In-Game Description
Dagger used by fume sorcerers
when a battle draws too close for comfort.
An ordinary-looking dagger laced with magic.
Strengthens spells, but also increases
vulnerability to them.
Availability
Dark Souls 2 & Scholar of the First Sin:
Fume Sorcerer drop - very rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
76/0/0/0/0 (Slash/Thrust) |
0/0 | 0 | 10 | 6/14/0/0 E/C/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 15 | 60 | 0.5 | Yes/Yes |
Move Set
Notes
- Increases the damage done by all spells by ~5% when held in the opposite hand.
- Similar to the Kris Blade from Demon's Souls as they both increase spell damage when wielded.
Upgrades
Basic
Special upgrade path.
Requires:
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Blue Dagger +0 | 76/0/0/0/0 | 0/0 | E/C/-/-/-/- | - | - |
Blue Dagger +1 | 80/0/0/0/0 | 0/0 | E/C/-/-/-/- | 1x Twinkling Titanite | 1,200 |
Blue Dagger +2 | 85/0/0/0/0 | 0/0 | E/C/-/-/-/- | 2x Twinkling Titanite | 1,500 |
Blue Dagger +3 | 90/0/0/0/0 | 0/0 | E/C/-/-/-/- | 3x Twinkling Titanite | 1,800 |
Blue Dagger +4 | 95/0/0/0/0 | 0/0 | E/C/-/-/-/- | 4x Twinkling Titanite | 2,400 |
Blue Dagger +5 | 100/0/0/0/0 | 0/0 | E/C/-/-/-/- | 5x Twinkling Titanite | 2,700 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Blue Dagger +0 | 47/26/0/0/0 | 0/0 | E/D/C/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Blue Dagger +1 | 50/28/0/0/0 | 0/0 | E/D/B/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Blue Dagger +2 | 53/31/0/0/0 | 0/0 | E/D/B/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Blue Dagger +3 | 56/33/0/0/0 | 0/0 | E/D/B/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Blue Dagger +4 | 59/36/0/0/0 | 0/0 | E/D/B/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Blue Dagger +5 | 63/38/0/0/0 | 0/0 | E/D/B/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Blue Dagger +0 | 47/0/26/0/0 | 0/0 | E/D/-/C/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Blue Dagger +1 | 50/0/28/0/0 | 0/0 | E/D/-/B/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Blue Dagger +2 | 53/0/31/0/0 | 0/0 | E/D/-/B/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Blue Dagger +3 | 56/0/33/0/0 | 0/0 | E/D/-/B/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Blue Dagger +4 | 59/0/36/0/0 | 0/0 | E/D/-/B/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Blue Dagger +5 | 63/0/38/0/0 | 0/0 | E/D/-/B/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Blue Dagger +0 | 47/0/0/26/0 | 0/0 | E/D/-/-/C/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Blue Dagger +1 | 50/0/0/28/0 | 0/0 | E/D/-/-/B/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Blue Dagger +2 | 53/0/0/31/0 | 0/0 | E/D/-/-/B/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Blue Dagger +3 | 56/0/0/33/0 | 0/0 | E/D/-/-/B/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Blue Dagger +4 | 59/0/0/36/0 | 0/0 | E/D/-/-/B/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Blue Dagger +5 | 63/0/0/38/0 | 0/0 | E/D/-/-/B/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Blue Dagger +0 | 47/0/0/0/26 | 0/0 | E/D/-/-/-/C | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Blue Dagger +1 | 50/0/0/0/28 | 0/0 | E/D/-/-/-/B | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Blue Dagger +2 | 53/0/0/0/31 | 0/0 | E/D/-/-/-/B | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Blue Dagger +3 | 56/0/0/0/33 | 0/0 | E/D/-/-/-/B | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Blue Dagger +4 | 59/0/0/0/36 | 0/0 | E/D/-/-/-/B | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Blue Dagger +5 | 63/0/0/0/38 | 0/0 | E/D/-/-/-/B | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Blue Dagger +0 | 47/0/0/0/0 | 123/0 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Blue Dagger +1 | 50/0/0/0/0 | 129/0 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Blue Dagger +2 | 53/0/0/0/0 | 135/0 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Blue Dagger +3 | 56/0/0/0/0 | 141/0 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Blue Dagger +4 | 59/0/0/0/0 | 147/0 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Blue Dagger +5 | 63/0/0/0/0 | 154/0 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Blue Dagger +0 | 47/0/0/0/0 | 0/123 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Blue Dagger +1 | 50/0/0/0/0 | 0/129 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Blue Dagger +2 | 53/0/0/0/0 | 0/135 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Blue Dagger +3 | 56/0/0/0/0 | 0/141 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Blue Dagger +4 | 59/0/0/0/0 | 0/147 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Blue Dagger +5 | 63/0/0/0/0 | 0/154 | E/D/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Blue Dagger +0 | 87/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Blue Dagger +1 | 92/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Blue Dagger +2 | 98/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Blue Dagger +3 | 103/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Blue Dagger +4 | 109/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Blue Dagger +5 | 115/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Blue Dagger +0 | 76/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Blue Dagger +1 | 80/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Blue Dagger +2 | 85/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Blue Dagger +3 | 90/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Blue Dagger +4 | 95/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Blue Dagger +5 | 100/0/0/0/0 | 0/0 | E/E/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Blue Dagger +0 | 11/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Blue Dagger +1 | 12/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Blue Dagger +2 | 12/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Blue Dagger +3 | 13/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Blue Dagger +4 | 14/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Blue Dagger +5 | 15/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |