Description
A knight using only weapons and shields however you can give or take some stats to suit your playstyle. If you are planning to pvp with this build, I recommend investing more points into attunement so you can use pyromancy and ditch your shield.
Stats
Starting Class | Knight |
---|---|
Level | 145 |
Vigor | 25 |
Endurance | 25 |
Vitality | 35 |
Attunement | 6 |
Strength | 35 |
Dexterity | 35 |
Adaptability | 25 |
Intelligence | 6 |
Faith | 6 |
Weapons
Claymore
Berserker Blade
Great Scythe
Grand Lance
Scythe of Want
Black Knight Ultra Greatsword
Longsword
Pursuer's Ultra Greatsword
Zweihander
Mastadon Greatsword
Equipment
Anything that gives high poise.
Spells
Tips
If you wish to put points into other stats, it is recommended to reduce points in Vit, Str, Dex and Adp. If you plan on wearing armour that will prevent you from fast rolling, reduce some points from Adp as you won't need faster roll speeds.
Why no Bows?
Why 35 in Str AND Dex? The Weapons don't scale evenly.
Sorry, I guess I should have explained this more. This build is designed to be able to use most melee weapons in the game (not all as some weapons require really high stats). Also, investing too much souls into one stat isn't a great idea. A reason that bows are not listed is that while they are useful in PvE, a bow can't be used too great effect in end game PvP. This is because a lot of players in the end game either have strong shields, or have become skilled at dodging (bows are probably one of the easiest things to dodge in the game). But then again, I could be wrong and bows are actually OP, the game hasn't been out long enough for me to figure out how everything works. If you really wanted to use a bow for this build, it wouldn't be hard to pick one of the 14 bows, greatbows and crossbows that the game has available. However I could just be completely wrong, I don't know!
Use pryomancy it has some range and good on the last few areas in the game plus no one uses it also u will be fat rolling i think with all the weight u hold