Boss Soul Items
Icon Name Damage Durability Weight Stats Needed
Stat Bonuses
Availability Reinforcement Material Special Note
s4egtb2.png Arced Sword 144/0/0/0/0/0/0

(Slash)
70 14.0 26*/16/0/0

C/B/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Flexile Sentry Soul
af8Z29M.png Barbed Club 108/0/0/0/0/0/0

(Slash)
60 5.0 20*/18/0/0

C/C/-/-/-/-
Straid of Olaphis

- Requires Flexile Sentry Soul
67 Bleed buildup per hit
gz3zg6y.png Warped Sword 100/0/0/0/0/0/0

(Slash)
50 3.5 15*/25/-/-

E/A/-/-/-/-
Straid of Olaphis

- Requires Flexile Sentry Soul
GYo8hTm.png Bone Scythe 112/0/0/0/0/0/0

(Slash)
50 10.0 28*/20/0/0

B/-/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Covetous Demon Soul
VsPekMZ.png Bow of Want 40/0/0/40/0/0/0

(Projectile/Strike)
70 2.0 9*/20/-/18

C/A/-/-/C/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Soul of Nashandra
QJl7c6f.png Chime of Want 0/0/0/100/100/0/0

(Spell/Strike)
30 0.5 -*/-/15/40

-/-/-/-/A/S
Weaponsmith Ornifex

Petrified Dragon Bone Requires Soul of Nashandra
MeKDFz1.png Scythe of Want 100/0/0/0/120/0/0

(Slash)
60 12.0 14*/20/18/18

C/B/-/-/-/C
Weaponsmith Ornifex

- Requires Soul of Nashandra
eZAgiKa.png Butcher's Knife 70/0/0/0/0/0/0

(Slash)
40 22.0 25*/8/0/0

E/-/-/-/-/-
Weaponsmith Ornifex

- Requires Soul of the Rotten
Effect: HP absorb
iDdqPJs.png Chaos Blade 106/0/0/0/0/0/0

(Slash/Thrust)
50 6.0 12*/25/0/0

-/B/-/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Old Witch Soul
Effect: attacks also damage player
KDRTIj6.png Chariot Lance 124/0/0/0/0/0/67

(Thrust)
70 16.0 30*/18/0/0

B/E/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Executioner's Chariot Soul
67 Bleed buildup per hit
EWrWin5.png Shield Crossbow 112/0/0/0/0/0/0

(Slash)
60 8.0 19*/10/-/-

-/-/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Executioner's Chariot Soul
Effect: guard while firing
0qIqPrS.png Crypt Blacksword 148/0/0/0/80/0/0

(Slash)
70 24.0 40*/10/12/12

D/D/-/-/-/A
Weaponsmith Ornifex

Petrified Dragon Bone Requires Old Dead One Soul
7ps6fvX.png Curved Dragon Greatsword 160/0/0/0/0/0/0

(Slash)
60 18.0 30*/18/-/-

C/S/-/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Ancient Dragon Soul
hjqEkEy.png Defender Greatsword 80/0/0/30/0/0/0

(Slash/Thrust)
60 8.0 20*/12/-/-

C/D/-/-/C/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Throne Defender Soul
iwFXwXB.png Defender's Shield 36/74/0/0/0/0/0

(Parry/strike)
70 5.0 15*/-/-/-

D/D/C/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Throne Defender Soul
qPjuh5t.png Dragonrider Bow 72/80/0/0/0/0/0

(Projectile/Strike)
40 3.0 20*/18/-/-

B/D/C/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Dragonrider Soul
1PlR19y.png Dragonrider Greatshield 124/0/0/0/0/0/0

(Strike)
70 13.5 35*/-/-/-

D/-/-/-/-/-
Straid of Olaphis

- Requires Dragonrider Soul
oRxhqDA.png Dragonrider Twinblade 74/80/0/0/0/0/0

(Slash/Thrust)
60 18.0 20*/22/-/-

D/C/C/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Dragonrider Soul
BSCPLJJ.png Dragonrider's Halberd 100/90/0/0/0/0/0

(Slash)
70 12.0 18*/17/-/-

C/C/C/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Dragonrider Soul
goG9Wt0.png Dragonslayer Greatbow 116/0/0/0/0/0/0

(Projectile/Strike)
70 10.0 30*/20/-/-

B/C/-/-/-/-
Weaponsmith Ornifex

- Requires Old King Soul
aNoeSqa.png Dragonslayer Spear 52/0/0/60/0/0/0

(Thrust)
60 10.0 16*/25/-/14

E/B/-/-/C/-
Weaponsmith Ornifex

- Requires Old Dragonslayer Soul
QmdjLr4.png Drakewing Ultra Greatsword 136/0/0/0/0/0/0

(Slash)
70 12.0 20*/18/-/-

D/B/-/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Guardian Dragon Soul
icj5rf8.png Spitfire Spear 64/0/50/0/0/0/0

(Thrust)
40 10.0 10*/18/-/-

E/E/-/C/-/-
Weaponsmith Ornifex

- Requires Guardian Dragon Soul
Effect: special attack (strong attack)
nFZczkX.png Gargoyle Bident 100/0/0/0/0/0/0

(Thrust)
60 12.0 15*/25/-/-

C/-/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Belfry Gargoyle Soul
ydurcTe.png Giant Stone Axe 160/0/0/0/0/0/0

