Elemental Weapons

Notes

Magic Weapons

Icon Name Damage Poise Damage Counter Strength Durability Weight Stats Needed
Stat Bonuses
Availability Reinforcement Material Special Note
rs51xDs.png Aged Smelter Sword 140/100/0/0/0

(Slash/Thrust)
50 130 70 22 40*/10/0/0

D/D/C/-/-/-
Traded by Weaponsmith Ornifex
for Smelter Demon Soul
Petrified Dragon Bone Strong Attack creates
a small magic eruption.
b1TT6Z3.png Blue Flame 73/107/0/0/0

(Slash/Thrust)
20 110 60 3.0 13*/15/12/0

E/D/C/-/-/-
Leydia Pyromancer drop. Twinkling Titanite Strong Attack casts sorceries.
nFee9gQ.png Crescent Axe 140/50/0/0/0

(Slash)
30 110 60 12 25*/14/0/0

C/C/E/-/-/-
Brightstone Cove Tseldora treasure.

Rabid Kobold drop.
Twinkling Titanite -
9ygNmnm.png Crescent Sickle 90/60/0/0/0

(Slash)
15 110 50 8 12*/19/12/0

E/C/C/-/-/-
Rank 2 Brotherhood of Blood reward.

Sold by Chancellor Wellager in NG++.
Titanite -
qPjuh5t.png Dragonrider Bow 72/80/0/0/0

(Projectile/Strike)
5 100 40 3.0 20/18/0/0

B/D/C/-/-/-
Traded by Straid of Olaphis
for Dragonrider Soul.
Petrified Dragon Bone Range is 35
oRxhqDA.png Dragonrider Twinblade 74/80/0/0/0

(Slash/Thrust)
25 120 120 18.0 20/22/0/0

D/C/C/-/-/-
Traded by Straid of Olaphis
for Dragonrider Soul.
Petrified Dragon Bone -
ZJmHLJO.png Dragonrider’s Halberd 100/90/0/0/0

(Slash)
30 120 70 12 18/17/0/0

C/C/C/-/-/-
Traded by Straid of Olaphis
for Dragonrider Soul.
Petrified Dragon Bone -
VO5GD15.png Drakeblood Greatsword 165/34/0/34/0

(Slash/Thrust)
35 140 60 6 20/18/0/0

E/A/-/-/-/-
Dragon's Sanctum treasure.

Petrified Dragon Bone -
gaifEQ9.png Moonlight Greatsword 0/152/0/0/0

(Slash/Thrust)
35 120 60 8 18*/18/18/0

-/-/A/-/-/-
Traded by Weaponsmith Ornifex
for Old Paledrake Soul.
Petrified Dragon Bone Strong Attack fires
magical projectile.
INGVsq5.png Pilgrim's Spontoon 0/120/0/0/120

(Thrust)
15 130 40 3.5 11/12/30/30

-/-/C/-/-/C
Brume Tower treasure. Titanite A spear that can cast sorceries and hexes.

DLC item.
9zMpikQ.png Rampart Golem Lance 153/67/0/0/0

(Thrust/Strike)
35 160 40 16.0 35/20/0/0

C/-/D/-/-/-
Rampart Golem drop. Titanite -
1sSWCww.png Retainer's Short Sword 53/60/0/0/0

(Slash/Thrust)
10 110 30 1.0 11/15/15/0

E/E/D/-/-/-
Retainer drop.
Titanite DLC item.
51zad2I.png Sorcerer's Twinblade 0/67/0/0/67

(Slash/Spell)
15 120 100 10 20/30/20/20

E/E/-/-/-/-
Frozen Eleum Loyce treasure. Titanite Strong Attack casts sorceries.
dLdFjGv.png Watcher Greatsword 74/60/0/0/0

(Slash/Thrust)
35 110 50 7 18*/16/15/0

E/D/B/-/-/-
Traded by Weaponsmith Ornifex
for Throne Watcher Soul.
Petrified Dragon Bone 2h parry coats weapon
with Magic.

* When wielding a weapon with two hands, the Strength requirement is reduced. See individual pages for more detail.

Fire Weapons

Icon Name Damage Poise Damage Counter Strength Durability Weight Stats Needed
Stat Bonuses
Availability Reinforcement Material Special Note
mSxHkyN.png Black Knight Greataxe 226/0/80/0/0

(Slash)
50 110 60 20 40*/18/8/10

C/D/-/C/-/-
Iron Keep treasure.

Rabid Kobold drop.
Twinkling Titanite -
KUimSmL.png Black Knight Greatsword 186/0/50/0/0

(Slash/Thrust)
35 110 70 12 28*/20/8/12

C/E/-/C/-/-
Iron Keep treasure.

