In-Game Description
A spear with an extended pole.
Offers a very long reach, even for a spear,
allowing for attacks from safer distances.
Traditionally a weapon of regimental rather
than single combat due to its unwieldiness.
However, if you can manage to effectively
step around an opponent, they will hardly
have a chance to hit back.
Availability
Earthen Peak treasure. In the big room with the two Manikin archers, there is a lower walkway on the far right wall with a wooden chest that contains the weapon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
95/0/0/0/0 (Thrust) |
0/0 | 130 | 20 | 12/16/0/0 C/B/-/-/-/- |
40/10/30/30/30 | 10/10/10/10 | 25 | 50 | 8.0 |
Move Set
Notes
The pike is the longest spear in the game; whether it has the longest hitbox has yet to be confirmed however.1
Scaling
+10 Basic | |
---|---|
Strength | 50% |
Dexterity | 45% |
Scaling values as above represent the percentage of their corresponding stat BNS that's applied as bonus AR to a weapon.
Upgrades
Basic
Standard upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Pike +0 | 95/0/0/0/0 | 0/0 | C/B/-/-/-/- | - | - |
Pike +1 | 104/0/0/0/0 | 0/0 | C/B/-/-/-/- | 1x Titanite Shard | 530 |
Pike +2 | 114/0/0/0/0 | 0/0 | C/B/-/-/-/- | 2x Titanite Shard | 660 |
Pike +3 | 123/0/0/0/0 | 0/0 | C/B/-/-/-/- | 3x Titanite Shard | 790 |
Pike +4 | 133/0/0/0/0 | 0/0 | C/B/-/-/-/- | 1x Large Titanite Shard | 1,050 |
Pike +5 | 142/0/0/0/0 | 0/0 | C/B/-/-/-/- | 2x Large Titanite Shard | 1,190 |
Pike +6 | 152/0/0/0/0 | 0/0 | C/B/-/-/-/- | 3x Large Titanite Shard | 1,320 |
Pike +7 | 161/0/0/0/0 | 0/0 | C/B/-/-/-/- | 1x Titanite Chunk | 1,580 |
Pike +8 | 171/0/0/0/0 | 0/0 | C/B/-/-/-/- | 2x Titanite Chunk | 1,710 |
Pike +9 | 180/0/0/0/0 | 0/0 | C/B/-/-/-/- | 3x Titanite Chunk | 1,840 |
Pike +10 | 190/0/0/0/0 | 0/0 | C/A/-/-/-/- | 1x Titanite Slab | 2,100 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Pike +0 | 66/66/0/0/0 | 0/0 | D/C/C/-/-/- | 37.9/26.6/27.9/27.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Pike +1 | 73/73/0/0/0 | 0/0 | D/C/C/-/-/- | ||
Magic Pike +2 | 79/79/0/0/0 | 0/0 | D/C/C/-/-/- | ||
Magic Pike +3 | 86/86/0/0/0 | 0/0 | C/C/B/-/-/- | ||
Magic Pike +4 | 93/93/0/0/0 | 0/0 | C/C/B/-/-/- | ||
Magic Pike +5 | 99/99/0/0/0 | 0/0 | C/C/B/-/-/- | ||
Magic Pike +6 | 106/106/0/0/0 | 0/0 | C/C/B/-/-/- | ||
Magic Pike +7 | 113/113/0/0/0 | 0/0 | C/C/B/-/-/- | ||
Magic Pike +8 | 119/119/0/0/0 | 0/0 | C/C/B/-/-/- | ||
Magic Pike +9 | 126/126/0/0/0 | 0/0 | C/C/B/-/-/- | ||
Magic Pike +10 | 133/133/0/0/0 | 0/0 | C/C/B/-/-/- |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Pike +0 | 66/0/66/0/0 | 0/0 | D/C/-/C/-/- | 37.9/7.9/46.6/27.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Pike +1 | 73/0/73/0/0 | 0/0 | D/C/-/C/-/- | ||
Fire Pike +2 | 79/0/79/0/0 | 0/0 | D/C/-/C/-/- | ||
Fire Pike +3 | 86/0/86/0/0 | 0/0 | C/C/-/B/-/- | ||
Fire Pike +4 | 93/0/93/0/0 | 0/0 | C/C/-/B/-/- | ||
Fire Pike +5 | 99/0/99/0/0 | 0/0 | C/C/-/B/-/- | ||
Fire Pike +6 | 106/0/106/0/0 | 0/0 | C/C/-/B/-/- | ||
Fire Pike +7 | 113/0/113/0/0 | 0/0 | C/C/-/B/-/- | ||
Fire Pike +8 | 119/0/119/0/0 | 0/0 | C/C/-/B/-/- | ||
Fire Pike +9 | 126/0/126/0/0 | 0/0 | C/C/-/B/-/- | ||
Fire Pike +10 | 133/0/133/0/0 | 0/0 | C/C/-/B/-/- |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Pike +0 | 66/0/0/66/0 | 0/0 | D/C/-/-/C/- | 37.9/7.9/27.9/46.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Pike +1 | 73/0/0/73/0 | 0/0 | D/C/-/-/C/- | ||
Lightning Pike +2 | 79/0/0/79/0 | 0/0 | D/C/-/-/C/- | ||
Lightning Pike +3 | 86/0/0/86/0 | 0/0 | C/C/-/-/B/- | ||
Lightning Pike +4 | 93/0/0/93/0 | 0/0 | C/C/-/-/B/- | ||
Lightning Pike +5 | 99/0/0/99/0 | 0/0 | C/C/-/-/B/- | ||
Lightning Pike +6 | 106/0/0/106/0 | 0/0 | C/C/-/-/B/- | ||
Lightning Pike +7 | 113/0/0/113/0 | 0/0 | C/C/-/-/B/- | ||
Lightning Pike +8 | 119/0/0/119/0 | 0/0 | C/C/-/-/B/- | ||
Lightning Pike +9 | 126/0/0/126/0 | 0/0 | C/C/-/-/B/- | ||
Lightning Pike +10 | 133/0/0/133/0 | 0/0 | C/C/-/-/B/- |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Pike +0 | 66/0/0/0/66 | 0/0 | D/C/-/-/-/C | 37.9/7.9/27.9/27.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Pike +1 | 73/0/0/0/73 | 0/0 | D/C/-/-/-/C | ||
Dark Pike +2 | 79/0/0/0/79 | 0/0 | D/C/-/-/-/C | ||
