Dagger
dagger

In-Game Description

A standard dagger.

Has only modest attack and short reach,
but can be jabbed in rapid succession.

With a powerful critical attack, this is
a potent weapon in the hands of the capable.

Availability

Dark Souls 2 & Scholar of the First Sin:

  • Things Betwixt treasure. Starting from the Fire Keepers' Dwelling Bonfire, head out to the area with the torches and take a left through the first fog wall.
    Continue on through this area and eventually you will find the weapon on a corpse hanging on a cliff ledge with the weapon.

General Information

Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
dagger-lg.png 57/0/0/0/0

(Slash/Thrust)
0/0 150 10 2/6/0/0

E/B/-/-/-/-
45/10/30/30/20 15/15/15/15 15 60 0.5 Yes/Yes

Move Set

Upgrades

Basic

Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Dagger +0 57/0/0/0/0 0/0 E/B/-/-/-/- - -
Dagger +1 62/0/0/0/0 0/0 E/B/-/-/-/- 1x Titanite Shard 370
Dagger +2 68/0/0/0/0 0/0 E/B/-/-/-/- 2x Titanite Shard 460
Dagger +3 74/0/0/0/0 0/0 E/B/-/-/-/- 3x Titanite Shard 550
Dagger +4 80/0/0/0/0 0/0 E/B/-/-/-/- 1x Large Titanite Shard 730
Dagger +5 86/0/0/0/0 0/0 E/B/-/-/-/- 2x Large Titanite Shard 820
Dagger +6 91/0/0/0/0 0/0 E/B/-/-/-/- 3x Large Titanite Shard 910
Dagger +7 97/0/0/0/0 0/0 E/B/-/-/-/- 1x Titanite Chunk 1,090
Dagger +8 103/0/0/0/0 0/0 E/B/-/-/-/- 2x Titanite Chunk 1,180
Dagger +9 109/0/0/0/0 0/0 E/B/-/-/-/- 3x Titanite Chunk 1,270
Dagger +10 115/0/0/0/0 0/0 E/A/-/-/-/- 1x Titanite Slab 1,450

Infusions

Magic

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Dagger +0 39/39/0/0/0 0/0 E/C/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +1 43/43/0/0/0 0/0 E/C/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +2 48/48/0/0/0 0/0 E/C/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +3 52/52/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +4 56/56/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +5 60/60/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +6 64/64/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +7 68/68/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +8 72/72/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +9 76/76/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Dagger +10 80/80/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9

Fire

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Dagger +0 39/0/39/0/0 0/0 E/C/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +1 43/0/43/0/0 0/0 E/C/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +2 48/0/48/0/0 0/0 E/C/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +3 52/0/52/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +4 56/0/56/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +5 60/0/60/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +6 64/0/64/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +7 68/0/68/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +8 72/0/72/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +9 76/0/76/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Dagger +10 80/0/80/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9

Lightning

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Dagger +0 39/0/0/39/0 0/0 E/C/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +1 43/0/0/43/0 0/0 E/C/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +2 48/0/0/48/0 0/0 E/C/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +3 52/0/0/52/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +4 56/0/0/56/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +5 60/0/0/60/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +6 64/0/0/64/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +7 68/0/0/68/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +8 72/0/0/72/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +9 76/0/0/76/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Dagger +10 80/0/0/80/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9

Dark

Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Dagger +0 39/0/0/0/39 0/0 E/C/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +1 43/0/0/0/43 0/0 E/C/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +2 48/0/0/0/48 0/0 E/C/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +3 52/0/0/0/52 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +4 56/0/0/0/56 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +5 60/0/0/0/60 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +6 64/0/0/0/64 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +7 68/0/0/0/68 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +8 72/0/0/0/72 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +9 76/0/0/0/76 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Dagger +10 80/0/0/0/80 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9

Poison

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Dagger +0 39/0/0/0/0 112/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +1 43/0/0/0/0 114/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +2 48/0/0/0/0 117/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +3 52/0/0/0/0 120/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +4 56/0/0/0/0 123/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +5 60/0/0/0/0 126/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +6 64/0/0/0/0 128/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +7 68/0/0/0/0 131/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +8 72/0/0/0/0 134/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +9 76/0/0/0/0 137/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Dagger +10 80/0/0/0/0 140/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9

Bleed

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Dagger +0 39/0/0/0/0 0/112 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +1 43/0/0/0/0 0/114 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +2 48/0/0/0/0 0/117 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +3 52/0/0/0/0 0/120 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +4 56/0/0/0/0 0/123 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +5 60/0/0/0/0 0/126 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +6 64/0/0/0/0 0/128 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +7 68/0/0/0/0 0/131 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +8 72/0/0/0/0 0/134 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +9 76/0/0/0/0 0/137 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Dagger +10 80/0/0/0/0 0/140 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9

Raw

Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Dagger +0 65/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +1 72/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +2 78/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +3 85/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +4 92/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +5 98/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +6 105/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +7 112/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +8 118/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +9 125/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Dagger +10 132/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15

Enchanted

Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Dagger +0 57/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +1 62/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +2 68/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +3 74/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +4 80/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +5 86/0/0/0/0 0/0 E/D/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +6 91/0/0/0/0 0/0 E/D/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +7 97/0/0/0/0 0/0 E/D/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +8 103/0/0/0/0 0/0 E/D/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +9 109/0/0/0/0 0/0 E/D/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Dagger +10 115/0/0/0/0 0/0 E/D/C/-/-/- 45/10/30/30/20 15/15/15/15

Mundane

Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Dagger +0 28/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +1 31/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +2 34/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +3 37/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +4 40/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +5 43/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +6 45/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +7 48/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +8 51/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +9 54/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Dagger +10 57/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License