In-Game Description
The katana of a berserker, by its name.
The thick, shiny black blade cuts exquisitely.
Its origins and owner are unknown, but at some
point the blade became known by this name.
Availability
- Mad Warrior drop - rare.
- Invader Prowlers drop.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
160/0/0/0/0 (Slash/Thrust) |
0/0 | 150 | 20 | 18/18/0/0 D/B/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 40 | 6.0 |
Move Set
Notes
Upgrades
Basic
Special upgrade path.
Requires:
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Berserker Blade +0 | 160/0/0/0/0 | 0/0 | D/B/-/-/-/- | - | - |
Berserker Blade +1 | 176/0/0/0/0 | 0/0 | D/B/-/-/-/- | 1x Twinkling Titanite | 850 |
Berserker Blade +2 | 192/0/0/0/0 | 0/0 | D/B/-/-/-/- | 2x Twinkling Titanite | 1,060 |
Berserker Blade +3 | 208/0/0/0/0 | 0/0 | D/B/-/-/-/- | 3x Twinkling Titanite | 1,270 |
Berserker Blade +4 | 224/0/0/0/0 | 0/0 | D/B/-/-/-/- | 4x Twinkling Titanite | 1,700 |
Berserker Blade +5 | 240/0/0/0/0 | 0/0 | D/B/-/-/-/- | 5x Twinkling Titanite | 1,910 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Berserker Blade +0 | 112/112/0/0/0 | 0/0 | D/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Berserker Blade +1 | 123/123/0/0/0 | 0/0 | D/C/C/-/-/- | ||
Magic Berserker Blade +2 | 134/134/0/0/0 | 0/0 | D/C/C/-/-/- | ||
Magic Berserker Blade +3 | 145/145/0/0/0 | 0/0 | D/C/B/-/-/- | ||
Magic Berserker Blade +4 | 156/156/0/0/0 | 0/0 | D/C/B/-/-/- | ||
Magic Berserker Blade +5 | 168/168/0/0/0 | 0/0 | D/C/B/-/-/- |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Berserker Blade +0 | 112/0/112/0/0 | 0/0 | D/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Berserker Blade +1 | 123/0/123/0/0 | 0/0 | D/C/-/C/-/- | ||
Fire Berserker Blade +2 | 134/0/134/0/0 | 0/0 | D/C/-/C/-/- | ||
Fire Berserker Blade +3 | 145/0/145/0/0 | 0/0 | D/C/-/B/-/- | ||
Fire Berserker Blade +4 | 156/0/156/0/0 | 0/0 | D/C/-/B/-/- | ||
Fire Berserker Blade +5 | 168/0/168/0/0 | 0/0 | D/C/-/B/-/- |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Berserker Blade +0 | 112/0/0/112/0 | 0/0 | D/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Berserker Blade +1 | 123/0/0/123/0 | 0/0 | D/C/-/-/C/- | ||
Lightning Berserker Blade +2 | 134/0/0/134/0 | 0/0 | D/C/-/-/C/- | ||
Lightning Berserker Blade +3 | 145/0/0/145/0 | 0/0 | D/C/-/-/B/- | ||
Lightning Berserker Blade +4 | 156/0/0/156/0 | 0/0 | D/C/-/-/B/- | ||
Lightning Berserker Blade +5 | 168/0/0/168/0 | 0/0 | D/C/-/-/B/- |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Berserker Blade +0 | 112/0/0/0/112 | 0/0 | D/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Berserker Blade +1 | 123/0/0/0/123 | 0/0 | D/C/-/-/-/C | ||
Dark Berserker Blade +2 | 134/0/0/0/134 | 0/0 | D/C/-/-/-/C | ||
Dark Berserker Blade +3 | 145/0/0/0/145 | 0/0 | D/C/-/-/-/B | ||
Dark Berserker Blade +4 | 156/0/0/0/156 | 0/0 | D/C/-/-/-/B | ||
Dark Berserker Blade +5 | 168/0/0/0/168 | 0/0 | D/C/-/-/-/B |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Berserker Blade +0 | 112/0/0/0/0 | 112/0 | D/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Berserker Blade +1 | 123/0/0/0/0 | 117/0 | D/C/-/-/-/- | ||
Poison Berserker Blade +2 | 134/0/0/0/0 | 123/0 | D/C/-/-/-/- | ||
Poison Berserker Blade +3 | 145/0/0/0/0 | 128/0 | D/C/-/-/-/- | ||
Poison Berserker Blade +4 | 156/0/0/0/0 | 134/0 | D/C/-/-/-/- | ||
Poison Berserker Blade +5 | 168/0/0/0/0 | 140/0 | D/C/-/-/-/- |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Berserker Blade +0 | 112/0/0/0/0 | 0/112 | D/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Berserker Blade +1 | 123/0/0/0/0 | 0/117 | D/C/-/-/-/- | ||
Bleed Berserker Blade +2 | 134/0/0/0/0 | 0/123 | D/C/-/-/-/- | ||
Bleed Berserker Blade +3 | 145/0/0/0/0 | 0/128 | D/C/-/-/-/- | ||
Bleed Berserker Blade +4 | 156/0/0/0/0 | 0/134 | D/C/-/-/-/- | ||
Bleed Berserker Blade +5 | 168/0/0/0/0 | 0/140 | D/C/-/-/-/- |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Berserker Blade +0 | 184/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Berserker Blade +1 | 202/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Berserker Blade +2 | 220/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Berserker Blade +3 | 239/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Berserker Blade +4 | 257/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Berserker Blade +5 | 276/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Berserker Blade +0 | 160/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Berserker Blade +1 | 176/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Berserker Blade +2 | 192/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Berserker Blade +3 | 208/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Berserker Blade +4 | 224/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Berserker Blade +5 | 240/0/0/0/0 | 0/0 | E/D/D/-/-/- |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Berserker Blade +0 | 80/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Berserker Blade +1 | 88/0/0/0/0 | 0/0 | E/D/-/-/-/- | ||
Mundane Berserker Blade +2 | 96/0/0/0/0 | 0/0 | E/D/-/-/-/- | ||
Mundane Berserker Blade +3 | 104/0/0/0/0 | 0/0 | E/D/-/-/-/- | ||
Mundane Berserker Blade +4 | 112/0/0/0/0 | 0/0 | E/D/-/-/-/- | ||
Mundane Berserker Blade +5 | 120/0/0/0/0 | 0/0 | E/D/-/-/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |