Lion Warrior Set
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Souls on selling
jjMTWbA.png Lion Warrior Helm 11/12/11/11 5/5/5/9 4/4/8/16 0 40 0.5 200
znS6Cl6.png Lion Warrior Cape 28/29/28/28 12/11/11/22 8/8/21/40 0 55 1.5 200
vyDPfvw.png Red Lion Warrior Cape 34/35/33/33 16/15/15/26 12/11/24/47 0 55 1.5 200
C3VAKXA.png Lion Warrior Cuffs 24/25/24/24 10/10/10/19 7/7/19/35 0 40 1.3 200
NCoP2YF.png Lion Warrior Skirt 23/23/22/22 10/9/9/17 6/6/17/32 0 40 1.2 200
Total with regular cape 86/89/85/85 37/35/35/67 25/25/65/123 0 - 0 800
Fully Upgraded Total Phydef/strike/slash/thrust Mdef/fire/lightning/dark poisonres/bleed/petrify/curse 0 - - 1200
Location Rare drop from Lion Clan Warriors in Shaded Woods.
The Lion Warrior Helm and the Red Lion Warrior Cape can be obtained only as very rare drop from Golden Lion Clan Warrior in dark passage behind the area with Manscorpion Tark
(in Scholar of the First Sin, it is located in the area where the Giant Basilisk used to be in the original version).

Upgrades

Requires Titanite.


Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.
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