In-Game Description
A leather whip that has seen plenty of use.
It appears no different than an ordinary whip,
but is charmed by an ancient blessing
that boosts damage inflicted on Hollows.
The blessing is likely the work of a cleric,
but whether the spell is good or evil is unclear.
Effect: attack boost against Hollows
Availability
Sometimes received for leaving a Petrified Something or a Smooth and Silky Stone in Sparkling Sisters Dyna and Tillo's nest.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
233/0/0/0/0 (Slash) |
0/0 | 100 | 15 | 7/20/0/0 E/B/-/-/-/- |
30/10/20/20/30 | 10/10/10/10 | 15 | 40 | 2.5 |
Move Set
Notes
- While extremely powerful for a whip class weapon, the durability is low and degrades very fast. As the whip hits on an area, every element it hit will count individually towards its durability, easily breaking the whip. (In 60 FPS on the PC version of the game, which causes all durability loss to happen twice as often as the 30 FPS console version during the active durability loss frames, the durability loss can be devastating.)
- A Bracing Knuckle Ring can counter this side effect, and Repair Powder can be bought limitless after arriving at Drangleic Castle.
- Hitting with the tip of the whip does the most damage, and hitting with anything but the tip degrades durability faster.
List of affected enemies (duplicates only listed once)
Upgrades
Basic
Special upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Old Whip +0 | 233/0/0/0/0 | 0/0 | E/B/-/-/- | - | - |
Old Whip +1 | 256/0/0/0/0 | 0/0 | E/B/-/-/- | 1x Twinkling Titanite | 820 |
Old Whip +2 | 279/0/0/0/0 | 0/0 | E/B/-/-/- | 2x Twinkling Titanite | 1,030 |
Old Whip +3 | 303/0/0/0/0 | 0/0 | E/B/-/-/- | 3x Twinkling Titanite | 1,230 |
Old Whip +4 | 326/0/0/0/0 | 0/0 | E/B/-/-/- | 4x Twinkling Titanite | 1,640 |
Old Whip +5 | 350/0/0/0/0 | 0/0 | E/B/-/-/- | 5x Twinkling Titanite | 1,840 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Old Whip +0 | 163/163/0/0/0 | 0/0 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +1 | 179/179/0/0/0 | 0/0 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +2 | 195/195/0/0/0 | 0/0 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +3 | 212/212/0/0/0 | 0/0 | E/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +4 | 228/228/0/0/0 | 0/0 | E/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +5 | 245/245/0/0/0 | 0/0 | E/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Old Whip +0 | 163/0/163/0/0 | 0/0 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +1 | 179/0/179/0/0 | 0/0 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +2 | 195/0/195/0/0 | 0/0 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +3 | 212/0/212/0/0 | 0/0 | E/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +4 | 228/0/228/0/0 | 0/0 | E/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +5 | 245/0/245/0/0 | 0/0 | E/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Old Whip +0 | 163/0/0/163/0 | 0/0 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +1 | 179/0/0/179/0 | 0/0 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +2 | 195/0/0/195/0 | 0/0 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +3 | 212/0/0/212/0 | 0/0 | E/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +4 | 228/0/0/228/0 | 0/0 | E/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +5 | 245/0/0/245/0 | 0/0 | E/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Old Whip +0 | 163/0/0/0/163 | 0/0 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +1 | 179/0/0/0/179 | 0/0 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +2 | 195/0/0/0/195 | 0/0 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +3 | 212/0/0/0/212 | 0/0 | E/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +4 | 228/0/0/0/228 | 0/0 | E/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +5 | 245/0/0/0/245 | 0/0 | E/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Old Whip +0 | 163/0/0/0/0 | 112/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +1 | 179/0/0/0/0 | 117/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +2 | 195/0/0/0/0 | 123/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +3 | 212/0/0/0/0 | 128/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +4 | 228/0/0/0/0 | 134/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +5 | 245/0/0/0/0 | 140/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Old Whip +0 | 163/0/0/0/0 | 0/112 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +1 | 179/0/0/0/0 | 0/117 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +2 | 195/0/0/0/0 | 0/123 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +3 | 212/0/0/0/0 | 0/128 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +4 | 228/0/0/0/0 | 0/134 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +5 | 245/0/0/0/0 | 0/140 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Old Whip +0 | 267/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +1 | 294/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +2 | 321/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +3 | 348/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +4 | 375/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +5 | 402/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Old Whip +0 | 233/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +1 | 256/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +2 | 279/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +3 | 303/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +4 | 326/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +5 | 350/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Old Whip +0 | 116/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +1 | 128/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +2 | 139/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +3 | 151/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +4 | 163/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +5 | 175/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |