In-Game Description
A crude hand axe.
More of a tool than a weapon.
Its short range necessitates close-range,
and therefore perilous, combat.
Does a respectable amount of damage, however,
considering its relatively light weight.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Starting weapon of the Bandit.
- Unlimited sold by Merchant Hag Melentia for 700 souls.
- Forest of Fallen Giants treasure. Starting from the Cardinal Tower bonfire, head up the stairs to a locked door.
Use the Soldier Key to open the door (or just attack and break it) and inside you'll find the weapon on a nearby corpse.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
135/0/0/0/0 (Slash) |
0/0 | 110 | 25 | 9/3/0/0 C/-/-/-/-/- |
55/10/30/30/30 | 15/15/15/15 | 20 | 50 | 2.0 | Yes/Yes |
Move Set
Notes
- Needs 13 Str and 5 Dex to Power Stance.
Upgrades
Basic
Standard upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Material Cost | Souls |
---|---|---|---|---|---|
Hand Axe +0 | 135/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Hand Axe +1 | 148/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Shard | 310 |
Hand Axe +2 | 162/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Titanite Shard | 390 |
Hand Axe +3 | 175/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Titanite Shard | 470 |
Hand Axe +4 | 189/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Large Titanite Shard | 620 |
Hand Axe +5 | 202/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Large Titanite Shard | 700 |
Hand Axe +6 | 216/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Large Titanite Shard | 780 |
Hand Axe +7 | 229/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Chunk | 930 |
Hand Axe +8 | 243/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Titanite Chunk | 1,010 |
Hand Axe +9 | 256/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Titanite Chunk | 1,090 |
Hand Axe +10 | 270/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Slab | 1,240 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Hand Axe +0 | 94/94/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +1 | ?/?/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +2 | ?/?/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +3 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +4 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +5 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +6 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +7 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +8 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +9 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +10 | 189/189/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Hand Axe +0 | 94/0/94/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +1 | ?/0/?/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +2 | ?/0/?/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +3 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +4 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +5 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +6 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +7 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +8 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +9 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +10 | 189/0/189/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Hand Axe +0 | 94/0/0/94/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +1 | ?/0/0/?/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +2 | ?/0/0/?/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +3 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +4 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +5 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +6 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +7 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +8 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +9 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +10 | 189/0/0/189/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Hand Axe +0 | 94/0/0/0/94 | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +1 | ?/0/0/0/? | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +2 | ?/0/0/0/? | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +3 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +4 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +5 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +6 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +7 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +8 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +9 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +10 | 189/0/0/0/189 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Hand Axe +0 | 94/0/0/0/0 | 112/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +1 | ?/0/0/0/0 | 114/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +2 | ?/0/0/0/0 | 117/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +3 | ?/0/0/0/0 | 120/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +4 | ?/0/0/0/0 | 123/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +5 | ?/0/0/0/0 | 126/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +6 | ?/0/0/0/0 | 128/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +7 | ?/0/0/0/0 | 131/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +8 | ?/0/0/0/0 | 134/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +9 | ?/0/0/0/0 | 137/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +10 | 189/0/0/0/0 | 140/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Hand Axe +0 | 94/0/0/0/0 | 0/112 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +1 | ?/0/0/0/0 | 0/114 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +2 | ?/0/0/0/0 | 0/117 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +3 | ?/0/0/0/0 | 0/120 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +4 | ?/0/0/0/0 | 0/123 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +5 | ?/0/0/0/0 | 0/126 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +6 | ?/0/0/0/0 | 0/128 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +7 | ?/0/0/0/0 | 0/131 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +8 | ?/0/0/0/0 | 0/134 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +9 | ?/0/0/0/0 | 0/137 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +10 | 189/0/0/0/0 | 0/140 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Hand Axe +0 | 155/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +1 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +2 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +3 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +4 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +5 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +6 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +7 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +8 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +9 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +10 | 310/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Hand Axe +0 | 135/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +1 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +2 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +3 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +4 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +5 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +6 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +7 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +8 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +9 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +10 | 270/0/0/0/0 | 0/0 | E/-/C/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Hand Axe +0 | 67/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +1 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +2 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +3 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +4 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +5 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +6 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +7 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +8 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +9 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +10 | 135/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
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Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
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Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
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Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |