Reinforced Club
reinforced-club

In-Game Description

A wooden club headed with nails.

Designed as a deadlier club,
and certainly offers a stronger attack,
but this club also seems quick to fall apart,
perhaps due to its shoddy craftsmanship.

Availability

Dark Souls 2 & Scholar of the First Sin:

General Information

Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
reinforced-club-lg.png 140/0/0/0/0

(Strike)
0/0 120 25 16/3/0/0

B/-/-/-/-/-
45/10/30/30/40 15/15/15/15 20 20 4.0

Move Set

Identical to the Mace.

Notes

  • A shoddy bludgeon that looks like a Club, swings and scales with Strength like the Mace and has higher base damage than either.
  • Very fragile. The ground-scraping move set does not help.
  • Unlike its previous incarnation, it does no Bleed damage and can't even be infused with it.

Upgrades

Basic

Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Reinforced Club +0 130/0/0/0/0 0/0 B/-/-/-/-/- - -
Reinforced Club +1 143/0/0/0/0 0/0 B/-/-/-/-/- 1x Titanite Shard 520
Reinforced Club +2 156/0/0/0/0 0/0 B/-/-/-/-/- 2x Titanite Shard 650
Reinforced Club +3 169/0/0/0/0 0/0 B/-/-/-/-/- 3x Titanite Shard 770
Reinforced Club +4 182/0/0/0/0 0/0 B/-/-/-/-/- 1x Large Titanite Shard 1,030
Reinforced Club +5 195/0/0/0/0 0/0 B/-/-/-/-/- 2x Large Titanite Shard 1,160
Reinforced Club +6 208/0/0/0/0 0/0 B/-/-/-/-/- 3x Large Titanite Shard 1,290
Reinforced Club +7 221/0/0/0/0 0/0 B/-/-/-/-/- 1x Titanite Chunk 1,540
Reinforced Club +8 234/0/0/0/0 0/0 B/-/-/-/-/- 2x Titanite Chunk 1,670
Reinforced Club +9 247/0/0/0/0 0/0 B/-/-/-/-/- 3x Titanite Chunk 1,800
Reinforced Club +10 260/0/0/0/0 0/0 A/-/-/-/-/- 1x Titanite Slab 2,050

Infusions

Magic

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Reinforced Club +0 91/91/0/0/0 0/0 B/-/C/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +1 100/100/0/0/0 0/0 B/-/C/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +2 109/109/0/0/0 0/0 B/-/C/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +3 118/118/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +4 127/127/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +5 136/136/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +6 145/145/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +7 154/154/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +8 163/163/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +9 172/172/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Reinforced Club +10 182/182/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9

Fire

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Reinforced Club +0 91/0/91/0/0 0/0 B/-/-/C/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +1 100/0/100/0/0 0/0 B/-/-/C/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +2 109/0/109/0/0 0/0 B/-/-/C/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +3 118/0/118/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +4 127/0/127/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +5 136/0/136/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +6 145/0/145/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +7 154/0/154/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +8 163/0/163/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +9 172/0/172/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Reinforced Club +10 182/0/182/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9

Lightning

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Reinforced Club +0 91/0/0/91/0 0/0 B/-/-/-/C/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +1 100/0/0/100/0 0/0 B/-/-/-/C/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +2 109/0/0/109/0 0/0 B/-/-/-/C/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +3 118/0/0/118/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +4 127/0/0/127/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +5 136/0/0/136/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +6 145/0/0/145/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +7 154/0/0/154/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +8 163/0/0/163/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +9 172/0/0/172/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Reinforced Club +10 182/0/0/182/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9

Dark

Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Reinforced Club +0 91/0/0/0/91 0/0 B/-/-/-/-/C 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +1 100/0/0/0/100 0/0 B/-/-/-/-/C 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +2 109/0/0/0/109 0/0 B/-/-/-/-/C 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +3 118/0/0/0/118 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +4 127/0/0/0/127 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +5 136/0/0/0/136 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +6 145/0/0/0/145 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +7 154/0/0/0/154 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +8 163/0/0/0/163 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +9 172/0/0/0/172 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Reinforced Club +10 182/0/0/0/182 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9

Poison

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Reinforced Club +0 91/0/0/0/0 112/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +1 100/0/0/0/0 114/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +2 109/0/0/0/0 117/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +3 118/0/0/0/0 120/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +4 127/0/0/0/0 123/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +5 136/0/0/0/0 126/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +6 145/0/0/0/0 128/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +7 154/0/0/0/0 131/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +8 163/0/0/0/0 134/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +9 172/0/0/0/0 137/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Reinforced Club +10 182/0/0/0/0 140/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9

Raw

Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Reinforced Club +0 149/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +1 164/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +2 179/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +3 194/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +4 209/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +5 224/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +6 239/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +7 254/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +8 269/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +9 284/0/0/0/0 0/0 E/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Raw Reinforced Club +10 299/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/25/15/15

Enchanted

Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Reinforced Club +0 130/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +1 143/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +2 156/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +3 169/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +4 182/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +5 195/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +6 208/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +7 221/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +8 234/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +9 247/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/25/15/15
Enchanted Reinforced Club +10 260/0/0/0/0 0/0 D/-/C/-/-/- 45/10/30/30/40 15/25/15/15

Mundane

Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Reinforced Club +0 65/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +1 71/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +2 78/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +3 84/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +4 91/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +5 97/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +6 104/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +7 110/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +8 117/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +9 123/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15
Mundane Reinforced Club +10 130/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/25/15/15

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
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