Club
club

In-Game Description

A wooden club.

A primitive weapon, to be certain,
but quite powerful, so much so that
it can break the guard of a shield.

Availability

General Information

Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
club-lg.png 105/0/0/0/0

(Strike)
0/0 120 25 12/3/0/0

A/-/-/-/-/-
45/10/30/30/40 15/15/15/15 20 50 3

Move Set

Notes

Like all Hammers and Great Hammers it can't be infused with Bleed.

Upgrades

Basic

Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Club +0 105/0/0/0/0 0/0 A/-/-/-/-/- - -
Club +1 115/0/0/0/0 0/0 A/-/-/-/-/- 1x Titanite Shard 440
Club +2 126/0/0/0/0 0/0 A/-/-/-/-/- 2x Titanite Shard 550
Club +3 136/0/0/0/0 0/0 A/-/-/-/-/- 3x Titanite Shard 660
Club +4 147/0/0/0/0 0/0 A/-/-/-/-/- 1x Large Titanite Shard 880
Club +5 157/0/0/0/0 0/0 A/-/-/-/-/- 2x Large Titanite Shard 990
Club +6 168/0/0/0/0 0/0 A/-/-/-/-/- 3x Large Titanite Shard 1,090
Club +7 178/0/0/0/0 0/0 A/-/-/-/-/- 1x Titanite Chunk 1,310
Club +8 189/0/0/0/0 0/0 A/-/-/-/-/- 2x Titanite Chunk 1,420
Club +9 199/0/0/0/0 0/0 A/-/-/-/-/- 3x Titanite Chunk 1,530
Club +10 210/0/0/0/0 0/0 S/-/-/-/-/- 1x Titanite Slab 1,750

Infusions

Magic

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Club +0 73/73/0/0/0 0/0 B/-/C/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +1 80/80/0/0/0 0/0 B/-/C/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +2 88/88/0/0/0 0/0 B/-/C/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +3 95/95/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +4 102/102/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +5 110/110/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +6 117/117/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +7 124/124/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +8 132/132/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +9 139/139/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9
Magic Club +10 147/147/0/0/0 0/0 B/-/B/-/-/- 42.9/26.6/27.9/27.9/37.9 12.9/12.9/12.9/12.9

Fire

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Club +0 73/0/73/0/0 0/0 B/-/-/C/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +1 80/0/80/0/0 0/0 B/-/-/C/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +2 88/0/88/0/0 0/0 B/-/-/C/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +3 95/0/95/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +4 102/0/102/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +5 110/0/110/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +6 117/0/117/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +7 124/0/124/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +8 132/0/132/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +9 139/0/139/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9
Fire Club +10 147/0/147/0/0 0/0 B/-/-/B/-/- 42.9/7.9/46.6/27.9/37.9 12.9/12.9/12.9/12.9

Lightning

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Club +0 73/0/0/73/0 0/0 B/-/-/-/C/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +1 80/0/0/80/0 0/0 B/-/-/-/C/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +2 88/0/0/88/0 0/0 B/-/-/-/C/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +3 95/0/0/95/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +4 102/0/0/102/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +5 110/0/0/110/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +6 117/0/0/117/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +7 124/0/0/124/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +8 132/0/0/132/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +9 139/0/0/139/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9
Lightning Club +10 147/0/0/147/0 0/0 B/-/-/-/B/- 42.9/7.9/27.9/46.6/37.9 12.9/12.9/12.9/12.9

Dark

Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Club +0 73/0/0/0/73 0/0 B/-/-/-/-/C 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +1 80/0/0/0/80 0/0 B/-/-/-/-/C 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +2 88/0/0/0/88 0/0 B/-/-/-/-/C 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +3 95/0/0/0/95 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +4 102/0/0/0/102 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +5 110/0/0/0/110 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +6 117/0/0/0/117 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +7 124/0/0/0/124 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +8 132/0/0/0/132 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +9 139/0/0/0/139 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9
Dark Club +10 147/0/0/0/147 0/0 B/-/-/-/-/B 42.9/7.9/27.9/27.9/56.6 12.9/12.9/12.9/12.9

Poison

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Club +0 73/0/0/0/0 112/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +1 80/0/0/0/0 114/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +2 88/0/0/0/0 117/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +3 95/0/0/0/0 120/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +4 102/0/0/0/0 123/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +5 110/0/0/0/0 126/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +6 117/0/0/0/0 128/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +7 124/0/0/0/0 131/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +8 132/0/0/0/0 134/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +9 139/0/0/0/0 137/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9
Poison Club +10 147/0/0/0/0 140/0 B/-/-/-/-/- 42.9/7.9/27.9/27.9/37.9 31.6/12.9/12.9/12.9

Raw

Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Club +0 120/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +1 132/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +2 144/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +3 156/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +4 169/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +5 181/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +6 193/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +7 205/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +8 217/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +9 229/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Raw Club +10 241/0/0/0/0 0/0 D/-/-/-/-/- 45/10/30/30/40 15/15/15/15

Enchanted

Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Club +0 105/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +1 115/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +2 126/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +3 136/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +4 147/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +5 157/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +6 168/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +7 178/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +8 189/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +9 199/0/0/0/0 0/0 D/-/D/-/-/- 45/10/30/30/40 15/15/15/15
Enchanted Club +10 210/0/0/0/0 0/0 C/-/C/-/-/- 45/10/30/30/40 15/15/15/15

Mundane

Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Club +0 52/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +1 57/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +2 63/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +3 68/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +4 73/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +5 78/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +6 84/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +7 89/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +8 94/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +9 99/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15
Mundane Club +10 105/0/0/0/0 0/0 C/-/-/-/-/- 45/10/30/30/40 15/15/15/15

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License