Murakumo
murakumo

In-Game Description

A curved greatsword said to have been
brought to this land by a foreign warrior.
Hold with both hands to make parrying possible.

The exquisitely crafted wide blade makes
deadly use of both its weight and smooth
slicing action. A tough training regimen is
required to master this sword.

Availability

Dark Souls 2:

Dark Souls 2 & Scholar of the First Sin:

General Information

Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
unFGysN.png 190/0/0/0/0

(Slash)
0/0 110 45 20/20/0/0

E/B/-/-/-/-
60/10/40/40/30 20/20/20/20 40 70 12.0 Yes/Yes

Move Set

Notes

  • The two-handed heavy attacks cause knockdown or huge stamina consumption if blocked.

Upgrades

Basic

Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Murakumo +0 190/0/0/0/0 0/0 E/B/-/-/- - -
Murakumo +1 209/0/0/0/0 0/0 E/B/-/-/- 1x Titanite Shard 570
Murakumo +2 228/0/0/0/0 0/0 E/A/-/-/- 2x Titanite Shard 710
Murakumo +3 247/0/0/0/0 0/0 E/A/-/-/- 3x Titanite Shard 850
Murakumo +4 266/0/0/0/0 0/0 E/A/-/-/- 1x Large Titanite Shard 1,130
Murakumo +5 285/0/0/0/0 0/0 E/A/-/-/- 2x Large Titanite Shard 1,270
Murakumo +6 304/0/0/0/0 0/0 E/A/-/-/- 3x Large Titanite Shard 1,410
Murakumo +7 323/0/0/0/0 0/0 E/A/-/-/- 1x Titanite Chunk 1,690
Murakumo +8 342/0/0/0/0 0/0 E/A/-/-/- 2x Titanite Chunk 1,830
Murakumo +9 361/0/0/0/0 0/0 E/A/-/-/- 3x Titanite Chunk 1,970
Murakumo +10 380/0/0/0/0 0/0 E/A/-/-/- 1x Titanite Slab 2,250

Infusions

Magic

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Murakumo +0 133/133/0/0/0 0/0 E/C/C/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +1 146/146/0/0/0 0/0 E/C/C/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +2 159/159/0/0/0 0/0 E/C/C/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +3 172/172/0/0/0 0/0 E/B/B/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +4 186/186/0/0/0 0/0 E/B/B/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +5 199/199/0/0/0 0/0 E/B/B/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +6 212/212/0/0/0 0/0 E/B/B/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +7 226/226/0/0/0 0/0 E/B/B/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +8 239/239/0/0/0 0/0 E/B/B/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +9 252/252/0/0/0 0/0 E/B/B/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9
Magic Murakumo +10 266/266/0/0/0 0/0 E/B/B/-/-/- 57.9/26.6/37.9/37.9/27.9 17.9/17.9/17.9/17.9

Fire

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Murakumo +0 133/0/133/0/0 0/0 E/C/-/C/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +1 146/0/146/0/0 0/0 E/C/-/C/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +2 159/0/159/0/0 0/0 E/C/-/C/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +3 172/0/172/0/0 0/0 E/B/-/B/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +4 186/0/186/0/0 0/0 E/B/-/B/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +5 199/0/199/0/0 0/0 E/B/-/B/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +6 212/0/212/0/0 0/0 E/B/-/B/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +7 226/0/226/0/0 0/0 E/B/-/B/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +8 239/0/239/0/0 0/0 E/B/-/B/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +9 252/0/252/0/0 0/0 E/B/-/B/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9
Fire Murakumo +10 266/0/266/0/0 0/0 E/B/-/B/-/- 57.9/7.9/56.6/37.9/27.9 17.9/17.9/17.9/17.9

Lightning

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Murakumo +0 133/0/0/133/0 0/0 E/C/-/-/C/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +1 146/0/0/146/0 0/0 E/C/-/-/C/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +2 159/0/0/159/0 0/0 E/C/-/-/C/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +3 172/0/0/172/0 0/0 E/B/-/-/B/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +4 186/0/0/186/0 0/0 E/B/-/-/B/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +5 199/0/0/199/0 0/0 E/B/-/-/B/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +6 212/0/0/212/0 0/0 E/B/-/-/B/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +7 226/0/0/226/0 0/0 E/B/-/-/B/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +8 239/0/0/239/0 0/0 E/B/-/-/B/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +9 252/0/0/252/0 0/0 E/B/-/-/B/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9
Lightning Murakumo +10 266/0/0/266/0 0/0 E/B/-/-/B/- 57.9/7.9/37.9/56.6/27.9 17.9/17.9/17.9/17.9

Dark

Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Murakumo +0 133/0/0/0/133 0/0 E/C/-/-/-/C 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +1 146/0/0/0/146 0/0 E/C/-/-/-/C 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +2 159/0/0/0/159 0/0 E/C/-/-/-/C 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +3 172/0/0/0/172 0/0 E/B/-/-/-/B 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +4 186/0/0/0/186 0/0 E/B/-/-/-/B 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +5 199/0/0/0/199 0/0 E/B/-/-/-/B 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +6 212/0/0/0/212 0/0 E/B/-/-/-/B 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +7 226/0/0/0/226 0/0 E/B/-/-/-/B 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +8 239/0/0/0/239 0/0 E/B/-/-/-/B 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +9 252/0/0/0/252 0/0 E/B/-/-/-/B 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9
Dark Murakumo +10 266/0/0/0/266 0/0 E/B/-/-/-/B 57.9/7.9/37.9/37.9/46.6 17.9/17.9/17.9/17.9

Poison

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Murakumo +0 133/0/0/0/0 112/0 E/C/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +1 146/0/0/0/0 114/0 E/C/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +2 159/0/0/0/0 117/0 E/C/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +3 172/0/0/0/0 120/0 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +4 186/0/0/0/0 123/0 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +5 199/0/0/0/0 126/0 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +6 212/0/0/0/0 128/0 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +7 226/0/0/0/0 131/0 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +8 239/0/0/0/0 134/0 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +9 252/0/0/0/0 137/0 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9
Poison Murakumo +10 266/0/0/0/0 140/0 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 36.6/17.9/17.9/17.9

Bleed

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Murakumo +0 133/0/0/0/0 0/112 E/C/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +1 146/0/0/0/0 0/114 E/C/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +2 159/0/0/0/0 0/117 E/C/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +3 172/0/0/0/0 0/120 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +4 186/0/0/0/0 0/123 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +5 199/0/0/0/0 0/126 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +6 212/0/0/0/0 0/128 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +7 226/0/0/0/0 0/131 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +8 239/0/0/0/0 0/134 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +9 252/0/0/0/0 0/137 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9
Bleed Murakumo +10 266/0/0/0/0 0/140 E/B/-/-/-/- 57.9/7.9/37.9/37.9/27.9 17.9/36.6/17.9/17.9

Raw

Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Murakumo +0 218/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +1 240/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +2 262/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +3 284/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +4 305/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +5 327/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +6 349/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +7 371/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +8 393/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +9 415/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20
Raw Murakumo +10 437/0/0/0/0 0/0 E/E/-/-/-/- 60/10/40/40/30 20/20/20/20

Enchanted

Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Murakumo +0 190/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +1 209/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +2 228/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +3 247/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +4 266/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +5 285/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +6 304/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +7 323/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +8 342/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +9 361/0/0/0/0 0/0 E/D/D/-/-/- 60/10/40/40/30 20/20/20/20
Enchanted Murakumo +10 380/0/0/0/0 0/0 E/D/C/-/-/- 60/10/40/40/30 20/20/20/20

Mundane

Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Murakumo +0 95/0/0/0/0 0/0 E/D/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +1 104/0/0/0/0 0/0 E/D/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +2 114/0/0/0/0 0/0 E/D/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +3 123/0/0/0/0 0/0 E/D/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +4 133/0/0/0/0 0/0 E/D/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +5 142/0/0/0/0 0/0 E/C/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +6 152/0/0/0/0 0/0 E/C/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +7 161/0/0/0/0 0/0 E/C/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +8 171/0/0/0/0 0/0 E/C/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +9 180/0/0/0/0 0/0 E/C/-/-/-/- 60/10/40/40/30 20/20/20/20
Mundane Murakumo +10 190/0/0/0/0 0/0 E/C/-/-/-/- 60/10/40/40/30 20/20/20/20

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
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