_template

%%form_data{dlc_text}%%

%%title%%
%%form_raw{image_v1}%%
New Game HP Souls
0 %%form_data{hp_ng0_v1}%% %%form_data{souls_ng0_v1}%%
1 %%form_data{hp_ng1_v1}%% %%form_data{souls_ng1_v1}%%
2 %%form_data{hp_ng2_v1}%% %%form_data{souls_ng2_v1}%%
3 %%form_data{hp_ng3_v1}%% %%form_data{souls_ng3_v1}%%
4 %%form_data{hp_ng4_v1}%% %%form_data{souls_ng4_v1}%%
5 %%form_data{hp_ng5_v1}%% %%form_data{souls_ng5_v1}%%
6 %%form_data{hp_ng6_v1}%% %%form_data{souls_ng6_v1}%%
7 %%form_data{hp_ng7_v1}%% %%form_data{souls_ng7_v1}%%
Physical Weaknesses
Standard %%form_data{standard_weakness_v1}%%
Strike %%form_data{strike_weakness_v1}%%
Slash %%form_data{slash_weakness_v1}%%
Thrust %%form_data{thrust_weakness_v1}%%
Elemental Weaknesses
Magic %%form_data{magic_weakness_v1}%%
Fire %%form_data{fire_weakness_v1}%%
Lightning %%form_data{lightning_weakness_v1}%%
Dark %%form_data{dark_weakness_v1}%%
Immunitities
Bleed %%form_data{bleed_immunity_v1}%%
Poison %%form_data{poison_immunity_v1}%%

Lore

%%form_data{lore_text}%%

Location

%%form_data{location_text}%%

Item Drops

%%form_data{drops_text}%%

Moveset

%%form_data{moveset_text}%%

Appendices

%%form_data{appendices}%%

Comments

Add a New Comment

====

[[form]]
fields:
  page_sections_header:
    type: static
    value: ++ Page Sections
  dlc_text:
    type: wiki
    label: DLC
    width: 80
    height: 6
  lore_text:
    type: wiki
    label: Lore
    width: 80
    height: 6
  location_text:
    type: wiki
    label: Location
    width: 80
    height: 4
  drops_text:
    label: Item Drops
    type: wiki
    width: 80
    height: 4
  moveset_text:
    label: Moveset
    type: wiki
    width: 80
    height: 4
  appendices:
    label: Appendices
    type: wiki
    width: 80
    height: 6

  infobox_data_header:
    type: static
    value: ++ Infobox Data

  variant_1_header:
    type: static
    value: +++ Variant 1 (Default)
  name_v1:
    type: text
    label: Name
  image_v1:
    type: file
    label: Image
    category: enemy-image
  hp_ng0_v1:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v1:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v1:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v1:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v1:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v1:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v1:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v1:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  souls_ng0_v1:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v1:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v1:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v1:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v1:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v1:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v1:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v1:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v1:
    type: text
    label: Standard weakness
  strike_weakness_v1:
    type: text
    label: Strike weakness
  slash_weakness_v1:
    type: text
    label: Slash weakness
  thrust_weakness_v1:
    type: text
    label: Thrust weakness
  magic_weakness_v1:
    type: text
    label: Magic weakness
  fire_weakness_v1:
    type: text
    label: Fire weakness
  lightning_weakness_v1:
    type: text
    label: Lightning weakness
  dark_weakness_v1:
    type: text
    label: Dark weakness
  bleed_immunity_v1:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v1:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown

  variant_2_header:
    type: static
    value: +++ Variant 2
  add_v2:
    type: checkbox
    label: Add variant 2?
  name_v2:
    type: text
    label: Name
  image_v2:
    type: file
    label: Image
    category: enemy-image
  hp_ng0_v2:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v2:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v2:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v2:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v2:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v2:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v2:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v2:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  souls_ng0_v2:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v2:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v2:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v2:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v2:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v2:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v2:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v2:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v2:
    type: text
    label: Standard weakness
  strike_weakness_v2:
    type: text
    label: Strike weakness
  slash_weakness_v2:
    type: text
    label: Slash weakness
  thrust_weakness_v2:
    type: text
    label: Thrust weakness
  magic_weakness_v2:
    type: text
    label: Magic weakness
  fire_weakness_v2:
    type: text
    label: Fire weakness
  lightning_weakness_v2:
    type: text
    label: Lightning weakness
  dark_weakness_v2:
    type: text
    label: Dark weakness
  bleed_immunity_v2:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v2:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown

  variant_3_header:
    type: static
    value: +++ Variant 3
  add_v3:
    type: checkbox
    label: Add variant 3?
  name_v3:
    type: text
    label: Name
  image_v3:
    type: file
    label: Image
    category: enemy-image
  hp_ng0_v3:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v3:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v3:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v3:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v3:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v3:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v3:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v3:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  souls_ng0_v3:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v3:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v3:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v3:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v3:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v3:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v3:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v3:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v3:
    type: text
    label: Standard weakness
  strike_weakness_v3:
    type: text
    label: Strike weakness
  slash_weakness_v3:
    type: text
    label: Slash weakness
  thrust_weakness_v3:
    type: text
    label: Thrust weakness
  magic_weakness_v3:
    type: text
    label: Magic weakness
  fire_weakness_v3:
    type: text
    label: Fire weakness
  lightning_weakness_v3:
    type: text
    label: Lightning weakness
  dark_weakness_v3:
    type: text
    label: Dark weakness
  bleed_immunity_v3:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v3:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown

  variant_4_header:
    type: static
    value: +++ Variant 4
  add_v4:
    type: checkbox
    label: Add variant 4?
  name_v4:
    type: text
    label: Name
  image_v4:
    type: file
    label: Image
    category: enemy-image
  hp_ng0_v4:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v4:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v4:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v4:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v4:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v4:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v4:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v4:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  souls_ng0_v4:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v4:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v4:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v4:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v4:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v4:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v4:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v4:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v4:
    type: text
    label: Standard weakness
  strike_weakness_v4:
    type: text
    label: Strike weakness
  slash_weakness_v4:
    type: text
    label: Slash weakness
  thrust_weakness_v4:
    type: text
    label: Thrust weakness
  magic_weakness_v4:
    type: text
    label: Magic weakness
  fire_weakness_v4:
    type: text
    label: Fire weakness
  lightning_weakness_v4:
    type: text
    label: Lightning weakness
  dark_weakness_v4:
    type: text
    label: Dark weakness
  bleed_immunity_v4:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v4:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown

  variant_5_header:
    type: static
    value: +++ Variant 5
  add_v5:
    type: checkbox
    label: Add variant 5?
  name_v5:
    type: text
    label: Name
  image_v5:
    type: file
    label: Image
    category: enemy-image
  hp_ng0_v5:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v5:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v5:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v5:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v5:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v5:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v5:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v5:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  souls_ng0_v5:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v5:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v5:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v5:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v5:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v5:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v5:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v5:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v5:
    type: text
    label: Standard weakness
  strike_weakness_v5:
    type: text
    label: Strike weakness
  slash_weakness_v5:
    type: text
    label: Slash weakness
  thrust_weakness_v5:
    type: text
    label: Thrust weakness
  magic_weakness_v5:
    type: text
    label: Magic weakness
  fire_weakness_v5:
    type: text
    label: Fire weakness
  lightning_weakness_v5:
    type: text
    label: Lightning weakness
  dark_weakness_v5:
    type: text
    label: Dark weakness
  bleed_immunity_v5:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v5:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
[[/form]]

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