Darksign
Darksign

In-Game Description

An accursed mark.
The Darksign induces death, returning
the player to the last bonfire rested at,
at the cost of all souls held.

Do what you must to gather the pieces,
scraping them into some semblance of
a whole, before the will to do so fades.

Use

Acts as a reusable Homeward Bone that returns the player at the last bonfire rested at, at the cost of all souls held.

Availability

Given to the player at the start of the game.

Notes

  • Does not leave a bloodstain, all souls on-hand will be permanently lost.
  • Does not cause hollowing.
  • Since you are not creating a new bloodstain, any previous bloodstain remains intact.
  • Does not increase your death count on the Majula monument.
  • This item, along with the Aged Feather, Homeward Bones, and the Miracle Homeward will warp you back to the spawn gazebo in Things Betwixt if both the Fire Keeper's Dwelling in Things Betwixt and The Far Fire in Majula are unlit, potentially as a softlock prevention measure and/or a default warp location.
  • Warping with a Homeward Bone / Aged Feather / Darksign / Homeward will not cause you to rest at the bonfire, but it will reset the world and all enemies as if you had.
    • This means a Homeward Bone / Aged Feather / Darksign are safe to use during "no bonfire" runs, and Homeward is safe on NG+ "no bonfire" runs.
    • Since all enemies will be restored and you will not be, you will usually want to immediately rest after using Homeward Bone / Aged Feather / Darksign / Homeward.
  • Even if you avoid resting at bonfires or using Homeward Bone / Aged Feather / Darksign / Homeward, enemies can respawn if you get far enough away that an area is unloaded. This distance is much further than in Dark Souls. If you run from Majula to Vendrick at the end of Undead Crypt and then back, only Shaded Woods will have been reloaded - Shrine of Amana and Drangleic Castle will be the way you left them.
  • Warping with a Homeward Bone / Aged Feather / Darksign / Homeward will cause any summon signs you placed to disappear, no matter how short the distance you warp.
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