Mimic

aka Entity of Avarice

Entity of Avarice

Description

Long ago, there was a clan that was exiled for their avarice. In their exile, they were branded with a symbol of greed, and with it a curse. But, truly, suffering leads to great power, and the clan walks the earth still.1

They mimic a wooden or iron chest. If you try to open them, they will perform a very powerful grab attack, biting the player repeatedly for heavy damage.

Locations - Dark Souls 2

Earthen Peak
Upper levels, in the room full of urns and Poison Horn Beetles.
Bonfire Intensity HP Souls
1 720 1,500
2 1,350 3,000
8 ? 6,000
Iron Keep
In the rectangle room with the lava and platforms, up a ladder. Iron chest.
Bonfire Intensity HP Souls
1 840 1,500
2 1,428 3,000
8 ? 6,000
Doors of Pharros
Gyrm's Respite bonfire: Behind the Primal Knight. Wood chest
Bonfire Intensity HP Souls
1 850 1,800
2 1,400 3,600
8 7,200
Aldia's Keep
To the left of the Foregarden bonfire. Iron chest.
Bonfire Intensity HP Souls
1 ~1,150 2,500
2 1,500 5,000
8 ? 10,000
Dragon Shrine (Dark Souls II ONLY)
After dropping down a ledge hidden behind some wooden boxes, the chest closer to where you drop down.
Bonfire Intensity HP Souls
1 1,150 1,500
2 1,500 3,000
8 ? 6,000
Frozen Eleum Loyce
One near the Inner Wall bonfire.
One in a tower in the ramparts.
They are encased in ice until you speak to Alsanna, Silent Oracle.
Bonfire Intensity HP Souls
1 ? 2,500
2 ? 5,000
8 ? 10,000

Drops

Locations - Scholar of the First Sin

Majula
Bonfire Intensity 2+ only. Replaces the metal chest in the path towards the Forest of Fallen Giants.
Bonfire Intensity HP Souls
2 ? 1,600
8 ? ?
Earthen Peak
Upper levels, in the room full of urns and Poison Horn Beetles. Iron chest.
Bonfire Intensity HP Souls
1 ? ?
2 ? ?
8 ? ?
The Gutter
Bonfire Intensity HP Souls
1 ? ?
2 ? ?
8 ? ?
Brightstone Cove Tseldora
Iron Chest
Bonfire Intensity HP Souls
1 ? ?
2 ? ?
8 ? ?
Drangleic Castle
Upstairs in the hall with the Executioner's horse.
Bonfire Intensity HP Souls
1 ? ?
2 ? ?
8 ? ?
Aldia's Keep
To the left of the Foregarden bonfire. Iron chest.
Bonfire Intensity HP Souls
1 ? ?
2 ? ?
8 ? ?
Two Mimics are already activated in the hanging cages in the long hallway after the giant basilisk. These cages can be lowered with a switch in the locked room to the side of the hallway (Requires the Aldia Key).
Bonfire Intensity HP Souls
1 ? ?
2 ? ?
8 ? ?
3 (1 Iron, 2 Wood) In the locked room to the side of the long hallway after the giant basilisk
Bonfire Intensity HP Souls
1 ? ?
2 ? ?
8 ? ?
Frozen Eleum Loyce
One near the Inner Wall bonfire.
One in a tower in the ramparts.
They are encased in ice until you speak to Alsanna, Silent Oracle.
Bonfire Intensity HP Souls
1 ? ?
2 ? ?
8 ? ?

Drops

Resistance

  • Wooden Chest, Dry
    • Medium Magic, Lightning and Dark Resistance
    • Very Low Fire Resistance
  • Wooden Chest, Wet
    • Medium+ Fire Resistance
    • Medium Magic and Dark Resistance
    • Low Lightning Resistance
  • Iron Chest
    • Medium Magic, Fire and Dark Resistance
    • Very Low Lightning Resistance

Methods of Identification

  • All Mimics are cracked open slightly. You can see their teeth if you angle your camera properly.
  • Wooden chest Mimics will have a latch on the front while normal chests do not. Metal chest Mimics will have set of two locks on the front while normal ones will not.
  • If unsure, player can use a parry to determine if it's a mimic or not. Standing close enough, the parry will "hit" a normal chest (wooden will "tremble" while metal will give off a spark), while passing through mimics.

Other: Trapped chests can usually be identified by the fact that they are generally a darker color than normal chests but, do not contain the teeth a mimic does.

Notes

  • Mimics can be passively looted by throwing a Lloyd's Talisman at them. This will cause them to open up and let you remove the loot without having to kill them
  • Wooden and Iron Mimics have different Resistance toward Fire and Lightning.
  • In Black Gulch there is a wooden chest that looks like a Mimic but is not.
  • Mimics can be killed with Poison Mist, Toxic Mist or Dark Fog without aggroing them.
  • Aggroing a Mimic will cause it to initiate a bite attack as it awakens. If you're standing too close, this attack will still connect no matter where you are adjacent to it, even if you're directly behind it, so either kill it quickly or give it space.
  • You can escape the grab by smashing both of the attack buttons leaving more health to spare (same function as in Dark Souls).
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