HMV's Personal Build
Description
Stats
Starting Class | Knight |
---|---|
Level | 242 |
Vigor | 50 |
Endurance | 40 |
Vitality | 30 |
Attunement | 15 |
Strength | 40 |
Dexterity | 40 |
Adaptability | 40 |
Intelligence | 20 |
Faith | 20 |
Weapons
RH: Sun Sword +10
RH2: Dagger +10
LH: Shield Crossbow +5
LH2: Black Witch Staff +10
Equipment
Royal Swordsman Helmet
Royal Soldier Armor
Alonne Knight Gauntlets
Elite Knight Leggings
Ring 1: RoB +2
Ring 2: Flynn's Ring
RIng 3: Chloranthy +2
Ring 4: Redeye Ring
Spells
Spell 1: Dark Weapon
Spell 2: Whatever else.
Tips
Comments
page revision: 3, last edited: 07 Jan 2015 06:53
Why would you use Flynn's Ring? You're actually losing damage doing so, because your max equip load is so high.