Dark Pike +3 | 86/0/0/0/86 | 0/0 | C/C/-/-/-/B | ||
Dark Pike +4 | 93/0/0/0/93 | 0/0 | C/C/-/-/-/B | ||
Dark Pike +5 | 99/0/0/0/99 | 0/0 | C/C/-/-/-/B | ||
Dark Pike +6 | 106/0/0/0/106 | 0/0 | C/C/-/-/-/B | ||
Dark Pike +7 | 113/0/0/0/113 | 0/0 | C/C/-/-/-/B | ||
Dark Pike +8 | 119/0/0/0/119 | 0/0 | C/C/-/-/-/B | ||
Dark Pike +9 | 126/0/0/0/126 | 0/0 | C/C/-/-/-/B | ||
Dark Pike +10 | 133/0/0/0/133 | 0/0 | C/C/-/-/-/B |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Pike +0 | 66/0/0/0/0 | 112/0 | D/C/-/-/-/- | 37.9/7.9/27.9/27.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Pike +1 | 73/0/0/0/0 | 114/0 | D/C/-/-/-/- | ||
Poison Pike +2 | 79/0/0/0/0 | 117/0 | D/C/-/-/-/- | ||
Poison Pike +3 | 86/0/0/0/0 | 120/0 | C/C/-/-/-/- | ||
Poison Pike +4 | 93/0/0/0/0 | 123/0 | C/C/-/-/-/- | ||
Poison Pike +5 | 99/0/0/0/0 | 126/0 | C/C/-/-/-/- | ||
Poison Pike +6 | 106/0/0/0/0 | 128/0 | C/C/-/-/-/- | ||
Poison Pike +7 | 113/0/0/0/0 | 131/0 | C/C/-/-/-/- | ||
Poison Pike +8 | 119/0/0/0/0 | 134/0 | C/C/-/-/-/- | ||
Poison Pike +9 | 126/0/0/0/0 | 137/0 | C/C/-/-/-/- | ||
Poison Pike +10 | 133/0/0/0/0 | 140/0 | C/C/-/-/-/- |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Pike +0 | 66/0/0/0/0 | 0/112 | D/C/-/-/-/- | 37.9/7.9/27.9/27.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Pike +1 | 73/0/0/0/0 | 0/114 | D/C/-/-/-/- | ||
Bleed Pike +2 | 79/0/0/0/0 | 0/117 | D/C/-/-/-/- | ||
Bleed Pike +3 | 86/0/0/0/0 | 0/120 | C/C/-/-/-/- | ||
Bleed Pike +4 | 93/0/0/0/0 | 0/123 | C/C/-/-/-/- | ||
Bleed Pike +5 | 99/0/0/0/0 | 0/126 | C/C/-/-/-/- | ||
Bleed Pike +6 | 106/0/0/0/0 | 0/128 | C/C/-/-/-/- | ||
Bleed Pike +7 | 113/0/0/0/0 | 0/131 | C/C/-/-/-/- | ||
Bleed Pike +8 | 119/0/0/0/0 | 0/134 | C/C/-/-/-/- | ||
Bleed Pike +9 | 126/0/0/0/0 | 0/137 | C/C/-/-/-/- | ||
Bleed Pike +10 | 133/0/0/0/0 | 0/140 | C/C/-/-/-/- |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Pike +0 | 109/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40.0/10.0/30.0/30.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Pike +1 | 120/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +2 | 131/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +3 | 142/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +4 | 152/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +5 | 163/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +6 | 174/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +7 | 185/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +8 | 196/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +9 | 207/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Pike +10 | 218/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Pike +0 | 95/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40.0/10.0/30.0/30.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Pike +1 | 104/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Pike +2 | 114/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Pike +3 | 123/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Pike +4 | 133/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Pike +5 | 142/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Pike +6 | 152/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Pike +7 | 161/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Pike +8 | 171/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Pike +9 | 180/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Pike +10 | 190/0/0/0/0 | 0/0 | E/D/C/-/-/- |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Pike +0 | 47/0/0/0/0 | 0/0 | D/D/-/-/-/- | 40.0/10.0/30.0/30.0/30.0 | 40.0/10.0/30.0/30.0/30.0 |
Mundane Pike +1 | 52/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +2 | 57/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +3 | 61/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +4 | 66/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +5 | 71/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +6 | 76/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +7 | 80/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +8 | 85/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +9 | 90/0/0/0/0 | 0/0 | D/D/-/-/-/- | ||
Mundane Pike +10 | 95/0/0/0/0 | 0/0 | D/D/-/-/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |