In-Game Description
A great hammer used by the nomadic Gyrm.
A makeshift weapon created
from a blacksmith's anvil.
As heavy as it appears.
Crafted rather shoddily, but each hit landed
is certain to inflict serious damage.
Availability
Dark Souls 2 & Scholar of the First Sin:
Gyrm Warrior (Great Hammer) drop - uncommon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
225/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 402/4/0/0 C/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 80 | 20.0 | Yes/Yes |
Move Set
Notes
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
Basic
Standard upgrade path.
Requires:
Name | Damage | Aux Effect | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Gyrm Great Hammer +0 | 225/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Gyrm Great Hammer +1 | 247/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 550 |
Gyrm Great Hammer +2 | 270/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Titanite Shard | 690 |
Gyrm Great Hammer +3 | 292/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Titanite Shard | 830 |
Gyrm Great Hammer +4 | 315/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Gyrm Great Hammer +5 | 337/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Gyrm Great Hammer +6 | 360/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Gyrm Great Hammer +7 | 382/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,650 |
Gyrm Great Hammer +8 | 405/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,790 |
Gyrm Great Hammer +9 | 427/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,930 |
Gyrm Great Hammer +10 | 450/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Gyrm Great Hammer +0 | 157/157/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +1 | 173/173/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +2 | 189/189/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +3 | 204/204/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +4 | 220/220/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +5 | 236/236/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +6 | 252/252/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +7 | 267/267/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +8 | 283/283/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +9 | 299/299/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +10 | 315/315/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Gyrm Great Hammer +0 | 157/0/157/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +1 | 173/0/173/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +2 | 189/0/189/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +3 | 204/0/204/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +4 | 220/0/220/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +5 | 236/0/236/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +6 | 252/0/252/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +7 | 267/0/267/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +8 | 283/0/283/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +9 | 299/0/299/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +10 | 315/0/315/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Gyrm Great Hammer +0 | 157/0/0/157/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +1 | 173/0/0/173/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +2 | 189/0/0/189/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +3 | 204/0/0/204/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +4 | 220/0/0/220/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +5 | 236/0/0/236/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +6 | 252/0/0/252/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +7 | 267/0/0/267/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +8 | 283/0/0/283/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +9 | 299/0/0/299/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +10 | 315/0/0/315/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Gyrm Great Hammer +0 | 157/0/0/0/157 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +1 | 173/0/0/0/173 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +2 | 189/0/0/0/189 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +3 | 204/0/0/0/204 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +4 | 220/0/0/0/220 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +5 | 236/0/0/0/236 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +6 | 252/0/0/0/252 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +7 | 267/0/0/0/267 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +8 | 283/0/0/0/283 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +9 | 299/0/0/0/299 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +10 | 315/0/0/0/315 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Gyrm Great Hammer +0 | 157/0/0/0/0 | 112/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +1 | 173/0/0/0/0 | 114/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +2 | 189/0/0/0/0 | 117/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +3 | 204/0/0/0/0 | 120/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +4 | 220/0/0/0/0 | 123/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +5 | 236/0/0/0/0 | 126/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +6 | 252/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +7 | 267/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +8 | 283/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +9 | 299/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +10 | 315/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Gyrm Great Hammer +0 | 258/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +1 | 284/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +2 | 310/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +3 | 336/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +4 | 362/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +5 | 388/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +6 | 414/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +7 | 439/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +8 | 465/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +9 | 491/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +10 | 517/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Gyrm Great Hammer +0 | 225/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +1 | 247/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +2 | 270/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +3 | 292/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +4 | 315/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +5 | 337/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +6 | 360/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +7 | 382/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +8 | 405/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +9 | 427/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +10 | 450/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Gyrm Great Hammer +0 | 112/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +1 | 123/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +2 | 135/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +3 | 145/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +4 | 157/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +5 | 168/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +6 | 180/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +7 | 191/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +8 | 202/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +9 | 213/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +10 | 225/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |