The Tank

Description

This will make you a walking tank.

Stats

Starting Class Knight
Level 126
Vigor 20
Endurance 20
Vitality 20
Attunement 4
Strength 45
Dexterity 40
Adaptability 12
Intelligence 3
Faith 6

Weapons

Any weapon that can stunlock someone in heavy gear. 2 handed Katana's, Greatswords, etc.

Equipment

Havels Helmet, IronClad Armor, havels Gloves, Havels Leggings

Third Dragon Ring, Ring of Soldier +1/+2, Cloranthy Ring

Spells

None.

Tips

This is NOT a light build. You heavy roll. The objective is not to dodge but to poisetank when possible. Do not attempt to trade with Magic Crystal Weapon. Do not attempt to dodge spells and pyromancies. You have shields that will mitigate almost ALL the damage.

You can NOT be backstabbed while wearing IronClad Armor.

Use Havels shield at all times. If you meet a player you know will be using pyromancy, a +10 Gyrmshield can be swapped to nullify 100% of firedamage.

If you want good movesets however, the Longsword or the Sunlight Sword have some of the best. Be warned they will not poisebreak heavy armor, even 2 handed.

Comments

Add a New Comment
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License

Subscription expired — please renew

Pro account upgrade has expired for this site and the site is now locked. If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan.