In-Game Description
A spear that was embedded in a stone statue.
According to an old local legend, a great spear
was used to defeat Santier, the walking statue.
Perhaps this is that very spear…
But it will be difficult to utilize such a thing
in the manner of a spear. Your only choice is
to swing it around, and smite foes about the
head.
Availability
Doors of Pharros treasure. In the initial area past the Gyrm's Respite bonfire, behind a large three-sectioned door.
Use a Pharros Lockstone on the ground one directly in front of the door to lower the bottom panel and allow access to the room. The Primal Knight guarding the metal chest will be unable to come through the door providing an easy kill.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
Broken & Unbroken |
233/0/0/0/0 (Slash) |
0/0 | 120 | 35 | 20/22/0/0 -/-/-/-/-/- |
40/10/30/30/35 | 10/10/10/10 | 40 | 500 (Unbroken) 0 (Broken) |
16 (Unbroken) 12 (Broken) |
Move Set
Notes
- "Breaking" the weapon makes it have infinite durability (it stays at 0/500). It also can't be repaired by any of the blacksmiths, by using Repair Powder or by resting at a bonfire. Basically, the effect is irreversible.
- Ways to break the Spear quickly
- Attack the Dyna and Tillo's nest in Things Betwixt. 2h light attacks where both swings connect are ideal. This is by far the fastest method available, requiring little travel time and no setup, and can break the spear in about 90 seconds. Be careful not to step off the edge of the cliff and die while swinging.
- Acid Horn Beetles or Corrosive Egg Parasites can wear down the durability with their acid clouds, but the wear is slow.
- Another effective method is to go to The Crestfallen's Retreat bondfire and lure all the undead into an area and kill them so the corpses are in a pile and wail away
- Alternatively, you can join the Rat King covenant, go to the first Doors of Pharros bonfire, and wail on the Undead Primal Knight inside. The enemy will not aggro, but the durability will still decrease.
Upgrades
Basic
Special upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Santier's Spear +0 | 233/0/0/0/0 | 0/0 | -/-/-/-/-/- | - | - |
Santier's Spear +1 | 256/0/0/0/0 | 0/0 | -/-/-/-/-/- | 1x Twinkling Titanite | 1,590 |
Santier's Spear +2 | 279/0/0/0/0 | 0/0 | -/-/-/-/-/- | 2x Twinkling Titanite | 1,990 |
Santier's Spear +3 | 303/0/0/0/0 | 0/0 | -/-/-/-/-/- | 3x Twinkling Titanite | 2,390 |
Santier's Spear +4 | 326/0/0/0/0 | 0/0 | -/-/-/-/-/- | 4x Twinkling Titanite | 3,180 |
Santier's Spear +5 | 350/0/0/0/0 | 0/0 | -/-/-/-/-/- | 5x Twinkling Titanite | 3,580 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Santier's Spear +0 | 116/116/0/0/0 | 0/0 | -/-/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Santier's Spear +1 | 128/128/0/0/0 | 0/0 | -/-/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Santier's Spear +2 | 139/139/0/0/0 | 0/0 | -/-/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Santier's Spear +3 | 151/151/0/0/0 | 0/0 | -/-/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Santier's Spear +4 | 163/163/0/0/0 | 0/0 | -/-/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Santier's Spear +5 | 175/175/0/0/0 | 0/0 | -/-/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Santier's Spear +0 | 116/0/116/0/0 | 0/0 | -/-/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Santier's Spear +1 | 128/0/128/0/0 | 0/0 | -/-/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Santier's Spear +2 | 139/0/139/0/0 | 0/0 | -/-/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Santier's Spear +3 | 151/0/151/0/0 | 0/0 | -/-/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Santier's Spear +4 | 163/0/163/0/0 | 0/0 | -/-/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Santier's Spear +5 | 175/0/175/0/0 | 0/0 | -/-/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Santier's Spear +0 | 116/0/0/116/0 | 0/0 | -/-/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Santier's Spear +1 | 128/0/0/128/0 | 0/0 | -/-/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Santier's Spear +2 | 139/0/0/139/0 | 0/0 | -/-/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Santier's Spear +3 | 151/0/0/151/0 | 0/0 | -/-/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Santier's Spear +4 | 163/0/0/163/0 | 0/0 | -/-/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Santier's Spear +5 | 175/0/0/175/0 | 0/0 | -/-/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Santier's Spear +0 | 116/0/0/0/116 | 0/0 | -/-/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Santier's Spear +1 | 128/0/0/0/128 | 0/0 | -/-/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Santier's Spear +2 | 139/0/0/0/139 | 0/0 | -/-/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Santier's Spear +3 | 151/0/0/0/151 | 0/0 | -/-/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Santier's Spear +4 | 163/0/0/0/163 | 0/0 | -/-/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Santier's Spear +5 | 175/0/0/0/175 | 0/0 | -/-/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Santier's Spear +0 | 139/0/0/0/0 | 96/0 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Santier's Spear +1 | 153/0/0/0/0 | 100/0 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Santier's Spear +2 | 167/0/0/0/0 | 105/0 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Santier's Spear +3 | 181/0/0/0/0 | 110/0 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Santier's Spear +4 | 195/0/0/0/0 | 115/0 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Santier's Spear +5 | 210/0/0/0/0 | 120/0 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Santier's Spear +0 | 139/0/0/0/0 | 0/96 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Santier's Spear +1 | 153/0/0/0/0 | 0/100 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Santier's Spear +2 | 167/0/0/0/0 | 0/105 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Santier's Spear +3 | 181/0/0/0/0 | 0/110 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Santier's Spear +4 | 195/0/0/0/0 | 0/115 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Santier's Spear +5 | 210/0/0/0/0 | 0/120 | -/-/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Santier's Spear +0 | 256/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Santier's Spear +1 | 282/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Santier's Spear +2 | 307/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Santier's Spear +3 | 333/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Santier's Spear +4 | 359/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Santier's Spear +5 | 385/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Santier's Spear +0 | 233/0/0/0/0 | 0/0 | -/-/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Santier's Spear +1 | 256/0/0/0/0 | 0/0 | -/-/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Santier's Spear +2 | 279/0/0/0/0 | 0/0 | -/-/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Santier's Spear +3 | 303/0/0/0/0 | 0/0 | -/-/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Santier's Spear +4 | 326/0/0/0/0 | 0/0 | -/-/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Santier's Spear +5 | 350/0/0/0/0 | 0/0 | -/-/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Santier's Spear +0 | 34/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Santier's Spear +1 | 38/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Santier's Spear +2 | 41/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Santier's Spear +3 | 45/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Santier's Spear +4 | 48/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Santier's Spear +5 | 52/0/0/0/0 | 0/0 | -/-/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |