Mother Flippin' Balrog Ninja


Dodge, Dip, Duck, Dive, and Dodge.


Starting Class Bandit
Level 150
Vigor 50
Endurance 20
Vitality 26
Attunement 13
Strength 25
Dexterity 40
Adaptability 20
Intelligence 1
Faith 8


R1: Manslayer
R2: Hunter's Blackbow
R3: Blossom Kite Shield
L1: Blacksteel Katana
L2: Pyromancy Flame


Smelter Demon Helmet
Havel's Armor
Havel's Leggings
Looking Glass Gauntlets
Chloranthy Ring +2
Royal Solder's Ring +2
Third Dragon Ring
Ring of Thorns +2


Acid Surge
Flame Swathe


Though the spells are up to personal preference, the equipment is (by all available information) optimal for this build. Dodge all spells and large weapon attacks and attack into smaller weapon attacks, as you win all trades.

Also works with Knight class for same SL.


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