In-Game Description
Greatsword issued to the proud knights
of Mirrah's official order.
This one was wielded by Lucatiel.
This greatsword demands advanced skill
in a rare and unique sword technique.
A tiny message is inscribed in the blade,
a promise to someone special.
Availability
- Acquired from Lucatiel of Mirrah after completing her quest line and then talking to her.
- Sold by Merchant Hag Melentia for 10,000 souls after killing Lucatiel of Mirrah.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
125/0/0/0/0 (Slash/Thrust) |
0/0 | 120 | 35 | 16/20/0/0 C/A/-/-/-/- |
60/10/40/40/20 | 20/20/20/20 | 40 | 60 | 7.0 |
Move Set
- Same as the Claymore's, but with vertical, slightly diagonal, two-handed light attacks.
Notes
- Even though the patchnotes for version 1.15. mentions Mirrah Greatsword changes, it is actually the Old Mirrah Greatsword which has been changed.
- As of version 1.15. and Scholar of the First Sin, the Mirrah Greatsword is different to the Old Mirrah Greatsword, having less scaling bonus and requirement in Dexterity, but more base Attack Rating and Durability.
- Oddly, testing shows that all of its two-handed strong attacks are thrust-type attacks (a thrust followed up by what appears to be a horizontal slash). Expect extra counter damage respectively if you equip the Old Leo Ring.
Upgrades
Basic
Standard upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Mirrah Greatsword +0 | 125/0/0/0/0 | 0/0 | C/A/-/-/-/- | - | - |
Mirrah Greatsword +1 | 137/0/0/0/0 | 0/0 | C/A/-/-/-/- | 1x Titanite Shard | 540 |
Mirrah Greatsword +2 | 150/0/0/0/0 | 0/0 | C/A/-/-/-/- | 2x Titanite Shard | 680 |
Mirrah Greatsword +3 | 162/0/0/0/0 | 0/0 | C/A/-/-/-/- | 3x Titanite Shard | 810 |
Mirrah Greatsword +4 | 175/0/0/0/0 | 0/0 | C/A/-/-/-/- | 1x Large Titanite Shard | 1,080 |
Mirrah Greatsword +5 | 187/0/0/0/0 | 0/0 | C/A/-/-/-/- | 2x Large Titanite Shard | 1,210 |
Mirrah Greatsword +6 | 200/0/0/0/0 | 0/0 | C/A/-/-/-/- | 3x Large Titanite Shard | 1,350 |
Mirrah Greatsword +7 | 212/0/0/0/0 | 0/0 | C/A/-/-/-/- | 1x Titanite Chunk | 1,620 |
Mirrah Greatsword +8 | 225/0/0/0/0 | 0/0 | C/A/-/-/-/- | 2x Titanite Chunk | 1,750 |
Mirrah Greatsword +9 | 237/0/0/0/0 | 0/0 | C/A/-/-/-/- | 3x Titanite Chunk | 1,890 |
Mirrah Greatsword +10 | 250/0/0/0/0 | 0/0 | C/A/-/-/-/- | 1x Titanite Slab | 2,150 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Mirrah Greatsword +0 | 87/87/0/0/0 | 0/0 | D/B/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Mirrah Greatsword +1 | 96/96/0/0/0 | 0/0 | D/B/C/-/-/- | ||
Magic Mirrah Greatsword +2 | 105/105/0/0/0 | 0/0 | D/B/C/-/-/- | ||
Magic Mirrah Greatsword +3 | 113/113/0/0/0 | 0/0 | D/B/B/-/-/- | ||
Magic Mirrah Greatsword +4 | 122/122/0/0/0 | 0/0 | D/B/B/-/-/- | ||
Magic Mirrah Greatsword +5 | 131/131/0/0/0 | 0/0 | D/B/B/-/-/- | ||
Magic Mirrah Greatsword +6 | 140/140/0/0/0 | 0/0 | D/B/B/-/-/- | ||
Magic Mirrah Greatsword +7 | 148/148/0/0/0 | 0/0 | D/B/B/-/-/- | ||
Magic Mirrah Greatsword +8 | 157/157/0/0/0 | 0/0 | D/B/B/-/-/- | ||
Magic Mirrah Greatsword +9 | 166/166/0/0/0 | 0/0 | D/B/B/-/-/- | ||
Magic Mirrah Greatsword +10 | 175/175/0/0/0 | 0/0 | D/B/B/-/-/- |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Mirrah Greatsword +0 | 87/0/87/0/0 | 0/0 | D/B/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Mirrah Greatsword +1 | 96/0/96/0/0 | 0/0 | D/B/-/C/-/- | ||
Fire Mirrah Greatsword +2 | 105/0/105/0/0 | 0/0 | D/B/-/C/-/- | ||
Fire Mirrah Greatsword +3 | 113/0/113/0/0 | 0/0 | D/B/-/B/-/- | ||
Fire Mirrah Greatsword +4 | 122/0/122/0/0 | 0/0 | D/B/-/B/-/- | ||
Fire Mirrah Greatsword +5 | 131/0/131/0/0 | 0/0 | D/B/-/B/-/- | ||
Fire Mirrah Greatsword +6 | 140/0/140/0/0 | 0/0 | D/B/-/B/-/- | ||
Fire Mirrah Greatsword +7 | 148/0/148/0/0 | 0/0 | D/B/-/B/-/- | ||
Fire Mirrah Greatsword +8 | 157/0/157/0/0 | 0/0 | D/B/-/B/-/- | ||
Fire Mirrah Greatsword +9 | 166/0/166/0/0 | 0/0 | D/B/-/B/-/- | ||
Fire Mirrah Greatsword +10 | 175/0/175/0/0 | 0/0 | D/B/-/B/-/- |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Mirrah Greatsword +0 | 87/0/0/87/0 | 0/0 | D/B/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Mirrah Greatsword +1 | 96/0/0/96/0 | 0/0 | D/B/-/-/C/- | ||
Lightning Mirrah Greatsword +2 | 105/0/0/105/0 | 0/0 | D/B/-/-/C/- | ||
Lightning Mirrah Greatsword +3 | 113/0/0/113/0 | 0/0 | D/B/-/-/B/- | ||
Lightning Mirrah Greatsword +4 | 122/0/0/122/0 | 0/0 | D/B/-/-/B/- | ||
Lightning Mirrah Greatsword +5 | 131/0/0/131/0 | 0/0 | D/B/-/-/B/- | ||
Lightning Mirrah Greatsword +6 | 140/0/0/140/0 | 0/0 | D/B/-/-/B/- | ||
Lightning Mirrah Greatsword +7 | 148/0/0/148/0 | 0/0 | D/B/-/-/B/- | ||
Lightning Mirrah Greatsword +8 | 157/0/0/157/0 | 0/0 | D/B/-/-/B/- | ||
Lightning Mirrah Greatsword +9 | 166/0/0/166/0 | 0/0 | D/B/-/-/B/- | ||
Lightning Mirrah Greatsword +10 | 175/0/0/175/0 | 0/0 | D/B/-/-/B/- |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Mirrah Greatsword +0 | 87/0/0/0/87 | 0/0 | D/B/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Mirrah Greatsword +1 | 96/0/0/0/96 | 0/0 | D/B/-/-/-/C | ||
Dark Mirrah Greatsword +2 | 105/0/0/0/105 | 0/0 | D/B/-/-/-/C | ||
Dark Mirrah Greatsword +3 | 113/0/0/0/113 | 0/0 | D/B/-/-/-/B | ||
Dark Mirrah Greatsword +4 | 122/0/0/0/122 | 0/0 | D/B/-/-/-/B | ||
Dark Mirrah Greatsword +5 | 131/0/0/0/131 | 0/0 | D/B/-/-/-/B | ||
Dark Mirrah Greatsword +6 | 140/0/0/0/140 | 0/0 | D/B/-/-/-/B | ||
Dark Mirrah Greatsword +7 | 148/0/0/0/148 | 0/0 | D/B/-/-/-/B | ||
Dark Mirrah Greatsword +8 | 157/0/0/0/157 | 0/0 | D/B/-/-/-/B | ||
Dark Mirrah Greatsword +9 | 166/0/0/0/166 | 0/0 | D/B/-/-/-/B | ||
Dark Mirrah Greatsword +10 | 175/0/0/0/175 | 0/0 | D/B/-/-/-/B |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Mirrah Greatsword +0 | 87/0/0/0/0 | 112/0 | D/B/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Mirrah Greatsword +1 | 96/0/0/0/0 | 114/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +2 | 105/0/0/0/0 | 117/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +3 | 113/0/0/0/0 | 120/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +4 | 122/0/0/0/0 | 123/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +5 | 131/0/0/0/0 | 126/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +6 | 140/0/0/0/0 | 128/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +7 | 148/0/0/0/0 | 131/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +8 | 157/0/0/0/0 | 134/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +9 | 166/0/0/0/0 | 137/0 | D/B/-/-/-/- | ||
Poison Mirrah Greatsword +10 | 175/0/0/0/0 | 140/0 | D/B/-/-/-/- |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Mirrah Greatsword +0 | 87/0/0/0/0 | 0/112 | D/B/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Bleed Mirrah Greatsword +1 | 96/0/0/0/0 | 0/114 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +2 | 105/0/0/0/0 | 0/117 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +3 | 113/0/0/0/0 | 0/120 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +4 | 122/0/0/0/0 | 0/123 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +5 | 131/0/0/0/0 | 0/126 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +6 | 140/0/0/0/0 | 0/128 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +7 | 148/0/0/0/0 | 0/131 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +8 | 157/0/0/0/0 | 0/134 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +9 | 166/0/0/0/0 | 0/137 | D/B/-/-/-/- | ||
Bleed Mirrah Greatsword +10 | 175/0/0/0/0 | 0/140 | D/B/-/-/-/- |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Mirrah Greatsword +0 | 143/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Raw Mirrah Greatsword +1 | 158/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +2 | 172/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +3 | 186/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +4 | 201/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +5 | 215/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +6 | 230/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +7 | 244/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +8 | 258/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +9 | 273/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Mirrah Greatsword +10 | 287/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Mirrah Greatsword +0 | 125/0/0/0/0 | 0/0 | E/D/D/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Enchanted Mirrah Greatsword +1 | 137/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +2 | 150/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +3 | 162/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +4 | 175/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +5 | 187/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +6 | 200/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +7 | 212/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +8 | 225/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +9 | 237/0/0/0/0 | 0/0 | E/D/D/-/-/- | ||
Enchanted Mirrah Greatsword +10 | 250/0/0/0/0 | 0/0 | E/D/C/-/-/- |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Mirrah Greatsword +0 | 62/0/0/0/0 | 0/0 | D/C/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Mundane Mirrah Greatsword +1 | 68/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +2 | 75/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +3 | 81/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +4 | 87/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +5 | 93/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +6 | 100/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +7 | 106/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +8 | 112/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +9 | 118/0/0/0/0 | 0/0 | D/C/-/-/-/- | ||
Mundane Mirrah Greatsword +10 | 125/0/0/0/0 | 0/0 | D/C/-/-/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |