|Damage:||The Damage stat dictates how much damage the shield does when used for bashing. The Damage stats for a shield are A / B / C / D / E:
Most shields deal Strike damage, with a few exceptions.
|Counter Strength:||Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.|
|Poise Damage:||The ability of the shield to break the poise of an enemy.|
|Durability:||The durability of the shield. The shield will break when durability reaches 0.|
|Weight:||The weight of the shield. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
|Stats Needed:||Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are A / B / C / D:
While it is possible to use a shield with lower-than-required Strength, your character will suffer a severe penalty to damage reduction.
|Aux Effect:||The Aux Effect stat dictates how effective the shield will be at causing the effect. The Aux Effect stats for a shield are A / B:
|Aux Effect Reduction:||The Aux Effect Reduction % of the shield. It dictates how much effect the shield mitigates while blocking.
The Aux Effect Reduction % stats for a shield are A / B / C / D:
|Damage Reduction:||The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for a shield are A / B / C / D / E:
|Stability:||Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.