One of the sorceries devised by Straid,
the great mage of ancient Olaphis.
Fires soul arrows that follow their
targets to the ends of the earth.
Fire a weak Soul Arrow that will lock on to it's target and track them in an attempt to connect.
Base damage (before enemy resistance) is approximately : 42 + 0.7 * catalysts magic attack.
|Spell Type||Uses||Duration||Attunement Slots||Intelligence Required|
Cast Increases with Attunement
- Both Homing Soul Arrow variants will only home in on the target that the caster has locked onto. Firing without a lock-on, called 'dumbfiring', will lead to the Homing Soul Arrow flying in a linear fashion, like a regular Soul Arrow.
- The speed of both Homing Soul Arrows is different at certain times after firing. Homing Soul Arrows move slowly initially, but after traveling a certain distance, will gain speed and better chase the target.
- When used against enemy players, the projectile has a staggering effect against targets that are hit and don't block. This can be used to effectively chain together other attacks, such as a Soul Spear with high enough casting speed.