Rabid Kobold drop.
Twinkling Titanite -
U4O1wlf.png Black Knight Halberd 213/0/100/0/0

(Slash)
35 120 70 14 17/26/0/9

D/B/-/C/-/-
Shaded Woods treasure.

Rabid Kobold drop.
Twinkling Titanite -
black-knight-ultra-greatsword-lg.png Black Knight Ultra Greatsword 186/0/100/0/0

(Slash)
50 130 70 20 30*/16/0/13

C/C/-/C/-/-
Brightstone Cove Tseldora treasure.

Rabid Kobold drop.
Twinkling Titanite -
G1NSj1M.png Chaos Rapier 73/0/60/0/0

(Thrust)
10 140 45 1.5 7*/14/13/13

-/B/-/B/-/-
Enhanced Undead drop (Aldia's Keep). Twinkling Titanite -
NFXqNqM.png Charred Loyce Greatsword 138/0/60/0/0

(Slash/Thrust)
35 110 49 9 25*/28/0/0

C/C/-/-/-/-
Charred Loyce Knight drop. Twinkling Titanite -
g4qGexr.png Iron King Hammer 112/0/50/0/0

(Strike)
60 100 80 24 50/8/0/0

C/D/-/C/-/-
Traded by Weaponsmith Ornifex
for Old Iron King Soul.
Petrified Dragon Bone -
1RhEvJy.png Possessed Armor Sword 130/0/67/0/0

(Slash)
25 110 50 5.0 20*/13/0/0

E/E/-/C/-/-
Possessed Armor drop. Titanite Parry buffs weapon
with fire.

DLC item.
smelter-sword-lg.png Smelter Sword 132/0/100/0/0

(Slash)
50 130 70 22 40*/10/0/0

D/D/-/C/-/-
Traded by Straid of Olaphis
for Smelter Demon Soul
Petrified Dragon Bone Strong Attack creates
a small fire eruption.
icj5rf8.png Spitfire Spear 64/0/50/0/0

(Thrust)
20 130 40 10 10/18/0/0

E/E/-/C/-/-
Traded by Weaponsmith Ornifex
for Guardian Dragon Soul.
Petrified Dragon Bone Strong Attack launches fireball.

* When wielding a weapon with two hands, the Strength requirement is reduced. See individual pages for more detail.

Lightning Weapons

Icon Name Damage Poise Damage Counter Strength Durability Weight Stats Needed
Stat Bonuses
Availability Reinforcement Material Special Note
Bow%20of%20Want.png Bow of Want 40/0/0/40/0

(Projectile/Strike)
5 100 70 2 9/20/0/18

C/A/-/-/C/-
Traded by Weaponsmith Ornifex
for Soul of Nashandra.
Petrified Dragon Bone Has a special attack.
Range is 50.
hjqEkEy.png Defender Greatsword 80/0/0/30/0

(Slash/Thrust)
35 110 60 8 20*/12/0/15

C/D/-/-/C/-
Traded by Weaponsmith Ornifex
for Throne Defender Soul.
Petrified Dragon Bone 2h parry coats weapon
with Lightning.
aNoeSqa.png Dragonslayer Spear 72/0/0/60/0

(Thrust/Strike)
20 130 60 10 16/25/0/14

E/B/-/-/C/-
Traded by Weaponsmith Ornifex
for Old Dragonslayer Soul.
Petrified Dragon Bone Strong Attack launches Lightning.
iuQn7SM.png Dragonslayer’s Crescent Axe 133/0/0/30/0

(Slash)
30 130 60 7.0 18/12/0/0

C/E/-/-/C/-
Shaded Woods treasure. Twinkling Titanite -
VO5GD15.png Drakeblood Greatsword 165/34/0/34/0

(Slash/Thrust)
35 140 60 6 20/18/0/0

E/A/-/-/-/-
Dragon's Sanctum treasure.