(Slash)
70 25.0 45*/8/-/-

D/-/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Soul of the Last Giant
g4qGexr.png Iron King Hammer 112/0/50/0/0/0/0

(Strike)
60 24.0 50*/8/-/-

D/D/-/C/-/-
Weaponsmith Ornifex

- Requires Old Iron King Soul
PurWigB.png King's Mirror 112/0/0/0/0/0/0

(Strike/Spell Parry)
80 14.5 35*/-/-/-

D/-/-/-/-/-
Weaponsmith Ornifex

- Requires Looking Glass Knight Soul
UsIAJF9.png Thorned Greatsword 84/0/0/50/0/0/0

(Slash/Thrust)
70 8.0 20*/15/-/14

C/C/-/-/C/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Looking Glass Knight Soul
Effect: special attack (strong attack)
yxvBKjh.png King's Shield 28/0/60/0/0/0/0

(Parry/Strike)
80 5.0 16*/-/-/-

C/C/-/C/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Soul of the King
uX4Wqe7.png King's Ultra Greatsword 180/0/0/0/0/0/0

(Slash)
100 28.0 50*/10/-/-

A/E/-/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Soul of the King
7gEttdr.png Ruler's Sword 112/0/0/0/0/0/0

(Slash/Thrust)
60 8.0 20*/20/16/16

C/C/-/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Soul of the King
Effect: attack boosted by souls held
V0wfLKK.png Lost Sinner's Sword 160/0/0/0/0/0/0

(Slash/Thrust)
50 12.0 24*/18/-/-

D/D/-/-/-/-
Weaponsmith Ornifex

- Requires Soul of the Lost Sinner
gaifEQ9.png Moonlight Greatsword 0/152/0/0/0/0/0

(Slash/Thrust)
60 8.0 18*/18/18/-

-/-/A/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Old Paledrake Soul
dQonmeq.png Mytha's Bent Blade 40/0/0/0/0/67/0

(Slash/Thrust)
40 0.5 5*/20/-/-

-/B/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Mytha, the Baneful Queen Soul
67 Poison buildup per hit
FnpV5ch.png Pursuer's Greatshield 104/0/0/0/0/0/0

(Strike)
80 16.0 38*/-/-/-

-/-/-/-/-/-
Straid of Olaphis

- Requires Soul of the Pursuer
mvSQhZa.png Pursuer's Ultra Greatsword 156/0/0/0/0/0/0

(Slash)
60 18.0 30*/18/-/-

B/C/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Soul of the Pursuer
9iNPoFR.png Roaring Halberd 124/0/0/0/100/0/0

(Slash)
40 16.0 16*/12/12/12

-/B/-/-/-/C
Straid of Olaphis

Petrified Dragon Bone Requires Skeleton Lord's Soul
AVbW7xI.png Sacred Chime Hammer 152/0/0/0/50/0/0

(Strike)
70 22.0 40*/12/12/12

C/-/-/-/-/C
Weaponsmith Ornifex

Petrified Dragon Bone Requires Soul of Velstadt
wyXsGie.png Smelter Sword 132/0/100/0/0/0/0

(Slash)
70 22.0 40*/10/-/-

D/D/-/C/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Smelter Demon Soul
Effect: special attack (strong attack)
HADiE3q.png Spider Fang 84/0/0/0/0/0/0

(Slash)
40 2.0 10*/25/-/-

E/A/-/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Soul of the Duke's Dear Freja
Effect: movement slowdown (strong attack)
C6RQXK2.png Spider's Silk 72/0/0/0/0/0/0

(Thrust)
30 0.5 5*/20/-/-

-/S/-/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Soul of the Duke's Dear Freja
Effect: shield piercing (strong attack)
wV0VdHo.png Spotted Whip 66/0/0/0/0/133/0

(Slash)
60 2.0 9*/25/-/-

-/B/-/-/-/-
Straid of Olaphis

Petrified Dragon Bone Requires Demon of Song Soul
EHN4l4r.png Watcher Greatsword 74/64/0/0/0/0/0

(Slash/Thrust)
60 7.0 18*/16/15/-

E/D/B/-/-/-
Weaponsmith Ornifex

Petrified Dragon Bone Requires Throne Watcher Soul
JmkQqkN.png Watcher's Shield 40/0/0/0/0/0/0

(Parry/Strike)
70 3.0 8*/11/-/-

C/C/-/-/-/-
Weaponsmith Ornifex

- Requires Throne Watcher Soul

* When wielding a weapon with two-hands, the strength requirement is reduced. See individual pages for more detail.


Key

Damage: The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Counter Strength: The level of damage bonus for backstabs and ripostes
Poise Damage: The ability of the weapon to break the poise of an enemy
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Stats Needed: The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses: The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
The Bonus Stats for a weapon are A/B/C/D/E/F:
  • A is the strength stat bonus that influences the physical attack of weapon
  • B is the dexterity stat bonus that influences the physical attack of weapon
  • C is the intelligence stat bonus that influences the magical attack of the weapon
  • D is the intelligence and faith stat bonus that influences the fire attack of the weapon
  • E is the faith stat bonus that influences the lightning attack of the weapon
  • F is the intelligence or faith stat bonus that influence the dark attack of the weapon(The higher of the two stats is chosen as the bonus stat)
Aux Effect: The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
  • A is Poison Effect
  • B is Bleed Effect
Aux Effect Reduction: The Aux Effect Reduction % of the weapon. It dictates how much effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrify Effect
  • D is Curse Effect
Damage Reduction: The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
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