Iron Flesh

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In-Game Description

A pyromancy that internalizes the power of flame.
Turns the body into iron,
increasing defense and resistance.

As one might guess, the rock-solid flesh enabled
by this spell dramatically slows movement.
Guaranteed to cause trouble if used
at an inopportune moment.

Use

A spell that significantly increases resistances while reducing mobility.

Buffs

  • Increases all physical resistances (Strike, Slash, Thrust) and Poise by 100 points.
  • Increases all elemental and status effect resistances (Magic, Fire, Lightning, Dark, Poison, Bleed, Petrify, Curse) by 200 points.
  • Includes hidden modifiers that apply to the physical and elemental damage resistances (but not status effect resistances), making it more effective than the above numbers indicate.1

De-buffs

Availability

Sold by Rosabeth of Melfia for 3,500 souls.

Stats

Spell Type Uses Duration Attunement Slots
Self/Buff 2-4 25 sec 1

Cast Increases with Attunement

Attunement Uses
10 2
43 3
94 4

Notes

  • The effectiveness of Iron Flesh was buffed in Calibrations 1.08. Most notably, the burden on equipment load was reduced from 100 to 65, making the required Vitality to avoid slow-rolling much lower than before.
  • Having 0% equipment load, don't have any armor or weapons equipped except for either Pyromancy Flame, and the following vitality stat to be able to roll:
    • 12 vitality for a Fat roll.
    • 40 vitality for a Mid roll.
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