Pyroman Junior


Aggressive PvP build for quick casting and tons of fire. Easily adaptable to a dark build for times when fire damage won't cut it.

Requires Crown of the Iron King DLC.

This build uses two of the wonderful new Pyromancies from the Iron King DLC. Fire Dance and Fire Snake. Also uses the Possessed Armor sword. Get to NG+ to get multiple spells.


Starting Class Cleric
Level 150
Vigor 41
Endurance 29
Vitality 20
Attunement 32
Strength 20
Dexterity 14
Adaptability 12
Intelligence 17
Faith 17


R1: Fire Possessed Armor Sword +10
R2: Fire Chaos Rapier +5
L1: Light Shield of choice (You won't be using it much!)
L2: Pyromancy Flame +10


King's Crown
Alva Armor
Penal Handcuffs
Alva Leggings

Third Dragon Ring
Southern Ritual Band +2
Clear Bluestone Ring +2
Chloranthy Ring +2 or Simpleton's Ring
Optional: King's Ring (+2.5% fire damage)


Flame Weapon
Great Fireball (x2)
Fire Snake
Dance of Fire (x2)
Great Combustion
Fire Whip


Remember that despite that sword in your right hand you are a pyromancer first and foremost! Set the world ablaze! Keep your enemy guessing.

Most opponents will assume you only have 3 fireballs at your disposal. You are going to have 8! (32 ATT seems weird, but that's what gets you the extra uses!)

Use Dance of Fire and Great Combustion as a combo. Ask them to dance, then burn them when they roll in close.

Toss out a Fire Snake every now and then to get space when you have an aggressive rapier user. This spell is also effective as a combo after a few fireballs.

Use Fire Whip to stop backstab fishers dead in their tracks. Usually this type of player is so stubborn they'll fall for it multiple times!

Possessed Armor sword will wear out fast if joining a fight club, so bring along other weapons. Fire Longsword and Fire Claymore work really well with this build.


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