Boots crafted with brown fur.
Absorb shock and reduce fall damage.
These boots, used in celebrative festival,
are light, rugged, and retain warmth.
Effect: Reduces falling damage
|Name||Physical Defense||Elemental Defense||Resistance||Poise||Durability||Weight||Attributes Required||Physical DEF Bonus|
|Flying Feline Boots||40/49/35/36||15/9/25/16||17/19/0/50||0||66||2.0||-/-/-/-||E|
- Some of the highest Curse Resistance footwear in the game.
- Reduces Falling Damage by approximately 450.
- sometimes referred to as "Kitty Kitty Meow Meow Boots" when seen in the loading screen
Requires Twinkling Titanite.
|Name||Physical Defense||Elemental Defense||Resistance||Materials Cost||Souls Cost|
|Flying Feline Boots +0||40/49/35/36||15/9/25/16||17/19/0/50||N/A||N/A|
|Flying Feline Boots +1||44/54/38/39||16/10/27/17||18/20/0/55||1x Twinkling Titanite||920|
|Flying Feline Boots +2||48/59/42/43||17/11/29/19||20/22/0/60||1x Twinkling Titanite||1150|
|Flying Feline Boots +3||52/64/45/46||19/12/32/20||22/24/0/65||2x Twinkling Titanite||1380|
|Flying Feline Boots +4||56/69/49/50||20/13/34/22||24/26/0/70||2x Twinkling Titanite||1840|
|Flying Feline Boots +5||60/74/54/54||22/14/37/24||26/28/0/75||3x Twinkling Titanite||2070|
The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The Resistance dictate how resilient the piece of armor is to status ailments.
|Poise:||Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.|
|Durability:||The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.|
|Weight:||The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.|
Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
|Physical DEF Bonus:||The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.