Guilty Marauder

Description

Blue Sentinel, which utilizes many weapons, spells and tactics to punish sinners. A Lightning Shotel for turtles, a Flame Estoc for slow opponents, and a Moon Light Great Sword for rollers and its ranged R2's for those runners.

Gathering sins by red sign soap stone will allow sentinels to invade you maximizing pvp.

Stats

Starting Class Sorcerer
Level 180
Vigor 50
Endurance 35
Vitality 35
Attunement 20
Strength 25
Dexterity 25
Adaptability 20
Intelligence 18
Faith 5

Weapons

Elemental Shotel for turtle busting.
Moonlight GS for runners rollers and enemies weak to magic.
elemental estoc or other fast decent range weapon.
+10 Pyromancy flame.
Buckler or Throne Watcher Shield.

Equipment

Upgraded Armor that gives you high defenses and keeps your weight around 50%.

Rings.
-Chloranthy ring +2
-Royal Soldiers ring +2
-Dispelling ring
-Southern Ritual Band+2 or any other rings

Spells

Really any spells will do as long as they give you good options.
I use
-Warmth, to heal if need be.
-Chaos Storm, for gank spanking.
-Combustion, for good damage.
-Lingering flame, to set traps.
-Forbidden Sun, for some surprise damage.

Tips

using Green Blossom's and Holy Water Urn's.
using cracked red eye orbs or red sign soap stone to get souls and gather sins.

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