In-Game Description
Bone that is bound to the fist.
Used to enhance hand-to-hand combat.
Salvaged from a malformed creature.
Enables one to fight with inhuman strength,
as if the very spirit of the bone's malicious
owner has taken control.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Frozen Eleum Loyce treasure. Just before dropping down to the Abandoned Dwelling Bonfire, go straight through the snowy area until you
reach a door that opens when four sconces nearby are lit (after the blizzard has ceased). Beyond the door, going straight again, is an Illusory Wall
on the left part of the wall which opens a path to a corspe which contains the weapon.
- Ice Stallion (Co-op summons only) drop - very rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
14/0/0/0/0 (Strike) |
0/0 | 150 | 30 | 15/30/0/0 A/B/-/-/-/- |
30/10/20/20/30 | 10/10/10/10 | 5 | 80 | 1.0 | Yes/Yes |
Move Set
Notes
- It appears this weapon deals incredible poise-breaking damage over its actual base damage.
- When power-stanced with another viable weapon, the L2/LT shoots a special white energy ball attack that deals pure physical damage. Costs 5 durability (per weapon) to use.
- This can be reduced to 2-3 with the use of a Bracing Knuckle Ring +2.
- Can only be power-stanced with a Caestus, Fist, Claws, Malformed Claws, Manikin Claws or another Bone Fist.
- Cannot be infused with Bleed.
- You can still deal bleeding damage when you enchant the weapon with a Bleeding Serum.
Upgrades
Basic
Special upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Bone Fist +0 | 14/0/0/0/0 | 0/0 | A/B/-/-/-/- | - | - |
Bone Fist +1 | 15/0/0/0/0 | 0/0 | A/B/-/-/-/- | 1x Twinkling Titanite | 550 |
Bone Fist +2 | 16/0/0/0/0 | 0/0 | A/B/-/-/-/- | 2x Twinkling Titanite | 690 |
Bone Fist +3 | 17/0/0/0/0 | 0/0 | A/B/-/-/-/- | 3x Twinkling Titanite | 820 |
Bone Fist +4 | 18/0/0/0/0 | 0/0 | A/B/-/-/-/- | 4x Twinkling Titanite | 1,090 |
Bone Fist +5 | 20/0/0/0/0 | 0/0 | S/A/-/-/-/- | 5x Twinkling Titanite | 1,230 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Bone Fist +0 | 8/10/0/0/0 | 0/0 | B/C/S/-/-/- | 27.7/28.3/17.7/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Magic Bone Fist +1 | 9/22/0/0/0 | 0/0 | B/C/S/-/-/- | 27.7/28.3/17.7/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Magic Bone Fist +2 | 10/34/0/0/0 | 0/0 | B/C/S/-/-/- | 27.7/28.3/17.7/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Magic Bone Fist +3 | 11/45/0/0/0 | 0/0 | B/C/S/-/-/- | 27.7/28.3/17.7/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Magic Bone Fist +4 | 11/57/0/0/0 | 0/0 | B/C/S/-/-/- | 27.7/28.3/17.7/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Magic Bone Fist +5 | 12/69/0/0/0 | 0/0 | B/C/S/-/-/- | 27.7/28.3/17.7/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Bone Fist +0 | 8/0/10/0/0 | 0/0 | B/C/-/S/-/- | 27.7/7.7/38.3/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Fire Bone Fist +1 | 9/0/22/0/0 | 0/0 | B/C/-/S/-/- | 27.7/7.7/38.3/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Fire Bone Fist +2 | 10/0/34/0/0 | 0/0 | B/C/-/S/-/- | 27.7/7.7/38.3/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Fire Bone Fist +3 | 11/0/45/0/0 | 0/0 | B/C/-/S/-/- | 27.7/7.7/38.3/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Fire Bone Fist +4 | 11/0/57/0/0 | 0/0 | B/C/-/S/-/- | 27.7/7.7/38.3/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Fire Bone Fist +5 | 12/0/69/0/0 | 0/0 | B/C/-/S/-/- | 27.7/7.7/38.3/17.7/27.7 | 7.7/7.7/7.7/7.7 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Bone Fist +0 | 8/0/0/10/0 | 0/0 | B/C/-/-/S/- | 27.7/7.7/17.7/28.3/27.7 | 7.7/7.7/7.7/7.7 |
