In-Game Description
A broken straight sword.
Handled as a dagger due to its length.
This inexpensive sword is terribly worn
but nevertheless a favorite amongst thieves.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Majula treasure. Along the path between Majula and Heide's Tower of Flame at the far end of the sewer tunnels with the floodgates
will be a corpse containing the weapon.
- Rogue (Dual Daggers) drop - rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
60/0/0/0/0 (Slash/Thrust) |
0/0 | 100 | 20 | 9/5/0/0 D/-/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 5 | 30 | 1.0 | Yes/Yes |
Move Set
Upgrades
Basic
Standard upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Broken Thief Sword +0 | 60/0/0/0/0 | 0/0 | D/-/-/-/-/- | - | - |
Broken Thief Sword +1 | 66/0/0/0/0 | 0/0 | D/-/-/-/-/- | 1x Titanite Shard | 430 |
Broken Thief Sword +2 | 72/0/0/0/0 | 0/0 | D/-/-/-/-/- | 2x Titanite Shard | 540 |
Broken Thief Sword +3 | 78/0/0/0/0 | 0/0 | D/-/-/-/-/- | 3x Titanite Shard | 640 |
Broken Thief Sword +4 | 84/0/0/0/0 | 0/0 | D/-/-/-/-/- | 1x Large Titanite Shard | 850 |
Broken Thief Sword +5 | 90/0/0/0/0 | 0/0 | D/-/-/-/-/- | 2x Large Titanite Shard | 960 |
Broken Thief Sword +6 | 96/0/0/0/0 | 0/0 | D/-/-/-/-/- | 3x Large Titanite Shard | 1,070 |
Broken Thief Sword +7 | 102/0/0/0/0 | 0/0 | D/-/-/-/-/- | 1x Titanite Chunk | 1,280 |
Broken Thief Sword +8 | 108/0/0/0/0 | 0/0 | D/-/-/-/-/- | 2x Titanite Chunk | 1,390 |
Broken Thief Sword +9 | 114/0/0/0/0 | 0/0 | D/-/-/-/-/- | 3x Titanite Chunk | 1,490 |
Broken Thief Sword +10 | 120/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Slab | 1,700 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Broken Thief Sword +0 | 42/42/0/0/0 | 0/0 | D/-/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +1 | 46/46/0/0/0 | 0/0 | D/-/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +2 | 50/50/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +3 | 54/54/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +4 | 58/58/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +5 | 63/63/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +6 | 67/67/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +7 | 71/71/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +8 | 75/75/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +9 | 79/79/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Broken Thief Sword +10 | 84/84/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Broken Thief Sword +0 | 42/0/42/0/0 | 0/0 | D/-/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +1 | 46/0/46/0/0 | 0/0 | D/-/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +2 | 50/0/50/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +3 | 54/0/54/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +4 | 58/0/58/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +5 | 63/0/63/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +6 | 67/0/67/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +7 | 71/0/71/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +8 | 75/0/75/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +9 | 79/0/79/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Broken Thief Sword +10 | 84/0/84/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Broken Thief Sword +0 | 42/0/0/42/0 | 0/0 | D/-/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +1 | 46/0/0/46/0 | 0/0 | D/-/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +2 | 50/0/0/50/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +3 | 54/0/0/54/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +4 | 58/0/0/58/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +5 | 63/0/0/63/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +6 | 67/0/0/67/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +7 | 71/0/0/71/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +8 | 75/0/0/75/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +9 | 79/0/0/79/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Broken Thief Sword +10 | 84/0/0/84/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Broken Thief Sword +0 | 42/0/0/0/42 | 0/0 | D/-/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +1 | 46/0/0/0/46 | 0/0 | D/-/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +2 | 50/0/0/0/50 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +3 | 54/0/0/0/54 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +4 | 58/0/0/0/58 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +5 | 63/0/0/0/63 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +6 | 67/0/0/0/67 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +7 | 71/0/0/0/71 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +8 | 75/0/0/0/75 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +9 | 79/0/0/0/79 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Broken Thief Sword +10 | 84/0/0/0/84 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Broken Thief Sword +0 | 42/0/0/0/0 | 112/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +1 | 46/0/0/0/0 | 114/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +2 | 50/0/0/0/0 | 117/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +3 | 54/0/0/0/0 | 120/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +4 | 58/0/0/0/0 | 123/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +5 | 63/0/0/0/0 | 126/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +6 | 67/0/0/0/0 | 128/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +7 | 71/0/0/0/0 | 131/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +8 | 75/0/0/0/0 | 134/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +9 | 79/0/0/0/0 | 137/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Broken Thief Sword +10 | 84/0/0/0/0 | 140/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Broken Thief Sword +0 | 42/0/0/0/0 | 0/112 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +1 | 46/0/0/0/0 | 0/114 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +2 | 50/0/0/0/0 | 0/117 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +3 | 54/0/0/0/0 | 0/120 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +4 | 58/0/0/0/0 | 0/123 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +5 | 63/0/0/0/0 | 0/126 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +6 | 67/0/0/0/0 | 0/128 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +7 | 71/0/0/0/0 | 0/131 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +8 | 75/0/0/0/0 | 0/134 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +9 | 79/0/0/0/0 | 0/137 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Broken Thief Sword +10 | 84/0/0/0/0 | 0/140 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Broken Thief Sword +0 | 69/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +1 | 75/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +2 | 82/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +3 | 89/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +4 | 96/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +5 | 103/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +6 | 110/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +7 | 117/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +8 | 124/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +9 | 131/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Broken Thief Sword +10 | 138/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Broken Thief Sword +0 | 60/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +1 | 66/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +2 | 72/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +3 | 78/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +4 | 84/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +5 | 90/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +6 | 96/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +7 | 102/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +8 | 108/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +9 | 114/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Broken Thief Sword +10 | 120/0/0/0/0 | 0/0 | E/-/C/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Broken Thief Sword +0 | 30/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +1 | 33/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +2 | 36/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +3 | 39/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +4 | 42/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +5 | 45/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +6 | 48/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +7 | 51/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +8 | 54/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +9 | 57/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Broken Thief Sword +10 | 60/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
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Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |