Chest Armor
Chest armor at maximum upgrade level
Head Armor max, Chest Armor max, Hand Armor max, Leg Armor max
click any heading to sort the table accordingly
Key
Phys: |
Physical Defense - how resilient the piece of armor is to a certain physical damage type.
|
Mag: | Magic DEF - defense against magic attacks. |
Fre: | Fire DEF - defense against fire attacks. |
Lgt: | Lightning DEF - defense against lightning attacks. |
Drk: | Dark DEF - defense against dark attacks. |
Pse: | Poise - ability to withstand the impact of attacks. Weak poise makes it easier to be knocked off-balance. |
Psn: | Poison resist - ability to withstand poison. Higher value reduces the chance of poisoning. |
Bld: | Bleed resist - resistance to incisive attacks which cause bleeding. Higher value reduces the chance of bleeding. |
Pet: | Petrify resist - ability to withstand petrification. Higher value reduces the chance of petrification. |
Cse: | Curse resist - ability to withstand the Hollowing curse. HP is reduced as hollowing increases in severity. |
Dur: | Current durability/maximum durability. At zero, items break and become ineffective. Durability is restored by resting at a bonfire, but a broken item must be repaired first. |
Wt: | Weight - weight of the item. Movement becomes sluggish if your load is too heavy. |
PD+: | Physical Defense bonus - influence of physical DEF on effectiveness of armor worn. |
D:W: | base Physical Defense to Weight ratio |
P:W: | Poise to Weight ratio |
E:W: | Elemental Defense to Weight ratio $((Mag+Fre+Lgt+Drk)/4)/Wt$ |
E/R: |
Effect/Requirement - special effect and/or attribute requirement
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page revision: 82, last edited: 08 Jan 2019 19:31