Petrified Dragon Bone -
YQdAYjN.png Heide Greatlance 135/0/0/70/0

(Thrust)
30 160 50 10 20*/16/0/0

C/E/-/-/C/-
Heide Knight drop
(Shrine of Winter, Bonfire Intensity 2+).
Titanite -
LEGDet3.png Heide Knight Sword 75/0/0/50/0

(Slash/Thrust)
20 110 70 4.0 11*/10/0/0

C/C/-/-/C/-
Heide Knight drop (Forest of Fallen Giants). Titanite -
MQvr0HP.png Heide Lance 153/0/0/60/0

(Thrust)
30 160 60 8.0 18/12/0/0

C/E/-/-/C/-
Heide Knight drop
(Shrine of Winter, Bonfire Intensity 1).
Twinkling Titanite -
S95MNG1.png Heide Spear 105/0/0/90/0

(Thrust)
20 130 60 8 12/25/0/0

D/C/-/-/C/-
Heide Knight drop (the Lost Bastille). Titanite -
mRC8EA1.png Mace of the Insolent 50/0/0/30/30

(Strike)
25 120 60 4 15/10/0/10

D/C/-/-/E/D
Undead Crypt treasure. Titanite Can cast
miracles and hexes.
UsIAJF9.png Thorned Greatsword 84/0/0/50/0

(Slash/Thrust)
35 110 85 8 20*/15/0/14

C/C/-/-/C/-
Traded by Weaponsmith Ornifex
for Looking Glass Knight Soul.
Petrified Dragon Bone Strong attack launches
spear of energy.

* When wielding a weapon with two hands, the Strength requirement is reduced. See individual pages for more detail.

Dark Weapons

Icon Name Damage Poise Damage Counter Strength Durability Weight Stats Needed
Stat Bonuses
Availability Reinforcement Material Special Note
crypt-blacksword-lg.png Crypt Blacksword 148/0/0/0/80

(Slash)
60 130 70 24 40*/10/12/12

D/D/-/-/-/A
Traded by Weaponsmith Ornifex
for Old Dead One Soul.
Petrified Dragon Bone -
LZ9pUGZ.png Fume Sword 107/0/0/0/47


(Slash/Thrust)
25 110 40 3.0 15*/22/0/0

-/B/-/-/-/C
Traded by Weaponsmith Ornifex
for Soul of the Fume Knight.
Petrified Dragon Bone DLC item.
mIOepQi.png Greatsword of the Forlorn 169/0/0/0/54

(Slash/Thrust)
35 110 65 9 20/15/10/10

C/D/-/-/-/C
Sold by Straid of Olaphis.

Twinkling Titanite -
mRC8EA1.png Mace of the Insolent 50/0/0/30/30

(Strike)
25 120 60 4 15/10/0/10

D/C/-/-/E/D
Undead Crypt treasure. Titanite Can cast
miracles and hexes.
INGVsq5.png Pilgrim's Spontoon 0/120/0/0/120

(Thrust)
15 130 40 3.5 11/12/30/30

-/-/C/-/-/C
Brume Tower treasure. Titanite A spear that can cast sorceries and hexes.

DLC item.
kcQkOp6.png Roaring Halberd 124/0/0/0/100

(Slash/Thrust)
35 120 40 16 16/12/12/12

-/B/-/-/-/C
Traded by Straid of Olaphis
for Skeleton Lord's Soul.
Petrified Dragon Bone -
drqBiHR.png Sacred Chime Hammer 152/0/0/0/50

(Strike)
60 100 70 22 40/12/12/12

C/-/-/-/-/C
Traded by Weaponsmith Ornifex
for Soul of Velstadt.
Petrified Dragon Bone Strong Attack casts Affinity.
2GpWQ9D.png Scythe of Nahr Alma 93/0/0/0/90

(Slash)
15 110 50 5 14/12/12/12

D/B/-/-/-/C
Sold by Merchant Hag Melentia when
Titchy Gren is dead.
Twinkling Titanite -
MBmatX7.png Scythe of the Forlorn 161/0/0/0/47

(Slash)
15 110 55 11 15/20/10/10

D/B/-/-/-/C
Sold by Straid of Olaphis.
Twinkling Titanite -
MeKDFz1.png Scythe of Want 104/0/0/0/120

(Slash)
15 110 60 12 14/20/18/18

C/B/-/-/-/C
Traded by Weaponsmith Ornifex
for Soul of Nashandra.
Petrified Dragon Bone Unique 2h Strong Attack.
W5ror7H.png Silverblack Sickle 80/0/0/0/60

(Slash)
20 110 60 4 15*/10/8/8

C/C/-/-/-/C
Grave Warden drop. Titanite -
rr0TBzw.png Silverblack Spear 75/0/0/0/60

(Thrust/Strike)
20 130 50 6 9/16/8/8

C/C/-/-/-/C
Grave Warden drop. Titanite -
51zad2I.png Sorcerer's Twinblade 0/67/0/0/67

(Slash/Spell)
15 120 100 10 20/30/20/20

E/E/-/-/-/-
Frozen Eleum Loyce treasure. Titanite Strong Attack casts sorceries.

* When wielding a weapon with two hands, the Strength requirement is reduced. See individual pages for more detail.


Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
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