Description
A build focused around high faith and lightning weapons. delivers fast damage and excellent blocking ability. not recommended for those who prefer to dodge
Stats
Starting Class | Knight |
---|---|
Level | 157 |
Vigor | 30 |
Endurance | 16 |
Vitality | 20 |
Attunement | 20 |
Strength | 36 |
Dexterity | 20 |
Adaptability | 10 |
Intelligence | 3 |
Faith | 55 |
Weapons
Lightning Red Iron Twinblade +10 OR Lightning Pursuers Ultra Greatsword +5
Drakekeeper's Greatshield +10 OR Tower Shield +10 (Tower Shield has nice Sun decal on it)
Lightning Dragon Chime +5 (build uses no hexes so its worth making the chime lightning)
Equipment
(OLD VERSION)
Syan's Helmet +10
Syan's Armor +10
Alonne Knight Gauntlets +10
Alonne Knight Leggings +10
Southern Ritual Band (for extra attunement slots)
any other rings that take your fancy
New Version
Drakekeeper Helm +10
Alonne Captain Armor +10
Steel Gauntlets +10
Alonne Knight Leggings +10
Ring:
Soldiers
Clear Bluestone
Southern Ritual
Bracing Knuckle
Spells
Sunlight Spear
Great Lightning Spear
Sunlight Blade
Great Heal (good for healing allies)
Tips
I'm testing this build with Black Knight Great Axe at the moment. it has higher damage even with the int/fth scaling on the innate fire damage but it degrades very quickly
Ok so i used a soul vessel to change my char stats to yours, and damn, this build is OP, really nice from you, but just a question, from my personal view, the Red Iron Twinblade is worse than the normal one, why pick this one? anyways, im gonna rate this with a 4, keep working on some more builds dude!
Ningar
thanks man! made an account just to reply to your comment lol.
i chose the red iron twin blade because it scales off strength, which you need lots of in order to carry the tower shield.
high strength also scales with all the armor and ups your defense
What weapon would you use early on?
use what ever weapon you're comfortable with at the very beginning of the game, once you get a branch of Yore from lost sinner run up to shaded woods and grab a claymore from Head of Vengarl
I don't really agree with the armor of the new version it seems more Dark Knight than Paladin in my opinion, The Drakekeeper's Greatshield doesn't make much sense to me for Paladin build, but Rings are fine.
True it doesn't look very paladin-ish but its strong and it works. i pretty much just chose the armor that has highest defense without needing twinkling titanite
.
Well, I cant say it doesn't work. I can say I don't care for the huge weapons. Slow, slow, slow.
What I do like is the stat distribution. This build seems like its more PvP oriented in its damage output, and again: While it works most of the time, there is a certain skill set one needs to pull it off without being beaten silly from behind.
I dig me that twinblade, though…