Infantry Axe
infantry axe

In-Game Description

An axe wielded by Drangleic infantry.

A makeshift, crude weapon that deals an
underwhelming amount of damage.

Availability

Hollow Infantry (Axe) drop - very rare.

General Information

Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
infantry-axe-lg.png 100/0/0/0/0

(Slash)
0/0 110 30 9/1/0/0

C/D/-/-/-/-
55/10/30/30/30 15/15/15/15 20 30 3.5 Yes/Yes

Move Set

Upgrades

Basic

Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Infantry Axe +0 100/0/0/0/0 0/0 C/D/-/-/- - -
Infantry Axe +1 110/0/0/0/0 0/0 C/D/-/-/- 1x Titanite Shard 310
Infantry Axe +2 120/0/0/0/0 0/0 C/D/-/-/- 2x Titanite Shard 390
Infantry Axe +3 130/0/0/0/0 0/0 C/D/-/-/- 3x Titanite Shard 470
Infantry Axe +4 140/0/0/0/0 0/0 C/D/-/-/- 1x Large Titanite Shard 620
Infantry Axe +5 150/0/0/0/0 0/0 C/D/-/-/- 2x Large Titanite Shard 700
Infantry Axe +6 160/0/0/0/0 0/0 C/D/-/-/- 3x Large Titanite Shard 780
Infantry Axe +7 170/0/0/0/0 0/0 C/D/-/-/- 1x Titanite Chunk 930
Infantry Axe +8 180/0/0/0/0 0/0 C/D/-/-/- 2x Titanite Chunk 1,010
Infantry Axe +9 190/0/0/0/0 0/0 C/D/-/-/- 3x Titanite Chunk 1,090
Infantry Axe +10 200/0/0/0/0 0/0 B/D/-/-/- 1x Titanite Slab 1,240

Infusions

Magic

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Infantry Axe +0 70/70/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +1 77/77/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +2 84/84/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +3 91/91/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +4 98/98/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +5 105/105/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +6 112/112/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +7 119/119/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +8 126/126/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +9 133/133/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +10 140/140/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Infantry Axe +0 70/0/70/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +1 77/0/77/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +2 84/0/84/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +3 91/0/91/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +4 98/0/98/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +5 105/0/105/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +6 112/0/112/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +7 119/0/119/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +8 126/0/126/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +9 133/0/133/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +10 140/0/140/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Infantry Axe +0 70/0/0/70/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +1 77/0/0/77/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +2 84/0/0/84/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +3 91/0/0/91/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +4 98/0/0/98/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +5 105/0/0/105/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +6 112/0/0/112/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +7 119/0/0/119/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +8 126/0/0/126/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +9 133/0/0/133/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +10 140/0/0/140/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark

Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Infantry Axe +0 70/0/0/0/70 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +1 77/0/0/0/77 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +2 84/0/0/0/84 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +3 91/0/0/0/91 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +4 98/0/0/0/98 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +5 105/0/0/0/105 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +6 112/0/0/0/112 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +7 119/0/0/0/119 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +8 126/0/0/0/126 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +9 133/0/0/0/133 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +10 140/0/0/0/140 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Infantry Axe +0 70/0/0/0/0 112/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +1 77/0/0/0/0 114/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +2 84/0/0/0/0 117/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +3 91/0/0/0/0 120/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +4 98/0/0/0/0 123/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +5 105/0/0/0/0 126/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +6 112/0/0/0/0 128/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +7 119/0/0/0/0 131/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +8 126/0/0/0/0 134/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +9 133/0/0/0/0 137/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +10 140/0/0/0/0 140/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Infantry Axe +0 70/0/0/0/0 0/112 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +1 77/0/0/0/0 0/114 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +2 84/0/0/0/0 0/117 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +3 91/0/0/0/0 0/120 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +4 98/0/0/0/0 0/123 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +5 105/0/0/0/0 0/126 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +6 112/0/0/0/0 0/128 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +7 119/0/0/0/0 0/131 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +8 126/0/0/0/0 0/134 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +9 133/0/0/0/0 0/137 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +10 140/0/0/0/0 0/140 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw

Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Infantry Axe +0 115/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +1 126/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +2 138/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +3 149/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +4 161/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +5 172/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +6 184/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +7 195/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +8 207/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +9 218/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +10 230/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted

Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Infantry Axe +0 100/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +1 110/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +2 120/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +3 130/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +4 140/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +5 150/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +6 160/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +7 170/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +8 180/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +9 190/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +10 200/0/0/0/0 0/0 E/E/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane

Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Infantry Axe +0 50/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +1 55/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +2 60/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +3 65/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +4 70/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +5 75/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +6 80/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +7 85/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +8 90/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +9 95/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +10 100/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
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