Description
Use items and gear that will leave the enemy in a chaotic state of being.
Stats
Starting Class | Knight |
---|---|
Level | 150 |
Vigor | 35 |
Endurance | 20 |
Vitality | 30 |
Attunement | 20 |
Strength | 35 |
Dexterity | 18 |
Adaptability | 36 |
Intelligence | 3 |
Faith | 6 |
Weapons
Right-Hand 1: Gyrm Great Hammer +10
Left-Hand 1: Lightning Washing Pole +10
Left-Hand 2: Dark Pyromancy Flame +10
Equipment
If you are going to be using Forbidden Sun use, Hexer's Hood.
If not using Forbidden Sun use, Penal Mask
Smelter Demon Armor
Smelter Demon Gauntlets
Smelter Demon Leggings
Ring 1: Old Sun Ring (Staple)
Ring 2: Royal Soldier's Ring +2
The last 2 rings I'm experimenting with and is optional but if you want to try and use it you can.
Safer Rings:
Ring 3: Third Dragon Ring
Ring 4: Chloranthy Ring +2
Optional:
Ring 3: Gower's Ring of Protection
Ring 4: Third Dragon Ring
Spells
Spell 1: Flame Swathe
Spell 2: Flame Weapon
Spell 3: Great Combustion
Spell 4: Personal choice.
Forbidden Sun is an optional choice if you prefer the spell and want to punish Haterade Chuggers.
Tips
This build offers high defense armor and you play hyper offense with the washing pole and GGH. You are versatile and you will be able to medium role with all this stuff equipped too.
But something tells me that miracles and a sunlight blade lightning claymore +10 might give this build trouble….
Gt gud yew filthy casul.
Chuggin' that Haterade.
Haha whatever hunter, I've lost what ? Twice?! Hahaha