Lightning Bone Fist +1 | 9/0/0/22/0 | 0/0 | B/C/-/-/S/- | 27.7/7.7/17.7/28.3/27.7 | 7.7/7.7/7.7/7.7 |
Lightning Bone Fist +2 | 10/0/0/34/0 | 0/0 | B/C/-/-/S/- | 27.7/7.7/17.7/28.3/27.7 | 7.7/7.7/7.7/7.7 |
Lightning Bone Fist +3 | 11/0/0/45/0 | 0/0 | B/C/-/-/S/- | 27.7/7.7/17.7/28.3/27.7 | 7.7/7.7/7.7/7.7 |
Lightning Bone Fist +4 | 11/0/0/57/0 | 0/0 | B/C/-/-/S/- | 27.7/7.7/17.7/28.3/27.7 | 7.7/7.7/7.7/7.7 |
Lightning Bone Fist +5 | 12/0/0/69/0 | 0/0 | B/C/-/-/S/- | 27.7/7.7/17.7/28.3/27.7 | 7.7/7.7/7.7/7.7 |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Bone Fist +0 | 8/0/0/0/10 | 0/0 | B/C/-/-/-/S | 27.7/7.7/17.7/17.7/48.3 | 7.7/7.7/7.7/7.7 |
Dark Bone Fist +1 | 9/0/0/0/22 | 0/0 | B/C/-/-/-/S | 27.7/7.7/17.7/17.7/48.3 | 7.7/7.7/7.7/7.7 |
Dark Bone Fist +2 | 10/0/0/0/34 | 0/0 | B/C/-/-/-/S | 27.7/7.7/17.7/17.7/48.3 | 7.7/7.7/7.7/7.7 |
Dark Bone Fist +3 | 11/0/0/0/45 | 0/0 | B/C/-/-/-/S | 27.7/7.7/17.7/17.7/48.3 | 7.7/7.7/7.7/7.7 |
Dark Bone Fist +4 | 11/0/0/0/57 | 0/0 | B/C/-/-/-/S | 27.7/7.7/17.7/17.7/48.3 | 7.7/7.7/7.7/7.7 |
Dark Bone Fist +5 | 12/0/0/0/69 | 0/0 | B/C/-/-/-/S | 27.7/7.7/17.7/17.7/48.3 | 7.7/7.7/7.7/7.7 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Bone Fist +0 | 8/0/0/0/0 | 61/0 | B/C/-/-/-/- | 27.7/7.7/17.7/17.7/27.7 | 28.3/7.7/7.7/7.7 |
Poison Bone Fist +1 | 9/0/0/0/0 | 64/0 | B/C/-/-/-/- | 27.7/7.7/17.7/17.7/27.7 | 28.3/7.7/7.7/7.7 |
Poison Bone Fist +2 | 10/0/0/0/0 | 67/0 | B/C/-/-/-/- | 27.7/7.7/17.7/17.7/27.7 | 28.3/7.7/7.7/7.7 |
Poison Bone Fist +3 | 11/0/0/0/0 | 70/0 | B/C/-/-/-/- | 27.7/7.7/17.7/17.7/27.7 | 28.3/7.7/7.7/7.7 |
Poison Bone Fist +4 | 11/0/0/0/0 | 73/0 | B/C/-/-/-/- | 27.7/7.7/17.7/17.7/27.7 | 28.3/7.7/7.7/7.7 |
Poison Bone Fist +5 | 12/0/0/0/0 | 77/0 | B/C/-/-/-/- | 27.7/7.7/17.7/17.7/27.7 | 28.3/7.7/7.7/7.7 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Bone Fist +0 | 16/0/0/0/0 | 0/0 | D/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Bone Fist +1 | 17/0/0/0/0 | 0/0 | D/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Bone Fist +2 | 18/0/0/0/0 | 0/0 | D/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Bone Fist +3 | 20/0/0/0/0 | 0/0 | D/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Bone Fist +4 | 21/0/0/0/0 | 0/0 | D/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Bone Fist +5 | 23/0/0/0/0 | 0/0 | D/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Bone Fist +0 | 14/0/0/0/0 | 0/0 | D/E/A/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Bone Fist +1 | 15/0/0/0/0 | 0/0 | D/E/A/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Bone Fist +2 | 16/0/0/0/0 | 0/0 | D/E/A/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Bone Fist +3 | 17/0/0/0/0 | 0/0 | D/D/A/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Bone Fist +4 | 18/0/0/0/0 | 0/0 | D/D/A/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Bone Fist +5 | 20/0/0/0/0 | 0/0 | D/D/S/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Bone Fist +0 | 7/0/0/0/0 | 0/0 | C/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Bone Fist +1 | 7/0/0/0/0 | 0/0 | C/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Bone Fist +2 | 8/0/0/0/0 | 0/0 | C/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Bone Fist +3 | 8/0/0/0/0 | 0/0 | C/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Bone Fist +4 | 9/0/0/0/0 | 0/0 | C/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Bone Fist +5 | 10/0/0/0/0 | 0/0 | C/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |