Blue Dagger

Blue Dagger

In-Game Description

Dagger used by fume sorcerers
when a battle draws too close for comfort.

An ordinary-looking dagger laced with magic.
Strengthens spells, but also increases
vulnerability to them.

Availability

Dark Souls 2 & Scholar of the First Sin:

Fume Sorcerer drop - very rare.

General Information

Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
JH0cNm0.png 76/0/0/0/0

(Slash/Thrust)
0/0 0 10 6/14/0/0

E/C/-/-/-/-
45/10/30/30/20 15/15/15/15 15 60 0.5 Yes/Yes

Move Set

Notes

  • Increases the damage done by all spells by ~5% when held in the opposite hand.

Upgrades

Basic

Special upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Blue Dagger +0 76/0/0/0/0 0/0 E/C/-/-/-/- - -
Blue Dagger +1 80/0/0/0/0 0/0 E/C/-/-/-/- 1x Twinkling Titanite 1,200
Blue Dagger +2 85/0/0/0/0 0/0 E/C/-/-/-/- 2x Twinkling Titanite 1,500
Blue Dagger +3 90/0/0/0/0 0/0 E/C/-/-/-/- 3x Twinkling Titanite 1,800
Blue Dagger +4 95/0/0/0/0 0/0 E/C/-/-/-/- 4x Twinkling Titanite 2,400
Blue Dagger +5 100/0/0/0/0 0/0 E/C/-/-/-/- 5x Twinkling Titanite 2,700

Infusions

Magic

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Blue Dagger +0 47/26/0/0/0 0/0 E/D/C/-/-/- 42.7/28.3/27.7/27.7/17.7 12.7/12.7/12.7/12.7
Magic Blue Dagger +1 50/28/0/0/0 0/0 E/D/B/-/-/- 42.7/28.3/27.7/27.7/17.7 12.7/12.7/12.7/12.7
Magic Blue Dagger +2 53/31/0/0/0 0/0 E/D/B/-/-/- 42.7/28.3/27.7/27.7/17.7 12.7/12.7/12.7/12.7
Magic Blue Dagger +3 56/33/0/0/0 0/0 E/D/B/-/-/- 42.7/28.3/27.7/27.7/17.7 12.7/12.7/12.7/12.7
Magic Blue Dagger +4 59/36/0/0/0 0/0 E/D/B/-/-/- 42.7/28.3/27.7/27.7/17.7 12.7/12.7/12.7/12.7
Magic Blue Dagger +5 63/38/0/0/0 0/0 E/D/B/-/-/- 42.7/28.3/27.7/27.7/17.7 12.7/12.7/12.7/12.7

Fire

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Blue Dagger +0 47/0/26/0/0 0/0 E/D/-/C/-/- 42.7/7.7/48.3/27.7/17.7 12.7/12.7/12.7/12.7
Fire Blue Dagger +1 50/0/28/0/0 0/0 E/D/-/B/-/- 42.7/7.7/48.3/27.7/17.7 12.7/12.7/12.7/12.7
Fire Blue Dagger +2 53/0/31/0/0 0/0 E/D/-/B/-/- 42.7/7.7/48.3/27.7/17.7 12.7/12.7/12.7/12.7
Fire Blue Dagger +3 56/0/33/0/0 0/0 E/D/-/B/-/- 42.7/7.7/48.3/27.7/17.7 12.7/12.7/12.7/12.7
Fire Blue Dagger +4 59/0/36/0/0 0/0 E/D/-/B/-/- 42.7/7.7/48.3/27.7/17.7 12.7/12.7/12.7/12.7
Fire Blue Dagger +5 63/0/38/0/0 0/0 E/D/-/B/-/- 42.7/7.7/48.3/27.7/17.7 12.7/12.7/12.7/12.7

Lightning

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Blue Dagger +0 47/0/0/26/0 0/0 E/D/-/-/C/- 42.7/7.7/27.7/48.3/17.7 12.7/12.7/12.7/12.7
Lightning Blue Dagger +1 50/0/0/28/0 0/0 E/D/-/-/B/- 42.7/7.7/27.7/48.3/17.7 12.7/12.7/12.7/12.7
Lightning Blue Dagger +2 53/0/0/31/0 0/0 E/D/-/-/B/- 42.7/7.7/27.7/48.3/17.7 12.7/12.7/12.7/12.7
Lightning Blue Dagger +3 56/0/0/33/0 0/0 E/D/-/-/B/- 42.7/7.7/27.7/48.3/17.7 12.7/12.7/12.7/12.7
Lightning Blue Dagger +4 59/0/0/36/0 0/0 E/D/-/-/B/- 42.7/7.7/27.7/48.3/17.7 12.7/12.7/12.7/12.7
Lightning Blue Dagger +5 63/0/0/38/0 0/0 E/D/-/-/B/- 42.7/7.7/27.7/48.3/17.7 12.7/12.7/12.7/12.7

Dark

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Blue Dagger +0 47/0/0/0/26 0/0 E/D/-/-/-/C 42.7/7.7/27.7/27.7/38.3 12.7/12.7/12.7/12.7
Dark Blue Dagger +1 50/0/0/0/28 0/0 E/D/-/-/-/B 42.7/7.7/27.7/27.7/38.3 12.7/12.7/12.7/12.7
Dark Blue Dagger +2 53/0/0/0/31 0/0 E/D/-/-/-/B 42.7/7.7/27.7/27.7/38.3 12.7/12.7/12.7/12.7
Dark Blue Dagger +3 56/0/0/0/33 0/0 E/D/-/-/-/B 42.7/7.7/27.7/27.7/38.3 12.7/12.7/12.7/12.7
Dark Blue Dagger +4 59/0/0/0/36 0/0 E/D/-/-/-/B 42.7/7.7/27.7/27.7/38.3 12.7/12.7/12.7/12.7
Dark Blue Dagger +5 63/0/0/0/38 0/0 E/D/-/-/-/B 42.7/7.7/27.7/27.7/38.3 12.7/12.7/12.7/12.7

Poison

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Blue Dagger +0 47/0/0/0/0 123/0 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 33.3/12.7/12.7/12.7
Poison Blue Dagger +1 50/0/0/0/0 129/0 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 33.3/12.7/12.7/12.7
Poison Blue Dagger +2 53/0/0/0/0 135/0 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 33.3/12.7/12.7/12.7
Poison Blue Dagger +3 56/0/0/0/0 141/0 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 33.3/12.7/12.7/12.7
Poison Blue Dagger +4 59/0/0/0/0 147/0 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 33.3/12.7/12.7/12.7
Poison Blue Dagger +5 63/0/0/0/0 154/0 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 33.3/12.7/12.7/12.7

Bleed

Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Blue Dagger +0 47/0/0/0/0 0/123 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 12.7/33.3/12.7/12.7
Bleed Blue Dagger +1 50/0/0/0/0 0/129 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 12.7/33.3/12.7/12.7
Bleed Blue Dagger +2 53/0/0/0/0 0/135 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 12.7/33.3/12.7/12.7
Bleed Blue Dagger +3 56/0/0/0/0 0/141 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 12.7/33.3/12.7/12.7
Bleed Blue Dagger +4 59/0/0/0/0 0/147 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 12.7/33.3/12.7/12.7
Bleed Blue Dagger +5 63/0/0/0/0 0/154 E/D/-/-/-/- 42.7/7.7/27.7/27.7/17.7 12.7/33.3/12.7/12.7

Raw

Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Blue Dagger +0 87/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Blue Dagger +1 92/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Blue Dagger +2 98/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Blue Dagger +3 103/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Blue Dagger +4 109/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Blue Dagger +5 115/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Enchanted

Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Blue Dagger +0 76/0/0/0/0 0/0 E/E/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Blue Dagger +1 80/0/0/0/0 0/0 E/E/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Blue Dagger +2 85/0/0/0/0 0/0 E/E/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Blue Dagger +3 90/0/0/0/0 0/0 E/E/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Blue Dagger +4 95/0/0/0/0 0/0 E/E/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Blue Dagger +5 100/0/0/0/0 0/0 E/E/C/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Mundane

Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Blue Dagger +0 11/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Blue Dagger +1 12/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Blue Dagger +2 12/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Blue Dagger +3 13/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Blue Dagger +4 14/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Blue Dagger +5 15/0/0/0/0 0/0 E/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
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