King's Set
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Souls on selling
RK6nGC5.png King's Crown 45/43/48/45 15/15/12/11 17/16/17/0 2 230 3.8 2000
IwF34sj.png King's Armor 143/136/151/143 48/48/38/34 54/49/53/0 16 120 12.0 2000
mXuTEDR.png King's Gauntlets 50/48/53/50 17/17/13/12 19/17/19/0 8 120 4.2 2000
wFcPESz.png King's Leggings 85/81/90/85 28/28/22/20 32/29/31/0 10 120 7.1 2000
Total 323/308/342/323 108/108/85/77 122/111/120/0 36 920 27.1 8000
Fully Upgraded Total 485/470/513/485 162/162/129/114 184/166/180/0 36 920 27.1 8000
Location Shrine of Amana treasure, behind a locked door covered by roots that only opens after defeating King Vendrick and if the player is human.


Requires Twinkling Titanite.


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.
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