Mad Warrior


King Vendrick called upon powers from beyond his borders in an attempt to stave off the curse.1

Called Dark Spirit Samurai Sorcerer in the guide. He occasionally spawns in Belfry Sol if you are member of the Bell Keepers covenant.

Every kill of him counts towards your Bell Keepers rank.


Belfry Sol
Uncommonly spawns in the corner outside the building with the tall ladder.

Bonfire Intensity HP Souls
1 (NG) ~1,980 1,000
2 (NG+) ~3,200 2,000
8 (NG+7) 4,000

Spawning Info

  • You have to be a member of the Bell Keepers covenant.
  • Do not need to be human.
  • Can spawn both offline and online.
  • Can spawn when the area is reloaded by the use of a bonfire, or by teleporting back to a bonfire with an Aged Feather or a Homeward Bone.
  • Will spawn indefinitely.


Mad Warrior is one of the NPC red phantoms with a special loot table. He will drop each item exactly once per playthrough, no duplicates.

See Also

Farming Strategies

He rarely drops his set one piece at a time until the whole set is obtained.

Basic Farming

  1. Play in Offline mode to avoid getting invaded by other players.
  2. Rest at the Belfry Sol bonfire.
  3. If he is next to the building with the tall ladder, kill him.
  4. Return to the bonfire and rest again.

Repeat as necessary.

Note: he spawns much more often in offline mode. Approximately twice as much as in online mode. Tested on SOTFS version on pc.

Strategies to Make Farming Faster

  • Stack Item Discovery items in order to make the most of your encounters.
  • Clear the area of the other enemies. He will continue to spawn even after they have been killed 12 times.
  • Use the Aged Feather or a Homeward Bone to quickly return to the bonfire. Sitting down is not required as warping causes respawns.
  • Equip Delicate String, this seemed to increase his spawn rate (Token of Spite seemed to decrease his spawn rate)(Confirmed in Scholar of the First Sin).

Prediction Techniques


  • Any build can easily operate the miracle Unveil regardless of Faith stat by using Faith-boosting equipment such as Ring of Prayer and/or Skeptic's Spiceing down the requirement.
  • If you despawn all enemies in Belfry Sol and on the nearby platforms in Iron Keep (12 kills each), you can use Unveil at the bonfire to confirm his spawn.
  • If he spawned, the Unveil orb will fly just above your head then almost horizontally directly diagonal towards his spawn position.
  • If he didn't spawn, the orb will fly nearly straight upwards at a steep angle like it always does when it can't find a target.
  • The difference between Unveil finding him and not finding him is very obvious.

Playstation 3: Predicting when he spawns based on disc drive sounds

(Confirmed to work on all models)

  • Mute your TV's sound to more easily hear the disc drive.
  • As soon as you choose to rest at the bonfire your PS3's disc drive will make a 'Whir-whir' sound. Your character will then sit down, and green-white mist will fill the screen.
  • If the Mad Warrior isn't going to spawn this is the only noise you'll hear, provided you don't touch your controller again.
  • If the Mad Warrior is going to spawn a single, slightly higher pitched 'whir' will occur a second or two later, just as your character has fully finished sitting and the mist is about to dissipate. The disc drive seems to make an additional sound as it loads the Mad Warrior into the game.
  • Rest repeatedly until you hear the sound that indicates he's about to spawn.
  • (These sounds are based on trying to get the Mad Warrior to spawn with the three nearby Belfry Guardian enemies killed enough times that they've stopped appearing. Disc drive sounds may be different if the game has to load them up as well.)
  • Instead of listening for a sound, you can also just watch the HD indicator light on the front of the console. If the game is not saving, you'll see a quick flash of the yellow light, telling you he's loaded into your world.*
  • Demonstration video

PC: Predicting when he spawns based on memory usage

  • Play in Windowed mode with Task Manager opened in another window and select the Processes tab.
  • Rest at the Belfry Sol bonfire and stand up again, now watch the memory usage of the DarkSoulsII.exe process.
  • When you rest at the Bonfire and the animation begins, there will be a small increase in the memory usage (value varies depending on computer specs). This value may fluctuate a bit, but what matters is NOT the amount of memory being used, but the amount of memory changed after you leave the bonfire instead, so pay attention to that only.
  • When you leave the Bonfire, the value will decrease. Now keep paying close attention to it. If this value remains like that, it means he will not spawn, so you can safely rest at the bonfire again. But, if there is a noticeable increase in the memory value right after the standing animation is over, then this means he will spawn. (Tested on 3 different computers)
  • This may not be true with all computers. If you have a powerful graphics card that processes some of the game information with it's VRAM your memory usage might appear to remain the same. Confirmed on i7 2600K @ 4.4, 8gb Ram, GTX 780 Ti

PC: Mad Warrior Farming Mod

  • Using this mod (GeDoSaTo must be installed with texture override enabled) will cause the game to briefly freeze whenever the player rests at the Belfry Sol Bonfire if the Mad Warrior has spawned.

Drop rate testing

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