Ivory King Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Souls on selling
Mp0xQXQ.png Ivory King Helm 107/88/111/107 16/24/10/17 14/18/0/0 10 55 7 1440
hAF7XiQ.png Ivory King Armor 228/187/236/228 37/47/22/37 30/36/0/0 28 55 14.8 2400
UiU6qKJ.png Ivory King Gauntlets 70/56/72/70 10/17/6/11 11/13/0/0 12 55 5.0 1680
GngwQMt.png Ivory King Leggings 128/104/132/128 20/30/12/21 18/21/0/0 15 55 8.6 1920
Total 533/435/523/533 83/118/50/86 73/88/0/0 65 - 35.4 7440
Fully Upgraded Total 635/542/688/665 124/174/74/127 ?/?/?/? 65 - 35.4 7440
Location Sold by Maughlin the Armourer after defeating the Burnt Ivory King and clearing the path to Alsanna, Silent Oracle. (Requires 50 Loyce Souls.)
Notes Absorbs 10 HP from each defeated foe, but only if worn on a female character. This effect stacks with each individual piece of the Ivory King Set, as well as the Loyce Set, Charred Loyce Set, and any version of Ring of the Evil Eye.


Requires Twinkling Titanite.


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.
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