 | 133/0/133/0/0 | 0/0 | C/D/-/B/-/- | ||
Fire Shortsword +10 | 140/0/140/0/0 | 0/0 | C/D/-/B/-/- |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Shortsword +0 | 70/0/0/70/0 | 0/0 | D/D/-/-/C/- | 47.9/7.9/32.9/51.6/22.9 | 17.9/17.9/17.9/17.9 |
Lightning Shortsword +1 | 77/0/0/77/0 | 0/0 | D/D/-/-/C/- | ||
Lightning Shortsword +2 | 84/0/0/84/0 | 0/0 | D/D/-/-/C/- | ||
Lightning Shortsword +3 | 91/0/0/91/0 | 0/0 | C/D/-/-/B/- | ||
Lightning Shortsword +4 | 98/0/0/98/0 | 0/0 | C/D/-/-/B/- | ||
Lightning Shortsword +5 | 105/0/0/105/0 | 0/0 | C/D/-/-/B/- | ||
Lightning Shortsword +6 | 115/0/0/115/0 | 0/0 | C/D/-/-/B/- | ||
Lightning Shortsword +7 | 119/0/0/119/0 | 0/0 | C/D/-/-/B/- | ||
Lightning Shortsword +8 | 126/0/0/126/0 | 0/0 | C/D/-/-/B/- | ||
Lightning Shortsword +9 | 133/0/0/133/0 | 0/0 | C/D/-/-/B/- | ||
Lightning Shortsword +10 | 140/0/0/140/0 | 0/0 | C/D/-/-/B/- |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Shortsword +0 | 70/0/0/0/70 | 0/0 | D/D/-/-/-/C | 47.9/7.9/32.9/32.9/41.6 | 17.9/17.9/17.9/17.9 |
Dark Shortsword +1 | 77/0/0/0/77 | 0/0 | D/D/-/-/-/C | ||
Dark Shortsword +2 | 84/0/0/0/84 | 0/0 | D/D/-/-/-/C | ||
Dark Shortsword +3 | 91/0/0/0/91 | 0/0 | C/D/-/-/-/B | ||
Dark Shortsword +4 | 98/0/0/0/98 | 0/0 | C/D/-/-/-/B | ||
Dark Shortsword +5 | 105/0/0/0/105 | 0/0 | C/D/-/-/-/B | ||
Dark Shortsword +6 | 115/0/0/0/115 | 0/0 | C/D/-/-/-/B | ||
Dark Shortsword +7 | 119/0/0/0/119 | 0/0 | C/D/-/-/-/B | ||
Dark Shortsword +8 | 126/0/0/0/126 | 0/0 | C/D/-/-/-/B | ||
Dark Shortsword +9 | 133/0/0/0/133 | 0/0 | C/D/-/-/-/B | ||
Dark Shortsword +10 | 140/0/0/0/140 | 0/0 | C/D/-/-/-/B |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Shortsword +0 | 70/0/0/0/0 | 112/0 | D/D/-/-/-/- | 47.9/7.9/32.9/32.9/22.9 | 36.6/17.9/17.9/17.9 |
Poison Shortsword +1 | 77/0/0/0/0 | 114/0 | D/D/-/-/-/- | ||
Poison Shortsword +2 | 84/0/0/0/0 | 117/0 | D/D/-/-/-/- | ||
Poison Shortsword +3 | 91/0/0/0/0 | 120/0 | C/D/-/-/-/- | ||
Poison Shortsword +4 | 98/0/0/0/0 | 123/0 | C/D/-/-/-/- | ||
Poison Shortsword +5 | 105/0/0/0/0 | 126/0 | C/D/-/-/-/- | ||
Poison Shortsword +6 | 115/0/0/0/0 | 128/0 | C/D/-/-/-/- | ||
Poison Shortsword +7 | 119/0/0/0/0 | 131/0 | C/D/-/-/-/- | ||
Poison Shortsword +8 | 126/0/0/0/0 | 134/0 | C/D/-/-/-/- | ||
Poison Shortsword +9 | 133/0/0/0/0 | 137/0 | C/D/-/-/-/- | ||
Poison Shortsword +10 | 140/0/0/0/0 | 140/0 | C/D/-/-/-/- |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Shortsword +0 | 70/0/0/0/0 | 0/112 | D/D/-/-/-/- | 47.9/7.9/32.9/32.9/22.9 | 17.9/36.6/17.9/17.9 |
Bleed Shortsword +1 | 77/0/0/0/0 | 0/114 | D/D/-/-/-/- | ||
Bleed Shortsword +2 | 84/0/0/0/0 | 0/117 | D/D/-/-/-/- | ||
Bleed Shortsword +3 | 91/0/0/0/0 | 0/120 | C/D/-/-/-/- | ||
Bleed Shortsword +4 | 98/0/0/0/0 | 0/123 | C/D/-/-/-/- | ||
Bleed Shortsword +5 | 105/0/0/0/0 | 0/126 | C/D/-/-/-/- | ||
Bleed Shortsword +6 | 115/0/0/0/0 | 0/128 | C/D/-/-/-/- | ||
Bleed Shortsword +7 | 119/0/0/0/0 | 0/131 | C/D/-/-/-/- | ||
Bleed Shortsword +8 | 126/0/0/0/0 | 0/134 | C/D/-/-/-/- | ||
Bleed Shortsword +9 | 133/0/0/0/0 | 0/137 | C/D/-/-/-/- | ||
Bleed Shortsword +10 | 140/0/0/0/0 | 0/140 | C/D/-/-/-/- |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Shortsword +0 | 115/0/0/0/0 | 0/0 | E/E/-/-/-/- | 50.0/10.0/35.0/35.0/25.0 | 20.0/20.0/20.0/20.0 |
Raw Shortsword +1 | 126/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +2 | 138/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +3 | 149/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +4 | 161/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +5 | 172/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +6 | 184/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +7 | 195/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +8 | 207/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +9 | 218/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Shortsword +10 | 230/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Shortsword +0 | 100/0/0/0/0 | 0/0 | E/E/D/-/-/- | 50.0/10.0/35.0/35.0/25.0 | 20.0/20.0/20.0/20.0 |
Enchanted Shortsword +1 | 110/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +2 | 120/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +3 | 130/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +4 | 140/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +5 | 150/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +6 | 160/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +7 | 170/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +8 | 180/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +9 | 190/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Shortsword +10 | 200/0/0/0/0 | 0/0 | E/E/C/-/-/- |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Shortsword +0 | 50/0/0/0/0 | 0/0 | D/E/-/-/-/- | 50.0/10.0/35.0/35.0/25.0 | 20.0/20.0/20.0/20.0 |
Mundane Shortsword +1 | 55/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +2 | 60/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +3 | 65/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +4 | 70/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +5 | 75/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +6 | 80/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +7 | 85/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +8 | 90/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +9 | 95/0/0/0/0 | 0/0 | D/E/-/-/-/- | ||
Mundane Shortsword +10 | 100/0/0/0/0 | 0/0 | D/E/-/-/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |