Crescent Sickle
crescent sickle

In-Game Description

A sickle with a crescent-shaped blade.

This sickle, enchanted by magic,
is not intended as a weapon,
but rather a ceremonial instrument.

Availability

General Information

Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
crescent-sickle-lg.png 90/60/0/0/0

(Slash)
0/0 110 15 12/19/12/0

E/C/C/-/-/-
40/30/20/20/45 20/20/20/20 20 50 8.0

Move Set

Notes

Like all Reapers, it will completely negate blocking when attacking from a specific distance.

Upgrades

Basic

Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Crescent Sickle +0 90/60/0/0/0 0/0 E/C/C/-/-/- - -
Crescent Sickle +1 99/66/0/0/0 0/0 E/C/C/-/-/- 1x Titanite Shard 520
Crescent Sickle +2 108/72/0/0/0 0/0 E/C/C/-/-/- 2x Titanite Shard 650
Crescent Sickle +3 117/78/0/0/0 0/0 E/C/C/-/-/- 3x Titanite Shard 770
Crescent Sickle +4 126/84/0/0/0 0/0 E/C/C/-/-/- 1x Large Titanite Shard 1,030
Crescent Sickle +5 135/90/0/0/0 0/0 E/C/C/-/-/- 2x Large Titanite Shard 1,160
Crescent Sickle +6 144/96/0/0/0 0/0 E/C/C/-/-/- 3x Large Titanite Shard 1,290
Crescent Sickle +7 153/102/0/0/0 0/0 E/C/C/-/-/- 1x Titanite Chunk 1,540
Crescent Sickle +8 162/108/0/0/0 0/0 E/C/C/-/-/- 2x Titanite Chunk 1,670
Crescent Sickle +9 171/114/0/0/0 0/0 E/C/C/-/-/- 3x Titanite Chunk 1,800
Crescent Sickle +10 180/120/0/0/0 0/0 E/C/C/-/-/- 1x Titanite Slab 2,050

Infusions

Magic

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Crescent Sickle +0 64/100/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +1 71/110/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +2 77/120/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +3 84/131/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +4 90/141/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +5 97/151/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +6 103/161/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +7 110/171/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +8 116/181/0/0/0 0/0 E/D/C/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +9 123/191/0/0/0 0/0 E/D/B/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3
Magic Crescent Sickle +10 129/201/0/0/0 0/0 E/D/B/-/-/- 38.3/43.3/18.3/18.3/43.3 18.3/18.3/18.3/18.3

Fire

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Crescent Sickle +0 70/46/50/0/0 0/0 E/D/C/C/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +1 77/51/55/0/0 0/0 E/D/C/C/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +2 84/56/60/0/0 0/0 E/D/C/C/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +3 91/60/65/0/0 0/0 E/D/C/C/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +4 98/65/70/0/0 0/0 E/D/B/B/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +5 105/70/75/0/0 0/0 E/D/B/B/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +6 112/74/80/0/0 0/0 E/D/B/B/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +7 119/79/85/0/0 0/0 E/D/B/B/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +8 126/84/90/0/0 0/0 E/D/B/B/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +9 133/88/95/0/0 0/0 E/D/B/B/-/- 37/27/43.3/17/42 17/17/17/17
Fire Crescent Sickle +10 140/93/100/0/0 0/0 E/D/B/B/-/- 37/27/43.3/17/42 17/17/17/17

Lightning

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Crescent Sickle +0 70/46/0/50/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +1 77/51/0/55/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +2 84/56/0/60/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +3 91/60/0/65/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +4 98/65/0/70/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +5 105/70/0/75/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +6 112/74/0/80/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +7 119/79/0/85/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +8 126/84/0/90/0 0/0 E/D/C/-/C/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +9 133/88/0/95/0 0/0 E/D/B/-/B/- 37/27/17/43.3/42 17/17/17/17
Lightning Crescent Sickle +10 140/93/0/100/0 0/0 E/D/B/-/B/- 37/27/17/43.3/42 17/17/17/17

Dark

Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Crescent Sickle +0 70/46/0/0/50 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +1 77/51/0/0/55 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +2 84/56/0/0/60 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +3 91/60/0/0/65 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +4 98/65/0/0/70 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +5 105/70/0/0/75 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +6 112/74/0/0/80 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +7 119/79/0/0/85 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +8 126/84/0/0/90 0/0 E/D/C/-/-/C 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +9 133/88/0/0/95 0/0 E/D/B/-/-/B 37/27/17/17/68.3 17/17/17/17
Dark Crescent Sickle +10 140/93/0/0/100 0/0 E/D/B/-/-/B 37/27/17/17/68.3 17/17/17/17

Poison

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Crescent Sickle +0 81/54/0/0/0 96/0 E/D/C/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +1 89/59/0/0/0 98/0 E/D/C/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +2 97/64/0/0/0 100/0 E/D/C/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +3 105/70/0/0/0 103/0 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +4 113/75/0/0/0 105/0 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +5 121/81/0/0/0 108/0 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +6 129/86/0/0/0 110/0 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +7 137/91/0/0/0 112/0 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +8 145/97/0/0/0 115/0 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +9 153/102/0/0/0 117/0 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Crescent Sickle +10 162/108/0/0/0 120/0 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9

Bleed

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Crescent Sickle +0 81/54/0/0/0 0/96 E/D/C/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +1 89/59/0/0/0 0/98 E/D/C/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +2 97/64/0/0/0 0/100 E/D/C/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +3 105/70/0/0/0 0/103 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +4 113/75/0/0/0 0/105 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +5 121/81/0/0/0 0/108 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +6 129/86/0/0/0 0/110 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +7 137/91/0/0/0 0/112 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +8 145/97/0/0/0 0/115 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +9 153/102/0/0/0 0/117 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Crescent Sickle +10 162/108/0/0/0 0/120 E/D/B/-/-/- 37.9/27.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9

Raw

Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Crescent Sickle +0 103/69/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +1 113/75/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +2 124/82/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +3 134/89/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +4 144/96/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +5 155/103/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +6 165/110/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +7 175/117/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +8 186/124/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +9 196/131/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Raw Crescent Sickle +10 207/138/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20

Enchanted

Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Crescent Sickle +0 90/60/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +1 99/66/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +2 108/72/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +3 117/78/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +4 126/84/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +5 135/90/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +6 144/96/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +7 153/102/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +8 162/108/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +9 171/114/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20
Enchanted Crescent Sickle +10 180/120/0/0/0 0/0 E/E/C/-/-/- 40/30/20/20/45 20/20/20/20

Mundane

Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Crescent Sickle +0 45/30/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +1 49/33/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +2 54/36/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +3 58/39/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +4 63/42/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +5 67/45/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +6 72/48/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +7 76/51/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +8 81/54/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +9 85/57/0/0/0 0/0 E/E/E/-/-/- 40/30/20/20/45 20/20/20/20
Mundane Crescent Sickle +10 90/60/0/0/0 0/0 E/E/D/-/-/- 40/30/20/20/45 20/20/20/20

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
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